From a749eb072d9fed96e724f05a68dea38cef33c75e Mon Sep 17 00:00:00 2001 From: GryllsAddons <107083057+GryllsAddons@users.noreply.github.com> Date: Sun, 26 Mar 2023 00:08:01 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d4c1180..37040d4 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ This fork extends [unitscan-vanilla](https://github.com/shirsig/unitscan-vanilla - Unitscan will only alert you of NPC targets that are neutral or hostile and alive. You will always be alerted for player targets regardless. - If you are targeting a unit when a target is found, unitscan will not auto select the found target. - A macro command */unitscantarget* has been added to target the most recently found target. -- Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from the targets list after they are found). +- Custom targets added by the /unitscan command will keep the default unitscan behaviour (removed from targets after they are found). - You can move the unitscan frame by holding ctrl and dragging. ## Commands