Hardware Upgrade Update

Patch notes, server status, and major news.
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Fatbear
Posts: 48

Re: Hardware Upgrade Update

Post#91 » Wed Sep 09, 2026 10:19 pm

Quetal wrote: Wed Sep 09, 2026 10:16 pm
Twisted6 wrote: Wed Sep 09, 2026 10:13 pm
Quetal wrote: Wed Sep 09, 2026 10:08 pm

No need to comment that either. You're not the rulemaster to tell others under which circumstance it's allowed to post.
Go and read my comment and the comment I replied to again.
In turn I would like you to read your own comment, my comment, your reply to the comment before, the comment before and the original comment that started it all. I think we're onto something here.
Ladies, ladies, don't fight! I'm pretty enough for the both of you!

Niyu
Posts: 70

Re: Hardware Upgrade Update

Post#92 » Wed Sep 09, 2026 10:37 pm

Fatbear wrote: Wed Sep 09, 2026 10:12 pm
Niyu wrote: Wed Sep 09, 2026 10:07 pm
Fatbear wrote: Wed Sep 09, 2026 10:04 pm

Retail is garbage, what are you even talking about?
Yeah I'm just pointing out that all we have of server options are garbage bins.
This server is amazing when it's not being DDOS'd, and it probably won't be getting DDOS'd forever and if Blizzard's lawyers manage to slay this server like TWOW, I have my character exported. So how is this a garbage bin? It's inconvenient that we've had to wait a couple weeks, and it might even take longer to fully resolve. But are you convinced there will just never be a solution?

Blizzard's version of classic misses the point of what players want, and even if they got it right most of us don't want anything to do with Blizzard as a company. A lot of people here haven't forgotten Blizzardgate or Blitzchung.
By that logic retail is amazing. I'm indifferent if the DDOS will ever end on octo. Server needs to die along with Raven so that a new proper one can come, but maybe the community have decided that they shall stay split. And the current path will just further split the community.

Try to please everyone and you please none. So take a hard look at what product it actually is. Vanilla+ pushed to retail minus, and the path is continuing.

Baffles me how this server just want world of peacecraft and wouldn't want the chance to compete with "the other side" be it PVE progression or PVP. The servers are becoming circle jerks. There is very little warcraft left. Only really greed.

User avatar
Fatbear
Posts: 48

Re: Hardware Upgrade Update

Post#93 » Wed Sep 09, 2026 10:39 pm

Niyu wrote: Wed Sep 09, 2026 10:37 pm
Fatbear wrote: Wed Sep 09, 2026 10:12 pm
Niyu wrote: Wed Sep 09, 2026 10:07 pm

Yeah I'm just pointing out that all we have of server options are garbage bins.
This server is amazing when it's not being DDOS'd, and it probably won't be getting DDOS'd forever and if Blizzard's lawyers manage to slay this server like TWOW, I have my character exported. So how is this a garbage bin? It's inconvenient that we've had to wait a couple weeks, and it might even take longer to fully resolve. But are you convinced there will just never be a solution?

Blizzard's version of classic misses the point of what players want, and even if they got it right most of us don't want anything to do with Blizzard as a company. A lot of people here haven't forgotten Blizzardgate or Blitzchung.
By that logic retail is amazing. I'm indifferent if the DDOS will ever end on octo. Server needs to die along with Raven so that a new proper one can come, but maybe the community have decided that they shall stay split. And the current path will just further split the community.

Try to please everyone and you please none. So take a hard look at what product it actually is. Vanilla+ pushed to retail minus, and the path is continuing.

Baffles me how this server just want world of peacecraft and wouldn't want the chance to compete with "the other side" be it PVE progression or PVP. The servers are becoming circle jerks. There is very little warcraft left. Only really greed.
lol... what?

Okay friend, good luck out there.

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Bootybaker
Posts: 9

Re: Hardware Upgrade Update

Post#94 » Wed Sep 09, 2026 10:45 pm

Tarzok wrote: Wed Sep 09, 2026 4:58 pm Hey,
So, in the other, now closed thread, 'DDoS Round 12,' it came up that the IP to authenticate might be compromised.
This link was posted: https://www.abuseipdb.com/check/185.165.170.59?page=1
I got no clue about stuff like that, can someone with some knowledge explain what this means ?
Is it still safe to connect ?
I asked AI (i know i know) and it said, among other things:

"A private game server should never autonomously scan third-party servers on the internet or launch brute-force attacks. If this happens, a third party has obtained root access or deployed malicious code on the machine."

