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Dungeon boosting
Posted: Fri Jul 24, 2026 9:42 pm
by Yotca
Ok... so the rules to boosting have been reverted to what they were.
However, the dungeon boosting which doesn't create any issues for people trying to do quests as it's you & your friends/guildmembers/alts only was nerfed so heavily it currently gives either close to no xp (Stockades is 64 xp a mob for a lvl 22 player boosted by a 60) or 0 with mob tagging!
THAT IS NOT WHAT WAS AGREED UPON !
I have dozens of guild members joining at this stage of the game & we can't raid as we'd want to until they're lvl 60. A lot of comments on the discord and various larger guild forums (we communicate between us) are all the same... players are not coming to play Octowow for their "20th main grind to 60 on x1 without boosts" and this is even more true for the PvP server. The PvP discord is full of people asking for x2 as well ; humans are creatures of habit that will always take the path of least resistance and you just unilaterally attempted to change the habits of thousands of players.
If we wanted to play Classic we'd be on Blizzard servers.
Players want to raid and to PvP at lvl 60 with all their spells & gear... not get dunked on by some Twink that capped XP and has the BiS gear for the lvl ! Players leave or stop playing when they have to wait for friends to hit 60 to raid without being able to help them reach 60 — which is how many people spend their free time once they hit 60 — helping guild mates join them faster !
Patch 1.18 introduced major buffs to all mobs outside in inside dungeons & made content much harder than it was but it was intended for lvl 60 as most of the players were level 60 and fully geared for the majority of them. We have this on Octowow ; it's all the downsides without any of the good things.
Is the dev team tone deaf? We understood many of you — you even said it yourselves — are HC players and you can set things up however you want there... the rest of us want things as they were on Twow!
We already didn't get the promised transfers so this needs to be sorted out ASAP !
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 9:46 pm
by Pinnen123
my goat
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 9:53 pm
by Spicyahi
True and real
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 10:04 pm
by Joyson
"i need the game made easier for me (and all of these uhhhhh ... people!) because otherwise ill stop playing!" reeeeeeeeeee! give me 2x exp! idc if it makes me a crybaby baby boy! i want 2x exp!!!!!!!
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 10:07 pm
by Dork92ae
Not only THIS my friend, they have nerfed gold farm outside dungeon too, some valuable mobs now sharing respawns with no valuable ones in that same HC case i believe. Agreed with everything you said.
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 10:13 pm
by Yotca
Joyson wrote: Fri Jul 24, 2026 10:04 pm
"i need the game made easier for me (and all of these uhhhhh ... people!) because otherwise ill stop playing!" reeeeeeeeeee! give me 2x exp! idc if it makes me a crybaby baby boy! i want 2x exp!!!!!!!
Yotka/Yotca <Method> — I have multiple world firsts under my belt — you want to argue about the game made easier?
I stopped playing at WotLK because folks like yourself asked for nerfs for raid bosses because you couldn't clear the first few bosses of the content in HM. That's the game made easier; Dumbing down mechanics due to mouth breathing fire standers.
Nothing about XP makes the game easier at higher levels since there's... a maximum level and you can't go higher. The whole point of the game is playing PvP and raids at maximum level.
Most of us have family lives and have better shit to do than to grind for the umpteenth time. Your lot has shown to be the overwhelming minority in both discord and the forums via polls in both.
We've done this shit on Turtle already. Refrain from posting like a 12 year old.
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 10:39 pm
by Joyson
Yotca wrote: Fri Jul 24, 2026 10:13 pm
Yotka/Yotca <Method> — I have multiple world firsts under my belt
ok buddy heres my proof
https://ibb.co/sp9v6Z9y to correct myself, it was sulfuras, not grobbulus.
Yotca wrote: Fri Jul 24, 2026 10:13 pm
you want to argue about the game made easier?
sure
Yotca wrote: Fri Jul 24, 2026 10:13 pm
I stopped playing at WotLK
ok
Yotca wrote: Fri Jul 24, 2026 10:13 pm
because folks like yourself asked for nerfs
actually on the forums before classic wow launched i repeatedly argued for harder difficulty and to make sapphiron's frost aura tick every 1 second instead of every 2 seconds
Yotca wrote: Fri Jul 24, 2026 10:13 pm
folks like yourself asked for nerfs for raid bosses because you couldn't clear the first few bosses of the content in HM.
wrong
Yotca wrote: Fri Jul 24, 2026 10:13 pm
That's the game made easier; Dumbing down mechanics due to mouth breathing fire standers.
