2026-07-29

Patch-by-patch list of gameplay changes.
User avatar
Berdal
Posts: 267

Re: 2026-07-29

Post#151 » Wed Jul 29, 2026 10:57 pm

I want to start off by genuinly expressing my gratitude for the transparency and communication that the Octo team is showing. This, in and of itself, is (to me) a testament to the care they have for the community and server. But I do hope Kestrel stop feeding these trolls; and stop wasting his time stooping to their level.

I do hear a really loud minority that seems to be too dense to understand Kestrel's simple points:
- Even though it's a PvP server, it's still the classic experience
- Not every decision is community-driven; find another server if you want instant 60
- This was a server-wide balance change regardless of the designed "leveling speed" for the PvP realm (although looking at the numbers it still seems to tip in favor of doing BGs)

The PvP realm population is growing slowly and steadily. Be patient. Slow change is good change. Besides, PvP realm (for one) is not even out of its diapers... figuratively speaking

Out of curiosity, what drawbacks do people see with having cross-realm BGs?
Zeniet wrote: Wed Jul 29, 2026 9:09 pm I think you are putting a lot of things into what a PvP server is and isn't. Are you actually assuming that all/the vast majority of players on PvP servers are only playing the server to play BG's? The core distinction between a PvP and a PvE server is that world PvP is enabled at all times on the PvP server, in game meaning that the faction war is alive. That's it. That's the entire difference between the two server types. That is also the reason many players pick PvP servers. Not to spend all their time in BG's, but because the world is much more intertwined.

Also out of curiosity, why can't the PvP server tag mobs outside?
And finally; ^this^

Yotca
Posts: 142

Re: 2026-07-29

Post#152 » Wed Jul 29, 2026 11:36 pm

Kestrel wrote: Wed Jul 29, 2026 10:41 pm That is not strawmaning, stawmaning is setting up an argument for your opponent that they did not make themselves. You are arguing for BG's to give 120% more exp than questing right now and I am saying I disagree and your response is just that people don't want to level.

You can spend all the time you want learning debate tactics, that does not change the fact that we do not think having BG's award 120% more exp than leveling is a good design decision.
I never said I wanted 120% BG xp compared to questing — my last post said it makes sense for the PvP server when you confronted me saying I had argued for it ; which never was the case — you can check the entire discussion.

It's strawmanning. Strawmanning is taking your opponents argument and making it weaker than it is. I'm arguing holistically and you're here trying to grasp at straws. Moreover, according to your shoddy definition, you also invented me arguing for that when I never did... double strawmanning.

You can check every post to your leisure and realise how wrong you are.
Last edited by Yotca on Thu Jul 30, 2026 12:12 am, edited 1 time in total.

User avatar
Kestrel
Posts: 542

Re: 2026-07-29

Post#153 » Thu Jul 30, 2026 12:03 am

Yotca wrote: Wed Jul 29, 2026 11:36 pm
Kestrel wrote: Wed Jul 29, 2026 10:41 pm That is not strawmaning, stawmaning is setting up an argument for your opponent that they did not make themselves. You are arguing for BG's to give 120% more exp than questing right now and I am saying I disagree and your response is just that people don't want to level.

You can spend all the time you want learning debate tactics, that does not change the fact that we do not think having BG's award 120% more exp than leveling is a good design decision.
I never said I wanted 120% BG xp compared to questing — my last post said it makes sense for the PvP server when you confronted me saying I had argued for it ; which never was the case — you can check the entire discussion.

It's strawmanning. Strawmanning is taking your opponents argument and making it weaker than it is. I'm arguing holistically and you're here trying to grasp at straws. Moreover, according to your shoddy definition, you also invented me arguing for that when I never did... double strawmanning.

You can check every post to your leisure and realise how wrong you are.

