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430 lines
23 KiB
Markdown
430 lines
23 KiB
Markdown
## 1.0.1 first patch release
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- Turtle quest `42045` (Tainted Rune) now carries `class = 256` in `Data/pfDB/quests-turtle.lua`, matching Tortoise WoW's Warlock-only requirement while preserving its Dwarf race mask and prerequisite 179.
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- First-time quest acceptance keeps the native quest-log priming/fast-poll path validated during post-1.0 testing.
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- World-map objective glow defaults OFF with the existing one-time migration from the former default ON state.
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- World Map density refresh prioritizes the currently displayed map zone, then the player's minimap zone, before background prepared-map work.
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- Official release metadata is version `1.0.1`; future patch releases follow `1.0.2`, `1.0.3`, and so on.
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## 1.0 final quest-option and branding pass
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- Added character option `showPvPRelatedQuests` (default ON), matching Questie 6's PvP quest visibility semantics for map/minimap markers. OFF hides available PvP starts, active PvP objectives, and PvP turn-ins.
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- Reordered Quest Options so Event follows Repeatable and added the requested `Show PVP Related Quests` toggle.
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- Final release metadata is version 1.0 and the startup chat message no longer includes a Beta suffix.
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## Beta 1.6 world-map visibility scope correction
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- `showAllQuestsWorldMap` and `showSpecialQuestsWorldMap` are continent/world-overview filters only.
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- Selected zone and city maps no longer apply those overview filters to available/item-start/turn-in quest markers.
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- Zone/city quest marker visibility remains governed by the ordinary available/completed/item-start controls.
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- `showSpecialQuestsWorldMap` remains default OFF.
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## Beta 1.3 world-map special markers / tracker defaults / scrollable rewards
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- `showSpecialQuestsWorldMap` defaults OFF and controls special blue/red/green quest pickup/turn-in markers independently from ordinary yellow quest markers.
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- Tracker defaults are font size 11, 30 visible rows, background opacity 0.
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- Rewards are children of the quest-detail scroll content and scroll naturally after Turn In.
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- Internal addon folder is permanently `Questie-Octo` and the TOC is permanently `Questie-Octo.toc`; ZIP filenames carry the version instead.
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- Version metadata: `Beta 1.3`.
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- Quest 7946 (`Spawn of Jubjub`) is a conditional world-interaction offer and is not advertised as a static Morja pickup.
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- Unavailable-reason strings were shortened for player readability.
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- Rewards are rendered inside the scrollable quest-detail content with money and native item hyperlink buttons.
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## Beta 1.1 post-package corrections
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- Darkmoon event IDs 4 and 5 are treated as one logical active Faire for quest
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eligibility/presentation during the six active days. The DB assigns shared
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Faire quests to both IDs even though those NPCs exist at both locations.
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- Auctioneer, Banker, and Mailbox markers use a hidden 0.90 intrinsic multiplier; global scale 1 remains
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the user-facing default.
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- General options expose direct World Map Visibility controls for
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Show Quests on the World Map, Show Special Quests on the World Map, and Show Flight Master on the World Map.
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# Quest system infrastructure audit — Beta 1.1
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## Full Beta 1.1 regression audit (2026-08-14)
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- 100 Lua files syntax-load cleanly under the supplied Lua compatibility checker.
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- TOC/XML/file references resolve; addon identity is `Questie-Octo`, author `Questie-Octo`, version `Beta 1.1`.
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- No unrelated generated data, code or assets are present in the addon package.
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- pfDB access remains confined to the Database/Data boundary.
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- `pfquest_node.tga` and Questie 6 `repeatable.blp` still match the supplied authoritative assets byte-for-byte.
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- PvP Type-41 enrichment and the verified Blood Ring Type-0 corrections are present; marker priority remains PvP > Repeatable > Event > Normal.
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- Quests browser search no longer depends on the shared scheduler. It performs a bounded direct scan of the already-cached lowercase title index and caps visible results at 100.
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- General-tab World Map controls are flat AceConfig entries rather than an inline nested group for Ace3v/Vanilla compatibility.
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- Seasonal event presentation is emitted only for a currently scheduled/active seasonal quest; repeatable and PvP presentation still take priority.
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## Reference sources used
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This pass was checked against the user-supplied reference archives rather than
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an online mirror:
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- current `pfQuest.zip` base source/database;
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- current `pfQuest-turtle.zip` Turtle overlay/database;
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- `Questie-v6.0.0.zip` for Questie presentation behavior/artwork;
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- the supplied Turtle server source/database snapshot for quest requirements,
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rewards and game-event scheduling.
