Suggested Changes to Warmode / PvP / Open World PvP on Hardcore
-> Only characters within 5 Level Difference can engage in a Fight with another PvP Flagged Player <-
-> Battleground/Arena Kills don't result in a permanent Death, PvP Equipment gained from Battlegrounds or Arenas cannot be used outside of Battlegrounds/Arena's UNTIL the player reaches a certain Rank. Being killed, AFK or losing Matches will result in falling down in rankings. Wintrades will result in PvP Ban / complete rank reset.
Equipment gained from Factions outside of Battlegrounds or Arena behave the same as always and can be used in the Open World.
-> Mak'Gora Equipment will be added for Players collecting Ears from Enemy Players. Ears have different Rarity Levels Depending on how many Ears a Player has collected, so fighting only "weak" enemies to collect ears from new Characters who haven't won (much) fights will not be worth fighting much this way.
Wintrading also results in punishment here.
Additionally: Players should be able to win only 1 item from the enemy they have beaten, but only if that enemy had at least an epic level Ear