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## Title: Ade Alts
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## Notes: Alt manager: cooldowns, inventory, bank, gear, professions and missing recipes of all your characters. /ade
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## Author: Ade
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## Version: 1.2.5
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## Version: 1.3.0
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## SavedVariables: AdeAltsDB, ProfCDTrackerDB
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## OptionalDeps: pfUI, SuperWoW, nampower
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core.lua
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@@ -18,6 +18,7 @@ data_mining.lua
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data_survival.lua
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data_tailoring.lua
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recipes.lua
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skin.lua
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scan.lua
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cdwin.lua
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ui_base.lua
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@@ -1,5 +1,11 @@
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# Changelog
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## 1.3.0
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- Classic Blizzard window style for everyone without pfUI (dialog-style main windows, tooltip-style panels). With pfUI installed the pfUI look is still used.
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- New setting **Window style**: Auto / Blizzard / pfUI (also `/ade style auto|blizz|pfui`). Takes effect immediately.
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- Cooldowns window and the login popup follow the chosen style too.
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- Minimap button redrawn as a standard round button with the gold ring, so it matches the other buttons in pfUI's panel and on the minimap.
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## 1.2.5
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- Item tooltips now show how many of the item your other alts carry (bags / bank, per alt).
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- Fixed: alt info could be added twice to a tooltip.
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@@ -9,13 +9,7 @@ al:SetWidth(300)
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al:SetHeight(80)
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al:SetPoint("TOP", UIParent, "TOP", 0, -140)
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al:SetFrameStrata("DIALOG")
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al:SetBackdrop({
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 16,
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insets = { left = 4, right = 4, top = 4, bottom = 4 },
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})
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al:SetBackdropColor(0, 0, 0, 0.92)
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AA.SkinFrame(al, 0.92, true, true)
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al:SetMovable(true)
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al:EnableMouse(true)
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al:RegisterForDrag("LeftButton")
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@@ -9,13 +9,7 @@ AA.f:SetWidth(400)
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AA.f:SetHeight(100)
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AA.f:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
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AA.f:SetFrameStrata("DIALOG")
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AA.f:SetBackdrop({
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 16,
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insets = { left = 4, right = 4, top = 4, bottom = 4 },
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})
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AA.f:SetBackdropColor(0, 0, 0, 1)
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AA.SkinFrame(AA.f, 1, true, true)
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AA.f:SetMovable(true)
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AA.f:EnableMouse(true)
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AA.f:RegisterForDrag("LeftButton")
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