Deadly Throw

Ideas for new content, features, and balance changes.
Brwcht
Posts: 35

Deadly Throw

Post#1 » Fri Aug 07, 2026 5:43 pm

100% pvp time slow+ interrupting spellcasting and 3 sec spell school block+36 yards range+ 10 sec CD = 1 skill for killing all casters.

I know that the offhand poison only works with the talent, but all rogues play in the first talent tree.

Suggestion for balance:
20 sec cooldown or 20 yards range

Brwcht
Posts: 35

Re: Deadly Throw

Post#2 » Sat Aug 08, 2026 2:48 am

Also need to reduce the duration of the poison’s effect to 5 seconds, as it is a long‑range instant ability. 12 sec slow not ok for range instant cast ability

Blindtongue
Posts: 38

Re: Deadly Throw

Post#3 » Sat Aug 08, 2026 6:02 am

use anti venom lol

Brwcht
Posts: 35

Re: Deadly Throw

Post#4 » Sat Aug 08, 2026 6:20 am

Blindtongue wrote: Sat Aug 08, 2026 6:02 am use anti venom lol
You forgot to tell me everything I need to do. What is the poison level for Crippling Poison II? 50? I need to get “Honored” with Argent Dawn, and then I need to drop items with a 3% chance from monsters with 50+ lvl. And all of this is to get another poison in 10 seconds.
Thanks for the great advice.

Brwcht
Posts: 35

Re: Deadly Throw

Post#5 » Sat Aug 08, 2026 6:43 am

We have Kick, Deadly Throw, and a 3‑second window during which the enemy can cast something in Rogue — which can be countered using Gouge, Kidney Shot, or Vanish, and this can be done successfully even without Deadly Throw. Developers, are you serious? Isn’t that a bit much for a melee fighter? How can this be killed on a caster? And that’s not even counting the fact that its poison damage is insane. That’s not to mention that auto‑attacks significantly interrupt cast — thanks to the developers who forgot to add bonuses to gloves for warlocks and mages  +50 % resistance to cast interruption poly and fear.

Blindtongue
Posts: 38

Re: Deadly Throw

Post#6 » Sat Aug 08, 2026 10:01 am

lol bro u tripping lol...

if u mage and you are getting outkited by a rogue with Deadly Throw u just suck imo

you got frost novas, frost shield which slows the attack and ms of attacker, got daze from fire spells, range stuns with fire spells... and you angry about some partial slow every 10 sec?

hahahaha funny thing is without deadly throw every class could kite rogue to infinity almost :D

also you expect sympathy for 10 sec slow? how about 45 SEC FAIRY FIRE WHICH RENDERS HALF YOUR CLASS SKILLS UNUSABLE??? hahahhaha

you know whats the only fucking answer rogues ever get when we bring up that shit? "use restoration pot bruh".

So yea, using anti venom for crippling doesn't seem like nearly half an investment compared to shit we have to get consumables for lol

playing rogue without deadly throw is absolutely attrocious and every warlock/mage will outkite you with 0 effort, now you fuckers got 1 thing to worry about every 10 sec's and its suddently end of the world?

lol

Brwcht
Posts: 35

Re: Deadly Throw

Post#7 » Sun Aug 09, 2026 2:44 pm

Blindtongue wrote: Sat Aug 08, 2026 10:01 am lol bro u tripping lol...

if u mage and you are getting outkited by a rogue with Deadly Throw u just suck imo

you got frost novas, frost shield which slows the attack and ms of attacker, got daze from fire spells, range stuns with fire spells... and you angry about some partial slow every 10 sec?

hahahaha funny thing is without deadly throw every class could kite rogue to infinity almost :D

also you expect sympathy for 10 sec slow? how about 45 SEC FAIRY FIRE WHICH RENDERS HALF YOUR CLASS SKILLS UNUSABLE??? hahahhaha

you know whats the only fucking answer rogues ever get when we bring up that shit? "use restoration pot bruh".

So yea, using anti venom for crippling doesn't seem like nearly half an investment compared to shit we have to get consumables for lol

playing rogue without deadly throw is absolutely attrocious and every warlock/mage will outkite you with 0 effort, now you fuckers got 1 thing to worry about every 10 sec's and its suddently end of the world?

lol
In the Horde on a PvP server, only 1–2 rogues use Deadly Throw. Well, you don’t use it, so it’s hard for you to understand the advantages. Once you learn how use it, you can add adequate information to your comment.

Blindtongue
Posts: 38

Re: Deadly Throw

Post#8 » Sun Aug 09, 2026 3:08 pm

Brwcht wrote: Sun Aug 09, 2026 2:44 pm
Blindtongue wrote: Sat Aug 08, 2026 10:01 am lol bro u tripping lol...

if u mage and you are getting outkited by a rogue with Deadly Throw u just suck imo

you got frost novas, frost shield which slows the attack and ms of attacker, got daze from fire spells, range stuns with fire spells... and you angry about some partial slow every 10 sec?

hahahaha funny thing is without deadly throw every class could kite rogue to infinity almost :D

also you expect sympathy for 10 sec slow? how about 45 SEC FAIRY FIRE WHICH RENDERS HALF YOUR CLASS SKILLS UNUSABLE??? hahahhaha

you know whats the only fucking answer rogues ever get when we bring up that shit? "use restoration pot bruh".

So yea, using anti venom for crippling doesn't seem like nearly half an investment compared to shit we have to get consumables for lol

playing rogue without deadly throw is absolutely attrocious and every warlock/mage will outkite you with 0 effort, now you fuckers got 1 thing to worry about every 10 sec's and its suddently end of the world?

lol
In the Horde on a PvP server, only 1–2 rogues use Deadly Throw. Well, you don’t use it, so it’s hard for you to understand the advantages. Once you learn how use it, you can add adequate information to your comment.
hahaha cuz i was playing vs you lamers in pve spec since you not even worth the effort of changing specs lol xD

gimme a break, so if only 2 rogues use it and no one else does why is it such a big problem? hahahaha

Sound like a you issue buddy

User avatar
Berdal
Posts: 262

Re: Deadly Throw

Post#9 » Sun Aug 09, 2026 9:03 pm

This sounds like a potential balance issue. Not a "suggestion issue". The prerequisite for whether even rogue needs to be nerfed (statistics the devs might have access to) might not even exist...

And in the case rogue needs some tweaks/nerfs, I really don't see the correct platform to voice those opinions being the Suggestion section🤔

Nseternal
Posts: 70

Re: Deadly Throw

Post#10 » Sun Aug 09, 2026 11:56 pm

Blindtongue wrote: Sat Aug 08, 2026 10:01 am lol bro u tripping lol...

if u mage and you are getting outkited by a rogue with Deadly Throw u just suck imo

you got frost novas, frost shield which slows the attack and ms of attacker, got daze from fire spells, range stuns with fire spells... and you angry about some partial slow every 10 sec?

hahahaha funny thing is without deadly throw every class could kite rogue to infinity almost :D

also you expect sympathy for 10 sec slow? how about 45 SEC FAIRY FIRE WHICH RENDERS HALF YOUR CLASS SKILLS UNUSABLE??? hahahhaha

you know whats the only fucking answer rogues ever get when we bring up that shit? "use restoration pot bruh".

So yea, using anti venom for crippling doesn't seem like nearly half an investment compared to shit we have to get consumables for lol

playing rogue without deadly throw is absolutely attrocious and every warlock/mage will outkite you with 0 effort, now you fuckers got 1 thing to worry about every 10 sec's and its suddently end of the world?

lol
the rogue oozes from this text. i bet you are a ganker of lvl 1's too.

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