Hardcore Battlegrounds

Patch notes, server status, and major news.
Symbol
Posts: 8

Re: Hardcore Battlegrounds

Post#21 » Sat Oct 24, 2026 3:08 pm

Symbol wrote: Sat Oct 24, 2026 2:37 pm
Archer wrote: Sat Oct 24, 2026 1:15 pm
Symbol wrote: Sat Oct 24, 2026 1:10 pm

Just using this to qoute you and ping you,

We are now 2 teams of 3 queued, nothing is popping
It appears the queue wasn't popping for you because xfaction is disabled. We have enabled xfaction for the time being for testing and population reasons
We have now attempted this again with 2 teams of 3 and its not working, yes we are mixed cross faction parties
The first 3 games have been played

If a petri flask is 2000 honor, the rates might be a bit low and we have no chance to remove the enemy insignia after we kill with it being 15 seconds

Symbol
Posts: 8

Re: Hardcore Battlegrounds

Post#22 » Sat Oct 24, 2026 3:25 pm

The honor rates for Winning without a Flag turn in is nothing compared to a flag turn in, concidering most games end in death, this might need tuning.

Nokidding88
Posts: 7

Re: Hardcore Battlegrounds

Post#23 » Sat Oct 24, 2026 3:27 pm

Just to make sure as it seems like the most important feature is not mentioned in the post:

Death of HC characters in BG will not be permanent? As in you will be revived once the BG is complete?

User avatar
Archer
Posts: 83

Re: Hardcore Battlegrounds

Post#24 » Sun Oct 25, 2026 4:34 am

Nokidding88 wrote: Sat Oct 24, 2026 3:27 pm Just to make sure as it seems like the most important feature is not mentioned in the post:

Death of HC characters in BG will not be permanent? As in you will be revived once the BG is complete?
Yes, you will be revived upon conclusion of the BG. I will have Kestrel update his announcement
Sincerely,
Archer
Full Time Developer

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