Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Ideas for new content, features, and balance changes.
Akinaw
Posts: 3

Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Post#1 » Fri Aug 07, 2026 6:14 pm

Idea: rework dungeon experience gain. Regular mobs should give VERY little EXP, while bosses should give a LOT. Just like on official servers. This would give players a huge dose of dopamine and make boss fights actually feel rewarding.

Kairion
Posts: 20

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Post#2 » Mon Aug 10, 2026 10:44 am

Oh boy i can't wait to have sweatlords handing out invis potions in lvl 25 dungeons...

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Berdal
Posts: 275

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Post#3 » Mon Aug 10, 2026 2:35 pm

I do like this idea. But only to the extent it's not exploitable for boosting.

Zeniet
Posts: 50

Re: Dungeon EXP Overhaul – Trash Mobs, Boss Rewards

Post#4 » Mon Aug 10, 2026 2:50 pm

Also think this sounds good, though I think dungeon xp gain overall is fine. I've been reading that it gives terrible xp, but on the few runs I've done, it seems fine

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