Transmog and quest rewards

Ideas for new content, features, and balance changes.
Lane157
Posts: 1

Transmog and quest rewards

Post#1 » Mon May 11, 2026 6:18 pm

Completing a quest should automatically learn all transmogs available as rewards. We shouldn't have to choose between a cool transmog and an upgrade. This should include mail and plate for those classes that can learn it later but complete a quest early on with those type of armor rewards.

Additionally, allow us to transmog any ranged weapon into another. The reason behind this is that most endgame weapons are crossbows and so we barely get to use bow or gun animations.

Ammo can be kept as is or simply make guns only transmoggable to themselves. Adding ammo transmog could also solve this problem, as there's some of them in the game like the AV ice arrows and others could be created to have fiery vfx, for instance.

Finally, allow polearms to be transmogged into staves and vice versa. Since they share animations, it would be logical considering that's how axes, swords and maces worked already in TWoW.

Retifox
Posts: 14

Re: Transmog and quest rewards

Post#2 » Tue May 12, 2026 3:19 pm

Sounds good, I'm up for this!

Aubreykun
Posts: 4

Re: Transmog and quest rewards

Post#3 » Sat May 16, 2026 11:46 pm

I like this idea. Some quests have multiple "unique look" rewards, or the "non-unique" looks are shared ONLY with other quests. It's gotten to the point where I look up what something's appearance is shared with before finishing up a quest, and equipping every random green, white, and vendor item I can find and reasonably afford just so that my options are cut down some when picking quest rewards.

I'm not sure how it could be implemented properly, but if the devs can figure it out it'd be really cool.

Edited to add:
And yes, polearm/stave cross-mog is needed for the classes that can use both (Druid, Hunter, and Warrior if I'm not mistaken.)

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Headhunter
Posts: 2

Re: Transmog and quest rewards

Post#4 » Sun May 17, 2026 8:43 am

Good idea. bump

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