Hi,
What is the point of a PvP server, given that War Mod exist on the PvE server? Isn't there a risk of splitting the player base? Currently, the PvP server has a peak of around 480 players, which isn't enough.
Thanks.
You underestimate the pver's lol. PvP is dead because most of the players can't handle pvp interaction in world, and many don't have time to deal with getting camped, ect. The Disney experience of PvE server is comfortable and they are completely fine with all nodes ect. being camped. I played PvP on Twow, Epoch, and others. The PvP servers are always dead. I love world pvp but if there arent enough players to get dungeons going and the world is always empty, the experience is ruined. It should have been a PvP only option and HC server players transfer over after death. Having PvE and PvP servers separates the population. While the PvE server allows cross faction dungeons and BG's, PVP server have to be faction only and we can't fill basic stuff. It's already a problem in the PvE server filling BG's. I can't imagine how bad it is with only 400 pop on PvP server and faction inbalance.Wolfii wrote: Fri Jul 10, 2026 9:52 pm You must be new here friend...
1. Warmode gets turned off at 60
2. Open world pvp is non-existent
3. 400 is plenty as people will get sick of the PVE cupcake server when all endgame nodes are camped by node loggers and they will naturally migrate to the True World of WARCRAFT experience.
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