Steady shot/Aimed Shot/Arcane shot

Hunter-specific guides and discussion.
Lobaben
Posts: 3

Steady shot/Aimed Shot/Arcane shot

Post#1 » Sun Sep 27, 2026 2:29 pm

They are using basically same animation and sound, which looks just bad, while proc from Endless Quiver talents has a sound and animation like trebuchet bullet was just launched, it has that powerful feeling.
Please consider changing Aimed Shot sound and animation to the same one as Endless Quiver is using.

Lane157
Posts: 74

Re: Steady shot/Aimed Shot/Arcane shot

Post#2 » Mon Sep 28, 2026 5:38 pm

Agreed, Steady Shot and Aimed Shot should have different animations.

Kill Command should also use the Shadowbolt motion (moving the hand forward when cast for most races) instead of the Blizzard motion (moving the hands up) since it's a command you give to your pet to sic the target.

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