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The normal pfQuest/Turtle entity and coordinate database remains the primary
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static data source. Questie-Octo layers its own normalization/enrichment after
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that data instead of maintaining a second independent quest database.
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`UI/Icons/pfquest_node.tga` is byte-for-byte identical to pfQuest's `img/node.tga`.
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`UI/Icons/repeatable.blp` is byte-for-byte identical to Questie 6.0.0's
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`Icons/repeatable.blp`.
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## Authority chain
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1. pfQuest + Turtle + Octo static data — quest/entity/source truth.
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2. `DatabaseAPI` — raw-data boundary for the rest of the addon.
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3. `QuestModel` — normalized quest semantics (`lvl`, `min`, restrictions,
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prerequisites, repeatability and event membership).
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4. Runtime truth:
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- `QuestLog` — active/objective/failure state;
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- `Completion` — rewarded/completed history;
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- `EventAvailability` — current server event state.
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5. `AvailableQuests` — transactional availability snapshot.
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6. `Objectives` / `ItemStarts` — source relationships.
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7. `Nodes` — normalized map-node snapshot.
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8. `PreparedMap` — shared immutable render plan.
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9. World Map / Minimap / Tracker / Quests — presentation only.
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No first-party runtime module outside `Database/` reads raw `pfDB` directly.
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## Availability invariants
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- `lvl` is display/difficulty information only.
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- `min` is the minimum-level acceptance gate.
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- The old user-facing Level Above Player option is gone.
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- Active/completed state, chain prerequisites, exclusivity, race, class,
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Hardcore, skill/profession, reputation, event activity, level bounds,
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repeatability and valid starters are evaluated before publication.
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- `Show Low-Level Quests`, `Show Event Quests` and `Show Repeatable Quests` are
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display/availability preferences, not replacements for server truth.
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- Repeatability and event membership are independent properties.
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`AvailableQuests:GetUnavailableReason()` exposes the first authoritative failing
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condition to the Quests browser. It can identify disabled/not-currently-
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obtainable quests, active/completed state, chain/exclusive prerequisites, race,
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class, Hardcore, skill, reputation, inactive event, level bounds, hidden
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repeatables, timed-quest conflicts and quests with no valid starter/source.
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Unknown server-only conditions are reported as unknown instead of guessed.
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## Completion and repeatables
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Completion initialization runs the server completed-quest query protocol before
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reading completed history, with the Turtle quest-status path retained as a
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fallback.
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Repeatable flags come from the server-derived enrichment or trustworthy live
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observation. One-and-done repeatables can opt into `hideAfterFirstCompletion`;
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`CLUCK!` uses that rule.
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`CLUCK!` (3861) is also a scripted/conditional offer rather than a normal static
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Chicken pickup: `/chicken` temporarily exposes the quest. To keep the quest
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discoverable without covering every Chicken spawn, Questie-Octo deliberately uses
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one representative Westfall Chicken at 55.6,30.9 as the static pickup/turn-in map
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marker. The tooltip explains that `/chicken` is required. This does not change
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server truth: other Chickens can still trigger/complete the scripted interaction.
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The server repeatable flag remains intact for completion logic, but the representative
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marker uses ordinary yellow quest presentation instead of blue repeatable artwork.
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After the first completion, `hideAfterFirstCompletion` removes the discovery marker.
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The cloth donation chain is intentionally not flattened into one repeatable
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category: Wool/Silk/Mageweave/Runecloth donation steps are one-time quests, while
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the `Additional Runecloth` follow-ups carry the repeatable flag.
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Questie 6 presentation is used for repeatables: available repeatable starters
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use the authentic blue `repeatable.blp`; repeatable turn-ins use Questie's
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ordinary completion question-mark artwork. If a quest is both repeatable and an
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event quest, PvP presentation wins first; otherwise repeatable presentation wins instead of turning the marker green.
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## Event activity and presentation
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The pfQuest quest `event` field means membership in a server game-event group.
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It does **not** by itself mean either “active now” or “draw this quest green.”
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Questie-Octo now resolves those concepts separately.
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`Data/EventSchedule.lua` is a compact projection of the supplied Turtle
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`game_event` table. Ordinary scheduled events are evaluated against realm wall
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clock. Continuous release/content gates (`length >= occurrence`) remain usable
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for availability but do not receive seasonal-event presentation. This prevents
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permanent content such as event 159 (`DM Release : Cloth turning NPC`) from
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making normal cloth donation quests green.
