UnitHealth("target")

Account help, in-game issues, bug reports, and questions for staff.
Ulukay
Posts: 4

UnitHealth("target")

Post#1 » Sat Jun 20, 2026 11:02 pm

Why does UnitHealth("target") return the health percentage and not the target's current health?

Tastykake81
Posts: 3

Re: UnitHealth("target")

Post#2 » Mon Jun 22, 2026 6:44 am

I am also having this issue. Someone on discord suggested I bump this so here it is.

The pfUI version I'm using is 8.30 from me0wg4ming

"afaik the server does not return the actual mob health but only the current percentage of health. Depending on which version of pfui you are using it might just assume its twow and gets the calculation wrong.

There are also some posts in the forum about this. Maybe a couple more posts could boost the devs attention to this"

Pawlicaforum
Posts: 44

Re: UnitHealth("target")

Post#3 » Tue Jun 23, 2026 2:49 pm

https://octowow.st/forum/viewtopic.php?t=458

bump the suggestion then, the HP displayed is turned off internally by the server, devs gotta turn it on

Ulukay
Posts: 4

Re: UnitHealth("target")

Post#4 » Wed Jul 01, 2026 4:45 am

Already fixed. Apparently there was some kind of error in the game.

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