PvP Suggestions - High Risk

Ideas for new content, features, and balance changes.
Tonyrobbinsz
Posts: 2

PvP Suggestions - High Risk

Post#1 » Fri Jun 19, 2026 4:21 pm

Hello all, long time pvper here coming recently from the ascension fallout.

My background and experience in world pvp & arena is the extreme high end, from rank 1 to top 10 in arenas and sweaty open world pvp with the guild. Anyways, lets make this as short as with regards to suggestions:

High Risk pvp:

On death you drop loot that is in your bags & a set amount of gold. This feature was core to why a ton of people played on Ascension, It was fun & risky. Go out and farm a ton and someone comes and kills you and you drop between 20%-30% of your loot in bags felt bad, you wanted revenge and this created drama and a community around it. It was FUN! What an MMO is about at its core!

Open world Caches:

Spawn every few hours and drops incredible loot, The system from Ascension was great. I remember many 40v40v40 battles over these open world loot caches. Unlike anything I have done in retail or other servers - It brought people together and also created that community drama and nostolgia from back in the day.

I am not going to flood suggestions as it can get long but the above 2 are the absolute core of incredible PvP and community fun. Please add High risk! 8-)
Last edited by Tonyrobbinsz on Fri Jun 19, 2026 4:33 pm, edited 1 time in total.

Vegemite
Posts: 1

Re: PvP Suggestions

Post#2 » Fri Jun 19, 2026 4:33 pm

Great suggestion Tony, i think this would create a really entertaining pvp experience. However the system is set having some risk and reward of going out and fighting for some reward other than honor would make for a great addition.

Pawlicaforum
Posts: 44

Re: PvP Suggestions - High Risk

Post#3 » Fri Jun 19, 2026 8:03 pm

For sure, basic ascension features,
Im not saying they are bad bcoz i loved asced HR especialy the old proper one
but im saying that they are most likely too custom for octo/classic+ community

I have suggested a solid ass core pvp suggestions, that are NOT going beyond like those highrisk features, they are very clasic+ tailored and thematic, and yet, they are still very much likely not getting implemented, so far there has been absolutely 0 contact with the octo devs

Tonyrobbinsz
Posts: 2

Re: PvP Suggestions - High Risk

Post#4 » Fri Jun 19, 2026 9:09 pm

It might be a little off the experience however, as a player since 2006 the high risk feature was possibly the best feature I have seen outside of adding arena in TBC. High Risk as an opt in feature would be the play and there would need to be some other things to be reworked. Just the idea of it is what makes it great - Does not need to be like ascension at all and can be tailored to the classic+ kind of environment.

Pawlicaforum
Posts: 44

Re: PvP Suggestions - High Risk

Post#5 » Sat Jun 20, 2026 6:40 am

Tonyrobbinsz wrote: Fri Jun 19, 2026 9:09 pm It might be a little off the experience however, as a player since 2006 the high risk feature was possibly the best feature I have seen outside of adding arena in TBC. High Risk as an opt in feature would be the play and there would need to be some other things to be reworked. Just the idea of it is what makes it great - Does not need to be like ascension at all and can be tailored to the classic+ kind of environment.
Oh for sure, yes old ascension did some amazing fundamental features, before they turned into a pve project,
1v1 zones, solid exp gained per player kill, players dropping LOOT, all that was the hottest thing that ever happend to wpvp

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