Its time to bring back on the table the discussion of "Current state of the server". This is a constructive criticism and in no means of attacking the devs personally, but rather the opposite, giving our opinions as players to help improve our experience and bring more people into the server.
It feels at the moment that the pvp server and players have been cast aside and/or neglected when it comes to listening to us (the players) with certain stuff not being implemented and/or straight up making a 180 on the decision, so this is (another) attempt at making our voices heard. We all love Octowow and we all wanna see it thrive but we need the devs to work with us and vice versa. We need to bring more players into the server and we want certain things that we believe will do that to incentivize the new players to come in.
What we need and want as a server and players:
- 2xp (with the choice of turning it off)
- Cross - server battlegrounds
- NOT cross - faction battlegrounds or dungeons
- Summoning stones working and not just decoration, NOT instant teleports into dungeons, this will ruin the community (I see this from warmane)
- Guild houses and tabards
- PVE transfers to PVP server
- pvp weapons and gear, ideally similar system as epoch where you can upgrade the gear as you level.
- remove the nerf from dungeon xp, and buff pvp xp. It is a pvp server after all.
- Enable the daily dungeons quest and weekly dungeons quest, including MC weekly quest
- Stop playing favoritism when it comes to the PVE server and the classes of PVP server.
- Give the PvP realm its own identity.
The PvP realm shouldn't necessarily follow the exact same rules and design philosophy as the PvE realm. Features such as increased XP, PvP progression, battleground improvements and leveling incentives could be exclusive to the PvP realm."