Stop lying.
BG's before this change gave 120% fore EXP than questing did, now they only give 60% more. That is the basis of this entire conversation. That is not strawmaning you are explicitly arguing against this change.
Sincerely,
Kestrel
Your Temporary Part Time Community Manager - Full Time Developer

Yotca
Posts: 142

Re: 2026-07-29

Post#154 » Thu Jul 30, 2026 12:21 am

Kestrel wrote: Thu Jul 30, 2026 12:03 am BG's before this change gave 120% fore EXP than questing did, now they only give 60% more. That is the basis of this entire conversation. That is not strawmaning you are explicitly arguing against this change.
No Kestrel... I'm arguing that the change harms the PvP server more than the PvE server and that we've already been harmed enough with the removal of dungeon mob tagging since we are not allowed to mob tag outside unlike the PvE server and have lower population ; which is related to having lower XP rates and that the promised transfers from PvE never happened. Many people do not want to grind yet another 60 with x1 rates.

Many PvP players are also stuck on the HC server because the dev team was constantly wishy-washy about even the HC server transfers — some took the oath thinking they'd never get to transfer! I have examples and can give you names. This also hurts the PvP server population... again!

You have basically harmed the PvP server threefold already and now you added the BG experience change that once again impacts us more due to all the aforementioned reasons combined and also because well... we PvP.

I have never argued specfically for BG xp rates, I've been arguing holistically for the server as a whole related to mob tags/dungeon mob tags/xp rates/BG xp.

I already had to argue with you previously for summons/trading mules & crafting alts on another tread and the ruleset was reverted to what it was on Tel'Abim.

I said the BG change is yet another nail in the coffin.

Hadley888
Posts: 3

Re: 2026-07-29

Post#155 » Thu Jul 30, 2026 12:31 am

I dont get the Slow and Steady Nerf. Slow and Steady is -50% from Kills, not from Quests. By that logic why do Quests still give Full-XP when BG-Objectives don't?

Slow and Steady Players basically can't play PvP anymore, because both nerfs stack and make you get 75% less XP in BGs. At that point you can just mob-grind for faster XP...

SnS's main thing was basically that Dungeons kinda suck for leveling, especially if your Grp sucks and you die a few times.

I'd rather have the SnS Rewards be nerfed than this crap. I always loved doing lowlevel BGs but with this change I always think "I should just quest to level instead".

I always hated this "patch out the fun"-design philosophy. Yeah PvP-Leveling was fast, if you won. But most BGs were a complete shitshow with people that played on a Racing-Wheel with Pedals. And on this Server you can't just 24/7 level through PvP, you have maybe a few hours per Day where BGs open up constantly. With this change I doubt that will happen again. Except XP-locked players, which should never be allowed to play against normal people anyways, will be the only ones left in queue forever.

In the last few months, so much shit was nerfed to make leveling more painful. Tents gone, SnS was nerfed like 5x in the last Year. Its just sad, I dont get the logic. Is anyone having more fun because of these changes? I doubt it!
Last edited by Hadley888 on Thu Jul 30, 2026 12:41 am, edited 1 time in total.

User avatar
Arphaxad1
Posts: 1

Re: 2026-07-29

Post#156 » Thu Jul 30, 2026 12:36 am

Please change the BS level required to make simple bronze katana(155lvl). All of the items that are craftable at 150+ BS are in the 20s and require iron. I am currently doing HC with samurai and craftmaster challenges and this is just an insanely high requirement on top of something that is already very hard. Bronze items can start to be crafted at 95+. The last craftable Katana is frost tiger blade at 35, hopefully something else can be added to make this challenge doable. Thank you for reading.

Moonchee
Posts: 28

Re: 2026-07-29

Post#157 » Thu Jul 30, 2026 3:00 am

Berdal wrote: Wed Jul 29, 2026 10:57 pm I want to start off by genuinly expressing my gratitude for the transparency and communication that the Octo team is showing. This, in and of itself, is (to me) a testament to the care they have for the community and server. But I do hope Kestrel stop feeding these trolls; and stop wasting his time stooping to their level.