Can someone shed some light on this?
This does not automatically mean the server is malicious or scanning people. If you look at the history on abuseipdb the 185.165.170.59 suddenly (starting 07.09 11:20 following to 09.09 ) got 92 reports from 51 different sources. Mostly reported for TCP port scanning / probing activity with some logs specificaly stating SYN Scanning, ACK Scan like traffic or RST behavior. Keep in mind that things reported to abuseipdb service are not verified (there are some automatic filters on the reports but still). So if we see that OctoWoW server was reported for PortScan or Hacking etc. it doesnt mean it was performing the actual attack but its action/behavior was classified as such by some system/firewall - just like when you try to load DLL to game client and your firewall goes crazy when in fact its safe.

TCP/IP Packet has strictly defined structure. For us here most important fields will be:
SPT (Source Port), DPT (Destination Port), SRC (Source Address), DST (Destination Address), TTL (Time-to-live)

Simply put TCP Connection is established by 3 way handshake:
Client to Server - SYN (ask Server for connection)
Server to Client - SYN/ACK (acknowledge and ask Client to accept)
Client to Server - ACK (acknowledge Server connection)

Properly terminated TCP connection follows 4 way handshake:
Client to Server - FIN
Server to Client - ACK
Server to Client - FIN
Client to Server - ACK

Sudden connection break sends RST (TCP Reset)

Now looking back at absueipdb report we see TCP port scanning / probing by:
SYN Scan - Attempt to establish connection on random ports. Used to scan open/closed ports and check if firewall filters on that port.
ACK Scan - Used to scan firewall rules or if its filtered at all. If random ACK without SYN will receive instant RST it opens other paths to analyze.
RST Behavior - abnormal number of RST responses
=================================================
So having that knowledge we can analyze logs from abuseipdb and what we can see is:
1. Source Address - is indeed 185.165.170.59
2. Destination Address - is absolutely random
3. Source Port - this is interesting because port 8091 (N'zoth) keeps repeating however very often the source port is just random like 45881, 18612, 38735, 12370, 42949 and many more. Which is very sus.
4. Destination Port - this is also sus cause mostly destination ports are random however 8091 port keeps repetaing. Coincidence? I dont think so.
5. TTL - this number is the limiter of how many 'jumps' betwen server one packet can perform until its dropped. Most of the time one system has one unified TTL number i.e defaults are 64 (linux based), 128 (windows based), 255 (routers etc.). However this number can be changed system wise but not after the packet was sent (unless it was dropped and recreated or forged). On the abuseipdb we can see 3 different TTL range which is some trace to think of.

Finally what we can conclude out of this?
One possible explanation is that traffic was spoofed, scan like ACK/SYN traffic which means the attacker forge Source Address 185.165.170.59 and send such packets to X random machines around the world. The machine which receive such packet sees it as it was sent from 185.165.170.59:SourcePort so it replies exactly there. Which results with DDoS on Server (with SPT 8091) and FlokiNet infrastructure (with random ports)
You can see here Fortinet Article that you just provide target port and botnet use templating for forging packets. I can only assume that due to templating its likely that source 8091 port can appear also in destination port, when you look at the logs whenever source port was different than 8091 then 8091 appeared as destination port which explains point 3 and 4. Packets are also forged with different TTL.

Bonus:
If you go to https://horizon.netscout.com/ during huge DDoS waves you can very often see the attack performed on Iceland. For example i made screenshot of one report which had

Code: Select all

Start: 2026-09-08 23:33:45 GMT 
Attack type:
TCP RST / TCP SYN/ACK Amplification
Destination ports:
80
249
496
1764
2119
2982
3372
3500
3724
4096

Sources:
BR, CN, DE, DK, FI + 18 other countries
We can see 3724 port which is login port. It doesn't mean it was exactly targeted at Octo server cause we dont have the IP however the timing checks out with servers being down and with abuseipdb logs. The attack type reported by netscout is different than what was mostly reported on abuseipdb. It checksout with what Kestrel reported that attackers started adapting to mitigation changes and shape of attacks also changed. The reflection attack reported by netscout TCP SYN/ACK Amplification would could fit significant amount of reports on abueipdb. We could feel that cause before that we could login and more or less often just get DC but somehoiw play. Past few days servers were completely down.

