Make pet families equal in stats

Hunter-specific guides and discussion.
Lobaben
Posts: 3

Make pet families equal in stats

Post#1 » Sat Sep 12, 2026 12:45 pm

Every hunter is just using raptor/snake/wind serpent, spider for pvp and bird for leveling because of screech, or boar.
The issue is caused by the fact that pet families have wildly varying stats, serpents have 13.5% extra dmg scaling, cats and raptors 10%, while raptors also have best pet scaling ability right now, Savage Rend, compared to that, some families are 20% behind in dps scaling, gaining minuscule armor percentage that is basically useless.(turtles, bears, boars)
It kills the lore variety of different hunter races leaning towards different companions, you can have different pet, of course, but minmaxing your dps also feels cool, so anyone caring will choose real benefit on dps addon over loooksmaxxing your pet/char combo.
What I propose is, equalize stats between pet families, while keeping their unique abilities, BUT, make every pet have the same basic skillset of claw/bite/dash or dive possible to learn, with one special ability slot they can learn from other pets, so wolf, bear and others could learn Savage Rend instead of Furious howl, etc, some abilities would need adjustment like spider web, because turtles cannot product silk from their cloacas but it could be replaced by something like Ankle bite for other families, working the same way.

Lane157
Posts: 74

Re: Make pet families equal in stats

Post#2 » Sat Sep 12, 2026 3:39 pm

I'd rather they tried to balance them better first than just go the WotLK+ way. If anything, the best solution would be a combination of Vanilla and WotLK/Cata and not just what was done in future expansions. I provided some feedback in this post https://octowow.st/forum/viewtopic.php?t=1900 but pet family abilities should be given the appropriate scaling to compensate. Raptors are competing with cobras because Savage Rend scales well in spite of cobras having a better modifier, this is the ideal situation: several pets being good for different roles or niches (PvE DPS, PvP, soloing, etc.) instead of only a small handful. Family modifiers could also be leaned on harder, as I point out in the post above with a link to what another server has tried to do.

Take the hyena's case, for instance, it would very well be a competitive pet DPS-wise if its ability was tweaked to work better.

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