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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
remove math.module
because it's do same as math.fmod
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@@ -58,19 +58,6 @@ function math.modf(i)
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return int, i - int
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end
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function math.modulo(x, y)
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x = type(x) ~= "number" and tonumber(i) or x
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y = type(y) ~= "number" and tonumber(i) or y
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if type(x) ~= "number" then
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error(format("bad argument #1 to 'modulo' (number expected, got %s)", x and type(x) or "no value"), 2)
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elseif type(y) ~= "number" then
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error(format("bad argument #2 to 'modulo' (number expected, got %s)", y and type(y) or "no value"), 2)
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end
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return x - floor(x / y) * y
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end
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function math.cosh(i)
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i = type(i) ~= "number" and tonumber(i) or i
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@@ -1,4 +1,4 @@
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local modulo = math.modulo
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local fmod = math.fmod
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local getn = table.getn
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local LUA_ERROR = "Lua Error"
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@@ -102,7 +102,7 @@ function EventTraceFrame_OnEvent (self, event, ...)
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local hours = math.floor(minutes / 60);
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seconds = seconds - 60 * minutes;
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minutes = minutes - 60 * hours;
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hours = modulo(hours, 1000)
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hours = fmod(hours, 1000)
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self.times[nextIndex] = string.format("%.2d:%.2d:%06.3f", hours, minutes, seconds);
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self.timeSinceLast[nextIndex] = 0;
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self.framesSinceLast[nextIndex] = 0;
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