It is with great pleasure that we announce the opening of the Warsong Gultch battleground on the Hardcore server!
The Hardcore Warsong Gultch experience will not be the WSG you are used to. In this post we will go over some of the design choices that we have made with our implimentation, and hope to gather feedback (both immediate and over time) on these decisions.
Please keep in mind, that our server is still intentionally in a Beta state. Systems are subject to change and these systems are not set in stone. We value community feedback heavily.
With all of that in mind, please find the details of our Hardcore Warsong Gultch implimentation below;
• The Spirit Healer and traditional "walk to corpse" resurection is dissabled
• Players will be eligible to be resurected once per battle, but only through resurection spells or items/abilities
• Win condition is now a single flag capture, or full team wipe
• Reputation and Honor awards have been adjusted to account for the dramatic change in format (and are likely to be tweaked further)
• Reputation items previously purchased with Gold are now purchased with Honor
• Additional Battleground only potions added to WSG reputation vendors
• Flask of Petrification is now available for purchase (from within the Champions' Hall and Hall of Legends) for honor with a once per week limit
• Minimum team size shrunk to 3 players to support the change in battleground design, and smaller population server
• Cross Faction enabled
• Claiming an enemy's insignia (preventing resurection) now takes 15 seconds
• Level 60 PvP gear is now transmog only
• The level 40 epic quality WSG reputation bracers are still available with their stats. This is highly subject to change.
• WSG reputation leveling gear will be available for purchase with Honor
• New players never join an in progress battle
• No EXP is given for HC battlegrounds