From 8d6e9e0b02ccd7da59c85415ce530bc1925bb32d Mon Sep 17 00:00:00 2001 From: GryllsAddons <107083057+GryllsAddons@users.noreply.github.com> Date: Sat, 25 Mar 2023 12:34:53 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d5e221b..8858eb7 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Target finding addon for Turtle WoW. ## Description This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla) by automatically adding predefined zone targets (rare or dangerous mobs) when you enter a zone. The zone targets are set by the included [lua file](https://github.com/GryllsAddons/unitscan-turtle/blob/master/zonetargets.lua) and cannot be modified in game. -Zone targets that have been found will be readded to the target list one minute after you have found them so you can continue detecting roaming targets. +Zone targets that have been found will be readded to the target list 90 seconds after you have found them so you can continue detecting roaming targets. Additionally, unitscan will only return mobs that are neutral or hostile and alive but will always return player targets regardless. The default behaviour of unitscan has been modified so that if you are currently targeting a unit your target will not change when a unit is found. A macro command */unitscantarget* has been added to target the most recently found target.