update ElvUI and ElvUI_Config Locales

This commit is contained in:
Crum
2017-12-28 20:50:50 -06:00
parent 633a95db3c
commit 58dbddf26f
27 changed files with 162 additions and 228 deletions
+1
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@@ -194,6 +194,7 @@ L["Experience"] = "经验/声望条"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "贪婪" L["Fishy Loot"] = "贪婪"
L["Left Click:"] = "鼠标左键:" L["Left Click:"] = "鼠标左键:"
L["Mouse"] = "老鼠"
L["Raid Menu"] = "团队菜单" L["Raid Menu"] = "团队菜单"
L["Remaining:"] = "剩余:" L["Remaining:"] = "剩余:"
L["Rested:"] = "休息:" L["Rested:"] = "休息:"
+1
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@@ -194,6 +194,7 @@ L["Experience"] = true;
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = true; L["Fishy Loot"] = true;
L["Left Click:"] = true; --layout\layout.lua L["Left Click:"] = true; --layout\layout.lua
L["Mouse"] = true;
L["Raid Menu"] = true; L["Raid Menu"] = true;
L["Remaining:"] = true; L["Remaining:"] = true;
L["Rested:"] = true; L["Rested:"] = true;
+1
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@@ -194,6 +194,7 @@ L["Experience"] = "Expérience"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "Butin de pêche" L["Fishy Loot"] = "Butin de pêche"
L["Left Click:"] = "Clique Gauche:" --layout\layout.lua L["Left Click:"] = "Clique Gauche:" --layout\layout.lua
L["Mouse"] = "Souris"
L["Raid Menu"] = "Menu Raid" L["Raid Menu"] = "Menu Raid"
L["Remaining:"] = "Restant:" L["Remaining:"] = "Restant:"
L["Rested:"] = "Reposé:" L["Rested:"] = "Reposé:"
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@@ -194,6 +194,7 @@ L["Experience"] = "Erfahrung"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "Faule Beute" L["Fishy Loot"] = "Faule Beute"
L["Left Click:"] = "Linksklick:" --layout\layout.lua L["Left Click:"] = "Linksklick:" --layout\layout.lua
L["Mouse"] = "Maus"
L["Raid Menu"] = "Schlachtzugsmenü" L["Raid Menu"] = "Schlachtzugsmenü"
L["Remaining:"] = "Verbleibend:" L["Remaining:"] = "Verbleibend:"
L["Rested:"] = "Ausgeruht:" L["Rested:"] = "Ausgeruht:"
+1
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@@ -194,6 +194,7 @@ L["Experience"] = "경험치"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "낚시 전리품" L["Fishy Loot"] = "낚시 전리품"
L["Left Click:"] = "왼 클릭 :" L["Left Click:"] = "왼 클릭 :"
L["Mouse"] = ""
L["Raid Menu"] = "공대 도구" L["Raid Menu"] = "공대 도구"
L["Remaining:"] = "다음 레벨까지: " L["Remaining:"] = "다음 레벨까지: "
L["Rested:"] = "휴식 경험치:" L["Rested:"] = "휴식 경험치:"
@@ -194,6 +194,7 @@ L["Experience"] = "Experiência"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "Saque de Peixes" L["Fishy Loot"] = "Saque de Peixes"
L["Left Click:"] = "Clique Esquerdo:" L["Left Click:"] = "Clique Esquerdo:"
L["Mouse"] = "rato"
L["Raid Menu"] = "Menu de Raide" L["Raid Menu"] = "Menu de Raide"
L["Remaining:"] = "Restante:" L["Remaining:"] = "Restante:"
L["Rested:"] = "Descansado:" L["Rested:"] = "Descansado:"
+1
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@@ -194,6 +194,7 @@ L["Experience"] = "Опыт"
L["Farm Mode"] = "Режим фарма" L["Farm Mode"] = "Режим фарма"
L["Fishy Loot"] = "Улов" L["Fishy Loot"] = "Улов"
L["Left Click:"] = "ЛКМ:" --layout\layout.lua L["Left Click:"] = "ЛКМ:" --layout\layout.lua
L["Mouse"] = "мышь"
L["Raid Menu"] = "Рейдовое меню" L["Raid Menu"] = "Рейдовое меню"
L["Remaining:"] = "Осталось:" L["Remaining:"] = "Осталось:"
L["Rested:"] = "Бодрость:" L["Rested:"] = "Бодрость:"
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@@ -194,6 +194,7 @@ L["Experience"] = "Experiencia"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "Botín Sospechoso" L["Fishy Loot"] = "Botín Sospechoso"
L["Left Click:"] = "Click Izquierdo" L["Left Click:"] = "Click Izquierdo"
L["Mouse"] = "Ratón"
L["Raid Menu"] = "Menú de Banda" L["Raid Menu"] = "Menú de Banda"