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Darkmoon Faire uses the manually verified Turtle 14-day cycle, anchored at
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2026-08-13:
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- six days Elwynn (Thursday through Tuesday);
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- one Wednesday construction day;
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- six days Mulgore (Thursday through Tuesday);
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- one Wednesday construction day;
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- repeat indefinitely.
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Major annual festivals use `Data/CalendarEventRules.lua`, transcribed from the
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2026 in-game Turtle calendar. Only visible event text counts. Raid Reset,
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roadmap/release announcements and graphic-only calendar cells are ignored.
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Known calendar windows are authoritative for quest visibility; clicking a
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festival NPC outside its verified window cannot reactivate that festival.
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Unknown/custom event IDs still require runtime evidence.
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A few quest event IDs exist in the current pfQuest/Turtle quest data without a
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matching row in the supplied `game_event` table. Event 172 is explicitly
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handled as a persistent compatibility gate because the authoritative quest data
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uses it for Molten Core attunement. Missing true-event IDs 26, 99, 166 and 171
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retain event presentation but require runtime observation rather than being
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assumed active globally.
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## Map/node invariants
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- Availability, node and prepared-map rebuilds publish transactionally; the
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previous complete snapshot remains visible until its replacement is ready.
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- Full Nodes use pfQuest's exact `node.tga` and **native 14 px pfQuest baseline
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at global scale 1.0**.
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- Full Nodes keep the requested additional 15% transparency and subdued color.
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- There is no separate Full Node or category scale setting. Only global World
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Map and global Minimap scale remain.
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- Global scaling changes frame dimensions only; it cannot replace Full Node
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artwork with Questie objective artwork.
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- Full-node semantic state survives visual refreshes/rescaling.
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- World map and minimap retain a hidden 1000-node emergency cap.
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- General -> Show All Quests on World Map defaults enabled. It controls available pickup/item-start presentation on the World Map only; active objectives/turn-ins, minimap, and tracker are unaffected.
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- Distance fading is absent.
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- Object-ID display is absent; Quest, NPC and Item IDs remain optional.
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## Quests browser
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The browser remains a fixed native frame rather than a large AceGUI result tree:
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- 18 recycled result rows;
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- no full-database scan merely for opening the browser;
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- Options-to-Quests handoff is deferred until after AceConfig's execute refresh,
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then Questie Options and the Game Menu are explicitly hidden;
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- searches only run on Enter/Search;
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- search titles are lowercased/cached during the existing incremental database
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index build;
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- full text/ID searches run in 33-quest scheduler slices (about 32% more work per
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frame than the previous 25-row search while remaining frame-sliced);
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- visible results remain capped at 100;
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- Available/Active/Completed no-query views use their state tables directly;
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- closing the browser invalidates an outstanding search generation.
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Unavailable rows explain *why* the quest cannot currently be taken in the right
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pane.
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`Data/QuestRewards.lua` is a compact projection of the supplied authoritative
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Turtle `quest_template` reward fields. The right pane shows positive money
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rewards in gold/silver/copper text, guaranteed reward items as native clickable
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item hyperlinks, and choice rewards under `Choose one:`. No reward icons are
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created. Item links use the same Vanilla `SetItemRef` / `GameTooltip:SetHyperlink`
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pattern as pfQuest's item browser.
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## Static audit completed for Beta 1.1
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- 99 bundled Lua files pass a Lua parser syntax-load check.
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- Every TOC file reference exists.
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- Every XML Include/Script reference exists.
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- All literal settings reads/writes resolve to defined defaults.
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- No first-party runtime module outside `Database/` directly reads `pfDB`.
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- No runtime distance-fading option/path remains.
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- No user-facing Level Above Player setting/path remains.
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- No Completion tracker-sort mode remains.
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- No Object-ID option/render path remains (only stale SavedVariable cleanup).
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- Only global Map and Minimap scale sliders remain.
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- Full-node 1000-pin safety caps remain in both renderers.
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- pfQuest Full Node and Questie repeatable assets match their supplied reference
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files byte-for-byte.
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- 33 of the 34 raw loaded pfQuest/Turtle DB files are byte-identical to their
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supplied source files; the remaining Turtle `patchtable.lua` is the existing
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Questie-Octo compatibility adaptation that applies the overlay without
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loading pfQuest's addon UI/runtime.
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## Recommended in-game regression pass
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1. Open **Quests** from Questie Options and confirm Options/Game Menu disappear.
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2. Search `defias`; compare response time and inspect several Unavailable rows.
