From 030d95c2244373fee59515003ed66a8c240a4852 Mon Sep 17 00:00:00 2001 From: GryllsAddons <107083057+GryllsAddons@users.noreply.github.com> Date: Fri, 24 Mar 2023 19:35:33 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index e62eb88..247a461 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla The zone targets are set by the included [lua file](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) and cannot be modified in game. Zone targets that have been found will be readded to the target list one minute after you have found them so you can continue detecting roaming targets. Additionally, unitscan will only return mobs that are neutral or hostile and alive but will always return player targets regardless. -The default behaviour of unitscan has been modified so that if you are currently targeting a mob your target will not change when a unit is found. +The default behaviour of unitscan has been modified so that if you are currently targeting a unit your target will not change when a unit is found. Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from the targets list after they are found).