Sorry for long post but i had no idea how to explain it in a shorter way. I hope it somehow makes it more understandable and brings you some peace :)

Just for the record - i can't say with 100% certainty that it is exactly what happend since i don't have the actual logs but only logs from absueipdb/netscout/forum info and my own observations. I can say that there is too many pieces pointing at spoofed traffic for me to believe that OctoWoW suddenly out of nowhere started scanning not only users but also random servers around the world while dealing with continuus DDoS waves. This doesn't checks out :)

Cheers
"It’s like putting banana in front of monkey and telling it’s optional to eat it" - Danuvius

Sons of Mukla / Watch Yourself / OKEAH - Orgrimmar raid - Tel'Abim Turtle WoW

Etcetera
Posts: 6

Re: Hardware Upgrade Update

Post#95 » Thu Sep 10, 2026 1:22 am

"the attacker forge Source Address 185.165.170.59 and send such packets to X random machines around the world. The machine which receive such packet sees it as it was sent from 185.165.170.59:SourcePort so it replies exactly there. Which results with DDoS on Server (with SPT 8091) and FlokiNet infrastructure (with random ports)"

So us simple minded folks are to understand that the attacker forged their ip address to match the server, and our game clients (or random machines around the world) continuously sent packets to the (real) server (effectively ddosing it).
I could be way off here, pls correct me if im wrong. This all sounds very strange.

User avatar
Bootybaker
Posts: 9

Re: Hardware Upgrade Update

Post#96 » Thu Sep 10, 2026 1:42 am

Our game clients has nothing to do with it. Lets put it this way:
Attackers sends milion letters to a random homes around the world with the return address pointing at OctoWoW mansion.

Mr John opens the mailbox and sees wierd letter so he sends it back to the return address that was written on a letter.

Ms Karen open the mailbox and sees 10 letters. Says fuck this shit im reporting this mofo to Mr. Abuseipdb but also sends the letters to the return address.

And so on.

OctoWoW mansion security guard receives so many letter that his brain is fried so he either takes half of letters and bring them to the mansion and the other half burns in the backyard or decides to burn them all to not bother. OctoWoW landlord thinks noone is writing to him real letter anymore and is very sad. Orders super advanced glasses for the guard but glasses delivery is delayed.

The end. Thank you for reading the whole story <3
"It’s like putting banana in front of monkey and telling it’s optional to eat it" - Danuvius

Sons of Mukla / Watch Yourself / OKEAH - Orgrimmar raid - Tel'Abim Turtle WoW

Etcetera
Posts: 6

Re: Hardware Upgrade Update

Post#97 » Thu Sep 10, 2026 2:19 am

tyvm for the clarification good sir

Forumusername
Posts: 4

Re: Hardware Upgrade Update

Post#98 » Thu Sep 10, 2026 10:07 am

Still no updates? :|

User avatar
Cedet6d
Posts: 53

Re: Hardware Upgrade Update

Post#99 » Thu Sep 10, 2026 10:16 am

Is the fastest delivery method more than 2 days ? 8-)

Bigbird
Posts: 2

Re: Hardware Upgrade Update

Post#100 » Thu Sep 10, 2026 10:49 am

Etcetera wrote: Thu Sep 10, 2026 1:22 am "the attacker forge Source Address 185.165.170.59 and send such packets to X random machines around the world. The machine which receive such packet sees it as it was sent from 185.165.170.59:SourcePort so it replies exactly there. Which results with DDoS on Server (with SPT 8091) and FlokiNet infrastructure (with random ports)"

So us simple minded folks are to understand that the attacker forged their ip address to match the server, and our game clients (or random machines around the world) continuously sent packets to the (real) server (effectively ddosing it).
I could be way off here, pls correct me if im wrong. This all sounds very strange.
Yes this is how amplification attacks work. Yes it is that easy to spoof the 'source' on a packet. But some ISPs will filter them if they see unknown IPs going outbound - https://serverfault.com/questions/11625 ... -who-is-re

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