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3. Select quests with money, fixed-item and choice-item rewards; hover/click the
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hyperlink text.
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4. Compare a normal cloth donation with an `Additional Runecloth` follow-up.
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5. Verify `Give Gerard a Drink` uses the authentic blue repeatable pickup icon.
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6. Verify Darkmoon immediately after `/reload` and again across its Wednesday
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installation transition.
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7. Move global Map/Minimap scale repeatedly while Full Nodes are visible.
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8. Recheck failed timed quests, reputation gates and multi-step prerequisites.
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## 0.3.6 corrective notes
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- Event availability now mirrors pfQuest: a quest's `event` membership does not
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locally gate availability. The Show Event Quests toggle is the display gate.
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The separate presentation classifier still prevents permanent Turtle content
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gates such as event 159 from being painted as festival quests.
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- Quests search uses the database's already-cached lowercase titles in 768-ID
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bounded slices (roughly nine frames for the entire current DB) and exact numeric
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quest IDs bypass the scan entirely.
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- Authoritative donation verification: 80374 (Additional Runecloth: Silvermoon
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Remnants) and 80379 (Additional Runecloth: Revantusk Tribe) are repeatable.
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80374 has server minimum level 50; it is correctly unavailable to a level-34
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character. Goblin donation quests 41115 (Cartel Gold Donations, min 30) and
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41123 (Donations to Vizlow, min 1) are repeatable and level-eligible at 34.
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## 0.3.7 conservative event beta notes
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- Fresh installs default `showEventQuests=false`; existing character choices are
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not overwritten.
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- `IsPresentationEvent` separates true festival presentation from permanent
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game_event release/content gates.
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- Available festival markers require both the user toggle and
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`EventAvailability:IsActiveForQuest()`. Scheduled/hardcoded event truth is
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preferred; unknown schedules require runtime observation.
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- Runtime observation triggers a bounded availability refresh only on the first
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inactive-to-active transition.
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- Active quests already in the quest log bypass available-quest filtering and
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therefore retain objectives/turn-ins even if event display is disabled.
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## 0.3.8 curated Turtle calendar notes
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The manually verified annual windows are:
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- Love is in the Air: February 1-16
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- Lunar Festival: February 16-March 4
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- Noblegarden: April 17-May 8
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- Midsummer Fire Festival: June 21-July 12
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- Brewfest: September 20-October 6
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- Harvest Festival: October 1-8
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- Hallow's End: October 20-November 2
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- Feast of Winter Veil: December 3-January 14
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Darkmoon Faire is intentionally separate from the annual calendar and uses the
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anchored alternating 14-day rule described above. Roadmap names such as
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Frostmane Hollow, Windhorn Canyon, Dragonmaw Retreat, Northwind, Stormwrought
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Ruins, Moonwhisper Coast, Phase 1/2 and similar release notices never affect
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quest availability.
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## Beta 1.1 event standby policy
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Event membership is not itself proof of a seasonal event. Beta 1.1 uses an
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explicit three-way classification:
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- verified non-seasonal/content gates: ordinary quest availability/presentation;
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- verified seasonal events: gated by the curated annual calendar, the anchored
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Darkmoon cycle, or a separately verified narrow timer;
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- unknown/unverified event IDs: standby and therefore not published as available
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quest markers. Active quests already accepted by the player remain visible.
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Event 159 is explicitly verified as the cloth-turn-in content/release gate and
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is not seasonal. Repeatability remains independent of event classification.
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## Beta 1.1 package identity
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- Install folder: `Questie-Octo`
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- TOC file: `Questie-Octo.toc`
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- Display title: `Questie-Octo`
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- Author: `Questie-Octo`
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- Version: `Beta 1.1`
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The versioned install folder is intentional for this beta package. First-party
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texture paths were updated to the same folder name and validated before packaging.
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## PvP quest classification
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Questie-Octo preserves the authoritative Turtle quest `Type` for PvP quests.
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`Type == 41` is the canonical PvP classification used by Questie 6.
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Presentation priority for quest pickup/turn-in markers is:
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1. PvP (red)
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2. Repeatable (blue)
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3. verified Event (green)
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4. Normal (yellow)
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The supplied Turtle source currently reports Blood Ring quests 41107-41110 as
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Type 0 even though their objectives/rewards explicitly identify them as PvP.
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Questie-Octo corrects only those verified rows locally to Type 41; Type 0 is
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not broadly reinterpreted.
