"Outdoors" requirement

Ideas for new content, features, and balance changes.
Berdal
Posts: 64

"Outdoors" requirement

Post#1 » Tue Jul 14, 2026 9:17 am

Caves should count as "outdoors". Not being able to cast [Entangling Roots] in caves is immersion-breaking.

Okidoki
Posts: 24

Re: "Outdoors" requirement

Post#2 » Tue Jul 14, 2026 10:23 am

Immersion-breaking? I don't mean to be rude but have you ever been inside a cave? It depends on the cave ofc, but most caves do not have roots or even enough dirt for them when consisting mainly out of rock (which the wow caves do)

Berdal
Posts: 64

Re: "Outdoors" requirement

Post#3 » Wed Jul 15, 2026 5:21 pm

I'll assume you're not a troll and ask, have you seen most caves? It's basically root systems...

Anyway, to each their own.

Denin
Posts: 23

Re: "Outdoors" requirement

Post#4 » Wed Jul 15, 2026 6:30 pm

Immersion breaking is the wrong reason in my opinion. As that is the reason why it function like it does:D

Else i actually agree, it would be nice if it worked anywhere. I can't see any reason why that would be gamebreaking so i think it would have been a fine change.

Not being able to use a core ability in caves and dungeons is a little strange, and overly limiting. Not that it's anything new. But i've always felt that way.

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