L["Remaining:"] = "Restante" L["Remaining:"] = "Restante"
L["Rested:"] = "Descansado:" L["Rested:"] = "Descansado:"
@@ -194,6 +194,7 @@ L["Experience"] = "經驗/聲望條"
L["Farm Mode"] = true; L["Farm Mode"] = true;
L["Fishy Loot"] = "貪婪" L["Fishy Loot"] = "貪婪"
L["Left Click:"] = "滑鼠左鍵:" --layout\layout.lua L["Left Click:"] = "滑鼠左鍵:" --layout\layout.lua
L["Mouse"] = "滑鼠"
L["Raid Menu"] = "團隊選單" L["Raid Menu"] = "團隊選單"
L["Remaining:"] = "剩餘:" L["Remaining:"] = "剩餘:"
L["Rested:"] = "休息:" L["Rested:"] = "休息:"
+1 -1
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@@ -43,7 +43,7 @@ function M:UpdateCoords()
if adjustedX >= 0 and adjustedY >= 0 and adjustedX <= 1 and adjustedY <= 1 then if adjustedX >= 0 and adjustedY >= 0 and adjustedX <= 1 and adjustedY <= 1 then
adjustedX = E:Round(100 * adjustedX, 2) adjustedX = E:Round(100 * adjustedX, 2)
adjustedY = E:Round(100 * adjustedY, 2) adjustedY = E:Round(100 * adjustedY, 2)
CoordsHolder.mouseCoords:SetText("MOUSE_LABEL"..": "..format("%.2f, %.2f", adjustedX, adjustedY)) CoordsHolder.mouseCoords:SetText(L["Mouse"]..": "..format("%.2f, %.2f", adjustedX, adjustedY))
else else
CoordsHolder.mouseCoords:SetText("") CoordsHolder.mouseCoords:SetText("")
end end
+2 -88
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@@ -95,7 +95,7 @@ end
E.Options.args.auras = { E.Options.args.auras = {
type = "group", type = "group",
name = "BUFFOPTIONS_LABEL", name = L["Buffs and Debuffs"],
childGroups = "tab", childGroups = "tab",
get = function(info) return E.db.auras[ info[getn(info)] ]; end, get = function(info) return E.db.auras[ info[getn(info)] ]; end,
set = function(info, value) E.db.auras[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerBuffs); A:UpdateHeader(ElvUIPlayerDebuffs); end, set = function(info, value) E.db.auras[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerBuffs); A:UpdateHeader(ElvUIPlayerDebuffs); end,
@@ -225,92 +225,6 @@ E.Options.args.auras = {
get = function(info) return E.db.auras.debuffs[ info[getn(info)] ]; end, get = function(info) return E.db.auras.debuffs[ info[getn(info)] ]; end,
set = function(info, value) E.db.auras.debuffs[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerDebuffs); end, set = function(info, value) E.db.auras.debuffs[ info[getn(info)] ] = value; A:UpdateHeader(ElvUIPlayerDebuffs); end,
args = GetAuraOptions(L["Debuffs"]) args = GetAuraOptions(L["Debuffs"])
}, }
reminder = {
type = "group",
order = 7,
name = L["Reminder"],
get = function(info) return E.db.general.reminder[ info[getn(info)] ] end,
set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("ReminderBuffs"):UpdateSettings(); end,
disabled = function() return not E.private.general.minimap.enable end,
args = {
header = {
order = 0,
type = "header",
name = L["Reminder"]
},
enable = {
order = 1,
name = L["Enable"],
desc = L["Display reminder bar on the minimap."],
type = "toggle",
set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("Minimap"):UpdateSettings(); end
},
generalGroup = {
order = 2,
type = "group",
guiInline = true,
name = L["General"],
disabled = function() return not E.db.general.reminder.enable end,
args = {
durations = {
order = 1,
name = L["Remaining Time"],
type = "toggle"
},
reverse = {
order = 2,
name = L["Reverse Style"],
desc = L["When enabled active buff icons will light up instead of becoming darker, while inactive buff icons will become darker instead of being lit up."],
type = "toggle"
},
position = {
order = 3,
type = "select",
name = L["Position"],
set = function(info, value) E.db.general.reminder[ info[getn(info)] ] = value; E:GetModule("ReminderBuffs"):UpdatePosition(); end,
values = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"]
},
},
},
},
fontGroup = {
order = 3,
