Yesterday we raided Stormwind and got to kill Bolvar. The kill however was very underwhelming. He barely gave any honor, did not drop anything and to our surprise he respawned 10 seconds after.
Raiding the major cities is one of the great things in wPvP, but from a game design perspective there needs to be an incentive. On twow there wasn't much incentive either, but at least you would loot a useless head and the city boss would be dead for a few days, showing the opposing faction they just lost their king!
Even this stupid incentive gave enough meaning to the pvp community that there where almost weekly raids.
That said, I hope devs take notice and introduce more rewards. It would be great if a city boss gave a certain amount of honor that equals to the effort you gotta put in for example. Or give it a loot table like one of the world bosses.
Even RP rewards like having the opposing faction's flag stand somewhere.
Perhaps a good topic to start discussion. What other ideas does the community have to raiding the cities?