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## Beta 1.1 Darkmoon live-offer correction
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Live Elwynn Faire cross-checks on 2026-08-14 confirmed that Turtle reuses the
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same Darkmoon hand-in NPCs/quests across Elwynn and Mulgore while pfQuest splits
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those shared rows between event IDs 4 and 5. The verified starter set is Silas
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Darkmoon (14823), Gelvas Grimegate (14828), Yebb Neblegear (14829), Kerri Hicks
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(14832), Chronos (14833), and Rinling (14841).
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For quests tagged event 4/5 and started by those NPCs, Questie-Octo treats the
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Faire as one logical active event. During an active Faire it keeps completion,
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race/class, level, max-level, timed and repeatable-option checks, but does not
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let stale pfQuest Darkmoon reputation/chain metadata suppress an offer that the
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live Turtle quest dialog exposes. Silas's one-time Torta's Egg remains hidden
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once historical completion says it was rewarded.
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### Darkmoon logical event alias
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Turtle/pfQuest quest rows use both `event = 4` and `event = 5` for quest offers that are shared by the same Darkmoon Faire NPCs in both Elwynn and Mulgore. Questie-Octo preserves the authoritative value as `rawEventID`, but normalizes runtime `eventID` 5 to logical event 4. Availability and presentation therefore see one `DARKMOON_FAIRE` event; the anchored 14-day schedule and NPC coordinates determine the physical location. Construction events 23/24 remain distinct.
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## Restless / custom Dun Morogh map note
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`Restless` (41640) must be interpreted against Turtle/Octo's custom Dun Morogh, not
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the stock Vanilla artwork/boundary assumptions. The current Dun Morogh map visibly
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includes custom southeastern terrain such as Rugford's Mountain Rest. Durmir Rugford
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(62199) has map representations in both Dun Morogh (1) and Grim Reaches (5602).
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Hurl Cinderfist (62200), the 100% source for Durmir's Belongings (41686), now also
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has both representations: Dun Morogh 83.2/70.8 and Grim Reaches 4.1/92.0. Both are
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the same live world spawn transformed through the two overlapping WorldMapArea
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bounds. Keep both so the active objective is visible on Turtle's expanded Dun
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Morogh map as well as Grim Reaches; do not collapse these coordinates based on
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stock Vanilla Dun Morogh assumptions.
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## Turtle low-level gray available marker
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Questie-Octo 1.0.77 adds a gray available `!` presentation for ordinary
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available quests and ordinary item-start quests using the Turtle-specific
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accepted boundary:
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- player level <= quest level + 25: normal yellow available marker;
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- player level >= quest level + 26: gray available marker.
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The boundary is strict: exactly +25 remains yellow and +26 becomes gray.
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The source basis is Turtle's custom quest XP rule in Tortoise
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`src/game/QuestDef.cpp`, which retains full quest XP through `qLevel + 25`
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before reducing it at +26 and beyond. That server function computes XP, not
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client icon color directly, so the project does not claim it is itself the
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native marker-color implementation. It was adopted because it matches the
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observed Turtle native quest behavior and replaces the stock Questie
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`GetQuestGreenRange()` assumption that was contradicted in-game.
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Special presentation remains higher priority than gray: PvP stays red,
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repeatable stays blue, and verified event/seasonal stays green. CLUCK! (3861)
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is the deliberate exception already chosen by the project: its single
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representative discovery marker stays ordinary yellow rather than repeatable
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blue or low-level gray. Turn-in `?` markers are unchanged.
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This gray classification is presentation-only and remains independent from the
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`Levels Below` visibility slider. Level-up refreshes rebind visible Map and
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Minimap marker textures without rebuilding quest data or map geometry.
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## 1.0.78 zone-wide rare item-start tooltip compaction
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The representative-marker rule for item-start sources below 0.50% must remain
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representative in the tooltip as well as on the map. Previously the map correctly
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collapsed those sources to one marker per quest/item/zone, but hovering that marker
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still printed every represented creature type and spawn count. For large world-drop
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items such as Pendant of Myzrael this could create a tooltip taller than the screen
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and hide the actual quest/item information.
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Zone-wide representative tooltips now show only a compact aggregate source count,
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the quest, and the actual represented minimum/maximum drop-rate range. The underlying
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source list remains unchanged. Ordinary non-zone-wide clustered item-start tooltips
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still list their nearby source creatures normally.
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## 1.0.79 representative-tooltip wording cleanup
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Removed the redundant `One zone marker represents item-start sources below 0.50%.`
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line from zone-wide rare item-start tooltips. The representative threshold and all
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source/drop data remain unchanged; this is tooltip presentation only.
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