nobody is arguing about raid boss mechanics in this thread
Yotca wrote: Fri Jul 24, 2026 10:13 pm
Nothing about XP makes the game easier at higher levels since there's... a maximum level and you can't go higher. The whole point of the game is playing.
the process of leveling up is a gameplay design that prevents players who are not willing to sacrifice the time investment in order to get to level 60 from being on the same power level as players who did. im having a hard time understanding what you wrote though. "Nothing about XP makes the game easier at higher levels since there's... a maximum level and you can't go higher."? what dude? lol. its not shock, its just literally me having a hard time understanding your point. like youre saying.... "nothing".... "about xp... (ok).... makes the game easier at higher levels.... uhhhh wat? lol. im not saying xp DOES make the game easier at higher levels, i just legitimately dont understand what you are trying to say here
Yotca wrote: Fri Jul 24, 2026 10:13 pm
Most of us have family lives and have better shit to do than to grind for the umpteenth time.
then go play retail, they offer a paid insta 60 experience so you dont have to level, nobody is forcing you to play octo wow
Yotca wrote: Fri Jul 24, 2026 10:13 pm
Your lot has shown to be the overwhelming minority in both discord and the forums via polls in both.
you are a noob crying about not getting 2x experience on octo wow, a private server specifically designed to be like vanilla (vanilla had 1x experience btw, not sure if you knew that) just with extra content
Yotca wrote: Fri Jul 24, 2026 10:13 pm
We've done this shit on Turtle already.
tel'abim had 2x experience rates and as a result i played on the pve server, even though i wanted to play on a pvp server, because the pve server had 1x experience rates and felt more like vanilla and less like an insta 60 no effort lazy fun server for babies who are afraid of losing
Yotca wrote: Fri Jul 24, 2026 10:13 pm
Refrain from posting like a 12 year old.\
dont try me or you will further embarrass yourself
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 11:04 pm
by Yotca
You've already embarassed yourself multiple times and this entire forum would agree. No one gives a shit about your parse on already solved content — that's preschooler shit — unrelated to leveling xp and your asanine claim that it makes the game easier and that people who want to level faster are noobs.
Joyson wrote:the process of leveling up is a gameplay design that prevents players who are not willing to sacrifice the time investment in order to get to level 60 from being on the same power level as players who did
This means jack shit since gear is a thing and that's not handed out for free ; it's the biggest time sink in the game and it's gated behind dungeons and raids for the most part. Players are perfectly willing to sacrifice that time.
I'd suggest you don't attempt to argue when every point you're making is either sophistry or a logical fallacy.
You said it makes the game easier — leveling isn't the game. Your only argument is that you're unhappy that the time you have from being either unemployed or without a family to care for doesn't yield an advantage you can levy since raids have a timer.
Octowow wasn't designed to be "like Vanilla" it's literally mysteries of Azeroth with changed mechanics from lvl 1 to 60 and added gear/stats that didn't exist. You clearly weren't around Turtle WoW when tents were instant full rested xp.
I was around on the US & the EU Vanilla betas and played through normalisation nerfs to WotLK so don't give me that x1 shit ; don't pretend like your viewpoint holds any truth to it when it simply doesn't.
The r14 PvP change on patch 1.18 was to address exactly the opposite of your claim — people don't have the time to grind to r14 in 2026 unless they're unemployed.
Turtle has always made QoL changes in the direction of "enjoy the game not the grind".
To give you a clear analogy you're saying that building a highway to get to work is stupid and that walking is just fine.
Please do keep embarassing yourself.
Re: Dungeon boosting
Posted: Fri Jul 24, 2026 11:34 pm
by Joyson
i also have the full video of my 1st overall hps in karazan phase 1 sulfuras parse btw (warning, professional wow player gameplay)
https://www.youtube.com/watch?v=11W42OE8Rzc
Yotca wrote: Fri Jul 24, 2026 11:04 pm
You've already embarassed yourself multiple times and this entire forum would agree.
oooo yikes. ok then. thanks for pointing that out. i had no idea
Yotca wrote: Fri Jul 24, 2026 11:04 pm
No one gives a shit about your parse on already solved content
what, really?
Yotca wrote: Fri Jul 24, 2026 11:04 pm
parse on already solved content — that's preschooler shit — unrelated to leveling xp
technically correct, but i wasnt citing my parses to support my argument, it was literally just me talking about myself because im awesome
Yotca wrote: Fri Jul 24, 2026 11:04 pm
gear is a thing and that's not handed out for free
ok
Yotca wrote: Fri Jul 24, 2026 11:04 pm
it's the biggest time sink in the game
based on what?