type = "group",
guiInline = true,
name = L["Font"],
disabled = function() return not E.db.general.reminder.enable or not E.db.general.reminder.durations end,
args = {
font = {
type = "select", dialogControl = "LSM30_Font",
order = 1,
name = L["Font"],
values = AceGUIWidgetLSMlists.font
},
fontSize = {
order = 2,
name = L["Font Size"],
type = "range",
min = 6, max = 22, step = 1
},
fontOutline = {
order = 3,
name = L["Font Outline"],
desc = L["Set the font outline."],
type = "select",
values = {
["NONE"] = L["None"],
["OUTLINE"] = "OUTLINE",
["MONOCHROME"] = (not E.isMacClient) and "MONOCHROME" or nil,
["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE",
["THICKOUTLINE"] = "THICKOUTLINE"
},
},
},
},
},
},
} }
}; };
+2 -2
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@@ -401,7 +401,7 @@ E.Options.args.bags = {
GameTooltip:Hide(); GameTooltip:Hide();
end end
}, },
ignoredEntriesGlobal = { --[[ignoredEntriesGlobal = {
order = 6, order = 6,
type = "multiselect", type = "multiselect",
name = L["Ignored Items and Search Syntax (Global)"], name = L["Ignored Items and Search Syntax (Global)"],
@@ -411,7 +411,7 @@ E.Options.args.bags = {
E.global.bags.ignoredItems[value] = nil; E.global.bags.ignoredItems[value] = nil;
GameTooltip:Hide(); GameTooltip:Hide();
end end
} }--]]
} }
}, },
search_syntax = { search_syntax = {
+1 -1
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@@ -7,7 +7,7 @@
## LoadOnDemand: true ## LoadOnDemand: true
Libraries\Load_Libraries.xml Libraries\Load_Libraries.xml
locales\load_locales.xml Locales\Load_Locales.xml
Core.lua Core.lua
General.lua General.lua
ActionBars.lua ActionBars.lua
+4 -4
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@@ -399,7 +399,7 @@ E.Options.args.general = {
} }
} }
}, },
totems = { --[[totems = {
order = 7, order = 7,
type = "group", type = "group",
name = TUTORIAL_TITLE47, name = TUTORIAL_TITLE47,
@@ -448,7 +448,7 @@ E.Options.args.general = {
} }
} }
} }
}, },--]]
cooldown = { cooldown = {
type = "group", type = "group",
order = 8, order = 8,
@@ -607,7 +607,7 @@ E.Options.args.general = {
} }
} }
}, },
threatGroup = { --[[threatGroup = {
order = 11, order = 11,
type = "group", type = "group",
name = L["Threat"], name = L["Threat"],
@@ -645,6 +645,6 @@ E.Options.args.general = {
set = function(info, value) E.db.general.threat.textSize = value; E:GetModule("Threat"):UpdatePosition(); end set = function(info, value) E.db.general.threat.textSize = value; E:GetModule("Threat"):UpdatePosition(); end
} }
} }
} }--]]
} }
}; };
@@ -169,7 +169,7 @@ local function GetOptionsMemberValue(membername, option, options, path, appName,
member = group[membername] member = group[membername]
end end
end end
else elseif option then
member = option[membername] member = option[membername]
end end
@@ -1444,7 +1444,9 @@ local function TreeOnButtonEnter(widget, event, _, uniquevalue, button)
GameTooltip:SetPoint("LEFT",button,"RIGHT") GameTooltip:SetPoint("LEFT",button,"RIGHT")
end end
if name then
GameTooltip:SetText(name, 1, .82, 0, true) GameTooltip:SetText(name, 1, .82, 0, true)
end
if type(desc) == "string" then if type(desc) == "string" then
GameTooltip:AddLine(desc, 1, 1, 1, true) GameTooltip:AddLine(desc, 1, 1, 1, true)
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "调整外观设定"
L["TOGGLESKIN_DESC"] = "启用/停用此外观" L["TOGGLESKIN_DESC"] = "启用/停用此外观"
L["TOOLTIP_DESC"] = "鼠标提示信息设定选项" L["TOOLTIP_DESC"] = "鼠标提示信息设定选项"
L["UNITFRAME_DESC"] = "修改单位框架设定" L["UNITFRAME_DESC"] = "修改单位框架设定"
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Specific Searching: Specific Searching:
q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
@@ -39,8 +39,8 @@ The following search keywords can also be used:
bou : Bind on use items. bou : Bind on use items.