I do hear a really loud minority that seems to be too dense to understand Kestrel's simple points:
- Even though it's a PvP server, it's still the classic experience
- Not every decision is community-driven; find another server if you want instant 60
- This was a server-wide balance change regardless of the designed "leveling speed" for the PvP realm (although looking at the numbers it still seems to tip in favor of doing BGs)

The PvP realm population is growing slowly and steadily. Be patient. Slow change is good change. Besides, PvP realm (for one) is not even out of its diapers... figuratively speaking
Hey buddy, this discussion for people playing the PVP server. I can gurantee you don't have a 60 on the PVP server. I knew someone like you would come around saying this non-sense about instant 60. Never fails.
1st, off this isn't a classic experience it's classic+ experience.
2nd the decision to nerf XP in bgs is clearly unpopular with the PVP community. This isnt gonna help the community grow, you've got it all backwards.

lets take it a step further, lets nerf experience gains on the PVE server and make it extra slower. Hows that sound?

Knifewrench
Posts: 248

Re: 2026-07-29

Post#158 » Thu Jul 30, 2026 3:01 am

Yotca wrote: Thu Jul 30, 2026 12:21 am
Kestrel wrote: Thu Jul 30, 2026 12:03 am BG's before this change gave 120% fore EXP than questing did, now they only give 60% more. That is the basis of this entire conversation. That is not strawmaning you are explicitly arguing against this change.
No Kestrel... I'm arguing that the change harms the PvP server more than the PvE server and that we've already been harmed enough with the removal of dungeon mob tagging since we are not allowed to mob tag outside unlike the PvE server and have lower population ; which is related to having lower XP rates and that the promised transfers from PvE never happened. Many people do not want to grind yet another 60 with x1 rates.

Many PvP players are also stuck on the HC server because the dev team was constantly wishy-washy about even the HC server transfers — some took the oath thinking they'd never get to transfer! I have examples and can give you names. This also hurts the PvP server population... again!

You have basically harmed the PvP server threefold already and now you added the BG experience change that once again impacts us more due to all the aforementioned reasons combined and also because well... we PvP.

I have never argued specfically for BG xp rates, I've been arguing holistically for the server as a whole related to mob tags/dungeon mob tags/xp rates/BG xp.

I already had to argue with you previously for summons/trading mules & crafting alts on another tread and the ruleset was reverted to what it was on Tel'Abim.

I said the BG change is yet another nail in the coffin.
i think its time wegive up, we clearly being ignored on all our feedback. we were told this was gona be Ta like, instead we got hooked in with our time and everything we saw was good about TA slowly being removed. issues not adressed. and instead of fixxing the existing bshit we make up idea's literly not feasable that no one asked for. make some dumb ingame poll that doesnt explain people what they actually voting for. because it was never about a fair informed choice to begin with. like the whole grey death timer thing because pve cringelords THINK pvp people have nothing else to do but gank greys. clearly people got no clue about pvp yet pretend they do.and unironicly call TA neglected and miss managed. well TA was managed better then y'shaarj. next poll red or blue? we wont let u know what ur voting on just vote a color mate.

Crackadia
Posts: 51

Re: 2026-07-29

Post#159 » Thu Jul 30, 2026 4:29 am

Kestrel has been more than clear on his stances on PVP.

Kestrel doesn't consider PVP players equal to PVErs, this is obvious.

The fact you need to invest thousands of hours to acquire the reworked PVP gear is irrelevant. Kestrel still believes this is getting your gear "for free". As if going to MC twice and spending 2 hours there is comparably more effort.

Kestrel obviously also believes that being rewarded for playing PVP with experience and leveling that way is "free" and that PVP players obviously "do nothing" so what the fuck are we even coming to this forum and posting.

Joke admins

Crackadia
Posts: 51

Re: 2026-07-29

Post#160 » Thu Jul 30, 2026 4:38 am

Kestrel wrote: Wed Jul 29, 2026 9:52 pm
It is easier for us if you don't want cross realms, where are we shoving it down your throats??? We have a poll asking for community feedback on the matter we are not telling you "Your gona play cross realm and like it!"... are you on the right server?
My brother in christ your way of polling is putting a random NPC in stormwind? I had to waste 15 mins flying there from gurubashi arena only to find out my lazypig auto-voted for me?

This is your way of reaching out to the community?

Jesus christ.

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