Octosaur wrote: Fri Jul 10, 2026 3:17 pm
Atriana wrote: Fri Jul 10, 2026 2:41 pm
Darktifa wrote: Fri Jul 10, 2026 2:14 pm
i didnt expect your counter arguments to be even worse than your original statement
i was surprised
Wow such positive feed back thanks for the huge amounts of insight, I feel so blessed, truly thanks from the bottom of my heart. Imagine making a suggestion on the suggestion forum, crazy I know. I'm so sorry I offended you, I'm sure you're just so full of fascinating suggestions and ideas! I can't wait to hear them, please enlighten me so I can learn the errors of my ways.
I'll elaborate for you. This is how this thread reads:
"I am playing the game in an unhealthy and self-destructive way which I struggle to balance with the rest of my life. Can the devs make it more convenient for me to pour all of my spare time into this game because it's getting difficult to manage?"
"Have you tried not doing that?"
"The real problem is I am spending my time with people who I'm sure do not value me as a person and see me as a statistic that fills a slot so they can also play the game in an unhealthy and self-destructive way and I know I will be rejected if I start living like a human instead of a raidbot."
"Wow that was even more revealing as to the nature of your illness."
"Really rude of you to point out how my perspective is the problem in this equation and I don't like how you find humour in my blindness to the problems I am causing myself by surrounding myself with what seems to be similarly self-destructive people who see me as immediately replaceable."
The problem isn't that there's too many raids, man. It's that you're treating it like a job. Maybe ask your guild if they're okay with you not being a robot and if they punish you for it then maybe you're right and they're just not the kind of people it's healthy for you to hang around with at this point in your life? We ain't 14 no more, brother, and
some of us are employed.
This is good feedback, take notes guys. Wanting to play the game and experience everything it offers is a illness now, I’ll be sure to ask my doctor about that.
The situation is simple:
• There are 5–6 relevant raids.
• They’re all on 1-week lockouts.
That combination creates a very clear incentive structure: if you want to raid you end up raiding a lot of nights. Not because you’re a raidbot or have no life, but because the design itself turns “doing the content” into a weekly checklist of multiple instances.
Suggesting “just don’t do all of them” is basically saying “just don’t play a big part of the game.” That’s not a real solution; it’s just accepting that the design has outpaced the lockout system.
The proposal (longer lockout + more loot) is just one possible way to decouple “experiencing the content” from “having to treat raiding like a second job.”
When the volume of relevant raids exceeds what a normal adult schedule can reasonably clear every week without feeling like work, the lockout timer becomes the problem, not the player’s attitude.
Some of us want to clear everything without becoming a robot. Some of us have jobs, families, and other hobbies and still want to see Naxx and Kara and Timbermaw instead of picking two and permanently missing out. That desire doesn’t make us ill. It makes us players who like the game’s content.
You can keep the hardcore option for people who want to full-clear every lockout. Just don’t make “full experience” require that level of commitment by default.
You’re right we’re not 14 that’s exactly why the game should stop acting like we still have that kind of free time. Sidenote I’m typing this from my place of employment, that’s why I’m on the forum and not in game.