From c870b6905b31923fc534484d18c85bc7bdad9f6b Mon Sep 17 00:00:00 2001 From: GryllsAddons <107083057+GryllsAddons@users.noreply.github.com> Date: Mon, 17 Apr 2023 18:50:26 +0100 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 25851d4..098f187 100644 --- a/README.md +++ b/README.md @@ -14,12 +14,14 @@ Unitscan will only look for zone targets specific to your current zone. The targ Zone targets will be reloaded 90 seconds after you have found a target (to re-detect roaming targets). -Unitscan will alert you of NPC targets that you can attack and are alive. +Unitscan will alert you of NPC targets that you can attack and are alive. You will always be alerted for player targets regardless. Targets added by the /unitscan command will be removed from active scan targets after they are found. +**Unitscan will pause scanning when in combat or when auto attack, auto shoot and wanding are active.** + You can move the unitscan frame by holding ctrl and dragging. **Please note unitscan-turtle will not auto target the target when it is found.**