I’ve been playing Octo WoW (formerly Turtle) for quite a while now, and I absolutely love the game.
I’ve been thinking for a while about making a post with a few small “improvement suggestions” of mine — or, to put it another way, just a little bit of complaining. ^^
Since quite a few things have already been changed in the talent trees compared to Classic WoW, I was wondering if there might also be an opportunity to introduce some small **“feel good” changes** for certain caster classes.
In particular, I’m thinking about the casters that can currently only get **3% Spell Hit from talents** — Moonkin, Elemental and Destro.
Would it be possible to allow these classes to get **6% Spell Hit from talents** as well, similar to the other caster classes?
As a Moonkin lover myself, I personally find it quite annoying that I basically have to look for Hit on almost every piece of gear.
I know that changes like this can potentially have an impact on class balance. I’m not looking to make Moonkin, Elemental or Destro significantly stronger — it would simply make gearing a little more comfortable and give us some more flexibility when choosing items.
So, to me, this would be more of a small **quality-of-life / feel-good change** rather than a major balance adjustment.
I also have another question:
**Would it be technically possible to add a specific ZG shoulder enchant for each spec?**
I think it would be really nice if the different caster specs had their own enchantment options that better fit their respective playstyles.
What do you guys think?
Maybe there are other players who would also appreciate some small changes like these.
And of course, I’d also be interested to know whether something like this would even be technically possible.
Thanks for reading, and keep having fun! ^^