Yotca wrote: Fri Jul 24, 2026 11:04 pm
it's gated behind dungeons and raids for the most part
ok
Yotca wrote: Fri Jul 24, 2026 11:04 pm
Players are perfectly willing to sacrifice that time.
ok
Yotca wrote: Fri Jul 24, 2026 11:04 pm
I'd suggest you don't attempt to argue when every point you're making is either sophistry or a logical fallacy.
based on what? lol at least point to what i said that you think was "sophistry" or a "logical fallacy"
Yotca wrote: Fri Jul 24, 2026 11:04 pm
You said it makes the game easier
ya. 2x experience makes you gain twice as much experience. this makes it easier to level
Yotca wrote: Fri Jul 24, 2026 11:04 pm
leveling isn't the game.
its part of the game
Yotca wrote: Fri Jul 24, 2026 11:04 pm
Your only argument is that you're unhappy that the time you have from being either unemployed or without a family to care for doesn't yield an advantage you can levy since raids have a timer.
my argument is that a 1x experience rate server is objectively better than a 2x experience rate server, in most metrics, and that a 2x experience rate server is a baby mode fun server for babies who dont like to lose (like you)
Yotca wrote: Fri Jul 24, 2026 11:04 pm
Octowow wasn't designed to be "like Vanilla"
ok
Yotca wrote: Fri Jul 24, 2026 11:04 pm
it's literally mysteries of Azeroth with changed mechanics from lvl 1 to 60 and added gear/stats that didn't exist.
lol uhhhh ok
Yotca wrote: Fri Jul 24, 2026 11:04 pm
You clearly weren't around Turtle WoW when tents were instant full rested xp.
you are correct, i started playing turtle wow in like febururary 2026
Yotca wrote: Fri Jul 24, 2026 11:04 pm
I was around on the US & the EU Vanilla betas and played through normalisation nerfs to WotLK so don't give me that x1 shit
let me get this straight. so since you were around on the us and eu "vanilla betas" and "played through normalisation nerfs to wotlk" (i think youre talking about the algalon and that whole raid nerf mid wotlk? ok? btw i downed pre nerf algalon too) i shouldnt "give you that 1x shit"? lol that argument doesnt even make sense, how does you being on the eu and us vanilla betas have anything to do with my right to express my opinion? pro tip retard, it doesnt. honestly you sound scared that people will realize you really are a crybaby retard with stupid opinions
Yotca wrote: Fri Jul 24, 2026 11:04 pm
don't pretend like your viewpoint holds any truth to it when it simply doesn't.
blizzard introduced world of warcraft in 2004 with 1x experience rates servers, thats a fact. of course its not true that a 2x experience crybaby baby server for babies is only for <Method> guild members that absolutely need 2x experience in order to play the game. or wait isnt that what youre arguing?
Yotca wrote: Fri Jul 24, 2026 11:04 pm
To give you a clear analogy you're saying that building a highway to get to work is stupid and that walking is just fine.
you want 2x experience because you are a crybaby baby boy noob that cries on the forums about not getting 2x experience
Yotca wrote: Fri Jul 24, 2026 11:04 pm
Please do keep embarassing yourself.
you just literally wrote another wall of text and i just dissected it for everyone to read and replied to every "point" you made individually. honestly nothing you wrote was of any substance and i had trouble extracting any arguments from what you wrote. i feel sorry for whoever you spend time with irl because they probably have to deal with your behavior on a daily basis
Re: Dungeon boosting
Posted: Sat Jul 25, 2026 12:02 am
by Joyson
Yotca wrote: Fri Jul 24, 2026 11:04 pm
The r14 PvP change on patch 1.18 was to address exactly the opposite of your claim — people don't have the time to grind to r14 in 2026 unless they're unemployed.
Turtle has always made QoL changes in the direction of "enjoy the game not the grind".
retail has all sorts of quality of life features. like being able to pay $60 to instantly be max level. think about it, how much work would you have to do irl to pay for max level on retail? probably like 1 hour maybe 2 or 3 hours of work. compared to grinding out levels in wow? thats like days of /played, maybe 22 hours if youre on <Method>. why not just play retail? or why not just ask for paid level 60 boosts? for you, its quality of life to have 2x experience across the board on our pvp server. for me, 1x experience is the game. 2x experience is a baby boy crybaby insta 60 fun server level stupid.