Game breaking PVP bug in WSG

Account help, in-game issues, bug reports, and questions for staff.
Iamlol
Posts: 2

Game breaking PVP bug in WSG

Post#1 » Tue Oct 06, 2026 5:55 am

This has to do with the Flag Carrier debuff in Warsong Gulch. It is not behaving the way it should be on 1.17 or 1.18.

Currently when a flag carrier is killed, and the flag returns to the appropriate base the next player to pick that same flag DOES NOT retain the the stacking debuff of the previous flag carrier as it was intended to work. That leaves you in a situation where 1 flag carrier has multiple stacks and the other teams has zero, creating a game breaking imbalance and punishing players for returning the flag.

It never worked like this on any other version of this client and creates a large imbalance in the battleground. The debuffs should never reset until a flag is capped to make it so the game can come to a fair end.

Eemo
Posts: 5

Re: Game breaking PVP bug in WSG

Post#2 » Tue Oct 06, 2026 6:08 am

Iamlol wrote: Tue Oct 06, 2026 5:55 am This has to do with the Flag Carrier debuff in Warsong Gulch. It is not behaving the way it should be on 1.17 or 1.18.

Currently when a flag carrier is killed, and the flag returns to the appropriate base the next player to pick that same flag DOES NOT retain the the stacking debuff of the previous flag carrier as it was intended to work. That leaves you in a situation where 1 flag carrier has multiple stacks and the other teams has zero, creating a game breaking imbalance and punishing players for returning the flag.

It never worked like this on any other version of this client and creates a large imbalance in the battleground. The debuffs should never reset until a flag is capped to make it so the game can come to a fair end.
@Kestrel,

Dear Kestrel,

This bug has troubled a lot of players on Octo for a long time.

When I was playing on Ambershire and Capycraft, the stacks behaved as written below:

When both team have picked the flag, let's say both sides are at 15 stacks

and ally returned their flag to the base at 15 stacks, the next horde FC will have 15 stacks immediately when he picks.

However, on Octowow, this horde FC will pick up the flag without any stacks on him.

Would appreciate if Octo team can investigate.

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