Classic was easy and nobody left. In fact the more easy it got, the more players bought the game. You are just spewing nonsense you read somewhere on the internet without actually thinking about it.Pupkin wrote: Sat Jun 20, 2026 5:12 am No, I disagree, this is clearly a skill issue. People are doing the custom content just fine. Making everything too easy will kill the game because everyone will leave after getting bored.
"spewing nonsense you read somewhere", huh. I'm actually playing the game and I see people doing leveling challenges. Between my last post and this one I casually played my HC character, gained a level, met someone who several days ago was lower level than me and now is higher. Saw people LFM for custom TWoW dungeons like Frostmane Hold and Dragonmaw Retreat. On hardcore. And DMR is rather hard even with deaths allowed, but people are still doing it.Duke81 wrote: Sat Jun 20, 2026 5:35 am Classic was easy and nobody left. In fact the more easy it got, the more players bought the game. You are just spewing nonsense you read somewhere on the internet without actually thinking about it.
It is more boring to wait 2 hours for a party because that quest elite you need hits you for 30% of your hp. THAT MAKES YOU QUIT REAL FAST.
Skill issue, and I definitely disagree.Duke81 wrote: Fri Jun 19, 2026 10:02 pm The twow custom content is completely overtuned. You need a full decked out group for most of it and you don't have the people for that kind of design. I suggest you make everything soloable until you reach at least 10k concurrent players.
Yep, this irreversibly proves it's 100% a "you" issue. Maybe personally you will learn, maybe you won't. Group quests existed in Classic for a reason.Duke81 wrote: Sun Jun 21, 2026 5:34 am Another group quest, another queue, another 3 hour wait in queue.
I have spent more time waiting than playing. Shills are going crazy over facts smh
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