Moreover, remove block/parry/dodge/resist and all other rng.Duraluminium wrote: Sun Aug 09, 2026 8:59 pm Remove 5% hit chance requirement in PVP on the same level, or just add invisible 5% hit buff vs players.
That would fix PVP gear not having hit, and this gear will not be used much in PVE.
Hit chance is so you dont miss players in pvp situations. It should give some minimum hit chance. The old pvp warlord set had some hit chance on it, otherwise you have no hit chance. Also, pvp items should be used in pve and were used. If you can use pve items for pvp why not vice versa? Sure they are not optimal for pve but they can serve a purpose.Dzielkus wrote: Sun Aug 09, 2026 8:57 pm PvP items should not be used in PvE (or be bis vs dungeon one).
-1 for this idea.
When you're not malding about shamans you have reasonable takes. I like OP's idea and might like this even better.Duraluminium wrote: Sun Aug 09, 2026 8:59 pm Remove 5% hit chance requirement in PVP on the same level, or just add invisible 5% hit buff vs players.
That would fix PVP gear not having hit, and this gear will not be used much in PVE.
You need 5% hit in for melee PvP. How should we get access to this as PvPers?Dzielkus wrote: Sun Aug 09, 2026 8:57 pm PvP items should not be used in PvE (or be bis vs dungeon one).
-1 for this idea.
Interesting idea, I want to like it but I think it would mess with whole hit mechanic in general. Druids for instance have insect swarm which reduces hit chance so then they would be reducing your hit chance from 5% which is baseline + other percent you got on your gear which could be pve gear which is like what? additional 3 to 4% hit chance maybe. Then that insect swarm would be doing barely anything in regards to that. IMO just add some hit chance on pvp sets like it was on old warlord set for instance and its gg.Duraluminium wrote: Sun Aug 09, 2026 8:59 pm Remove 5% hit chance requirement in PVP on the same level, or just add invisible 5% hit buff vs players.
That would fix PVP gear not having hit, and this gear will not be used much in PVE.
If you were unbiased, you'd realize, that shaman tanks nerf is really needed in PVP, and somebody must talk about it on forums, so devs know about the problem.Spicyahi wrote: Mon Aug 10, 2026 2:17 amWhen you're not malding about shamans you have reasonable takes. I like OP's idea and might like this even better.Duraluminium wrote: Sun Aug 09, 2026 8:59 pm Remove 5% hit chance requirement in PVP on the same level, or just add invisible 5% hit buff vs players.
That would fix PVP gear not having hit, and this gear will not be used much in PVE.
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