Level locked professions

Ideas for new content, features, and balance changes.
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Berdal
Posts: 292

Level locked professions

Post#1 » Fri Jul 31, 2026 8:15 am

Is there a balance reason to lock profession brackets behind level requirements? Obviously, the crafted stuff must have level requirements, but it doesn't make sense that leveling a profession requires combat proficiency.

Niyu
Posts: 70

Re: Level locked professions

Post#2 » Fri Jul 31, 2026 8:39 am

Yes there is.

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Berdal
Posts: 292

Re: Level locked professions

Post#3 » Fri Jul 31, 2026 12:23 pm

Niyu wrote: Fri Jul 31, 2026 8:39 amYes there is.
Your elaborated answer is much appreciated! :lol:

Darien
Posts: 62

Re: Level locked professions

Post#4 » Sat Aug 01, 2026 5:27 am

The primary reason is to prevent people with a single high-level character from rolling a pile of level one alts to powerlevel professions on. On the one hand, that's largely equivalent to having all the professions on one character (which the game is explicitly designed not to support), and on the other hand it allows degenerate things like setting up giant piles of transmuters. By requiring a minimum level to advance your professions, it requires you to invest actual time and effort into these characters, instead of just gold.

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