PVP server issues with posible Xrealm.

Ideas for new content, features, and balance changes.
Joyson
Posts: 55

Re: PVP server issues with posible Xrealm.

Post#11 » Thu Jul 23, 2026 6:38 am

imagine doing instanced battlegrounds on a server where open world pvp is enabled. the whole reason i roll on a pvp server is to do open world pvp. if i wanted to do arathi basin, warsong gulch, or alterac valley all day id just stay on the pve server

Yotca
Posts: 142

Re: PVP server issues with posible Xrealm.

Post#12 » Thu Jul 23, 2026 9:42 am

We didn't get the promised character xfers so the logical follow-up to that isn't PvE/PvP server cross realm BG's.

If the argument was that character xfers even naked and penniless weren't fair due to leveling circumstances then it's only bolstered by the unfair raiding circumstances from stacking paladin/shaman buffs.

Keep PvE server boys out of our battlegrounds and keep factions split too. Many of us are on the PvP server specifically to keep Paladins & Shamans from forming friendships.

Redhotcc
Posts: 23

Re: PVP server issues with posible Xrealm.

Post#13 » Sun Jul 26, 2026 11:06 pm

isnt n'zoth the pve server? why are you talking about pve in pvp topic?????
[/quote]

On octo, cross faction BGs are now unnecessary on the pve server due to an increase pop since beta AND BGs can share a pool between the PVE and PVP server. Only reason they probably introduced cross-faction on turtle to begin with was the small population at the start.

User avatar
Berdal
Posts: 260

Re: PVP server issues with posible Xrealm.

Post#14 » Mon Jul 27, 2026 7:44 am

I'm confused.

I think OP argues for not having cross-faction BGs, which I completely agree and understand.

What is the majority consensus is that cross-realm BG is a net positive (still Horde vs Alliance). As long as trading or otherwise transfer of resources between realms is thoroughly prevented.

Knifewrench
Posts: 223

Re: PVP server issues with posible Xrealm.

Post#15 » Tue Jul 28, 2026 7:20 am

Redhotcc wrote: Sun Jul 26, 2026 11:06 pm isnt n'zoth the pve server? why are you talking about pve in pvp topic?????
On octo, cross faction BGs are now unnecessary on the pve server due to an increase pop since beta AND BGs can share a pool between the PVE and PVP server. Only reason they probably introduced cross-faction on turtle to begin with was the small population at the start.
[/quote]

This is about pvp server not pve server.

Knifewrench
Posts: 223

Re: PVP server issues with posible Xrealm.

Post#16 » Tue Jul 28, 2026 7:21 am

Redhotcc wrote: Sun Jul 26, 2026 11:06 pm isnt n'zoth the pve server? why are you talking about pve in pvp topic?????
On octo, cross faction BGs are now unnecessary on the pve server due to an increase pop since beta AND BGs can share a pool between the PVE and PVP server. Only reason they probably introduced cross-faction on turtle to begin with was the small population at the start.
[/quote]

Pve server has 2x players on 1 side compared to other faction u guys need xfaction to avoid qeue by lack of faction balance.

Redhotcc
Posts: 23

Re: PVP server issues with posible Xrealm.

Post#17 » Thu Jul 30, 2026 8:08 pm

Pve server has 2x players on 1 side compared to other faction u guys need xfaction to avoid qeue by lack of faction balance.
[/quote]

"you guys" i play on the pvp server. But ya, that is a fair point against cross server pvp. It would be wildly skewed towards one faction at this point, since no initial faction balance system was put in place to begin with.

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