boe : Bind on equip items. boe : Bind on equip items.
boa : Bind on account items. boa : Bind on account items.
quest : Quest bound items.]=]; quest : Quest bound items.]];
L["TEXT_FORMAT_DESC"] = [=[ L["TEXT_FORMAT_DESC"] = [[
: :
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ L["TEXT_FORMAT_DESC"] = [=[提供一个更改文字格式的方式
"name:medium" -15 "name:medium" -15
"name:long" - 20 "name:long" - 20
. http://www.tukui.org]=]; . http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "动作条翻页" L["Action Paging"] = "动作条翻页"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = "可用" L["Usable"] = "可用"
L["Visibility State"] = "可见状态" L["Visibility State"] = "可见状态"
L["Width Multiplier"] = "宽度倍增" L["Width Multiplier"] = "宽度倍增"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[, 姿. Example: [combat] 2;]] ] = [[, 姿.
: [combat] 2;]=] : [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[, 姿. Example: [combat] show;hide]] ] = [[, 姿.
: [combat] show;hide]=] : [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "添加一个物品或者匹配语法到屏蔽列表.符合匹配语法的物品将被忽略" L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "添加一个物品或者匹配语法到屏蔽列表.符合匹配语法的物品将被忽略"
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "顶部到底部"
L["Use coin icons instead of colored text."] = "显示硬币图标而不是颜色文字" L["Use coin icons instead of colored text."] = "显示硬币图标而不是颜色文字"
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "魔法增益和减法";
L["Begin a new row or column after this many auras."] = "在这些光环旁开始新的行或列" L["Begin a new row or column after this many auras."] = "在这些光环旁开始新的行或列"
L["Count xOffset"] = "计数X偏移" L["Count xOffset"] = "计数X偏移"
L["Count yOffset"] = "计数Y偏移" L["Count yOffset"] = "计数Y偏移"
@@ -293,7 +294,7 @@ L["Use Alt Key"] = "对话历史Alt键"
L["Use class color for the names of players when they are mentioned."] = "当玩家名字被提及时使用职业颜色" L["Use class color for the names of players when they are mentioned."] = "当玩家名字被提及时使用职业颜色"
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "当你开始输入消息时此选项的启用将会让你保留最后一次对话的频道, 如果关闭将始终使用说话频道" L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "当你开始输入消息时此选项的启用将会让你保留最后一次对话的频道, 如果关闭将始终使用说话频道"
L["Whisper Alert"] = "密语警报" L["Whisper Alert"] = "密语警报"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[, WoW Textures, . Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[, WoW Textures, .
- 256 x 128 - 256 x 128
@@ -311,7 +312,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold
Interface\AddOns\ElvUI\media\textures\copy Interface\AddOns\ElvUI\media\textures\copy
, tga WoW , .]=] , tga WoW , .]]
--Credits --Credits
L["Coding:"] = "编码:" L["Coding:"] = "编码:"
@@ -16,13 +16,13 @@ L["SKINS_DESC"] = "Adjust Skin settings."
L["TOGGLESKIN_DESC"] = "Enable/Disable this skin." L["TOGGLESKIN_DESC"] = "Enable/Disable this skin."
L["TOOLTIP_DESC"] = "Setup options for the Tooltip." L["TOOLTIP_DESC"] = "Setup options for the Tooltip."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Specific Searching: Specific Searching:
q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
l:[level], lvl:[level] or level:[level]. For example, l:30 will find all items with level 30. l:[level], lvl:[level] or level:[level]. For example, l:30 will find all items with level 30.
t:[search], type:[search] or slot:[search]. For instance, t:weapon will find all weapons. t:[search], type:[search] or slot:[search]. For instance, t:weapon will find all weapons.
n:[name] or name:[name]. For instance, typing n:muffins will find all items with names containing "muffins". n:[name] or name:[name]. For instance, typing n:muffins will find all items with names containing 'muffins'.
s:[set] or set:[set]. For example, s:fire will find all items in equipment sets you have with names that start with fire. s:[set] or set:[set]. For example, s:fire will find all items in equipment sets you have with names that start with fire.
tt:[search], tip:[search] or tooltip:[search]. For instance, tt:binds will find all items that can be bound to account, on equip, or on pickup. tt:[search], tip:[search] or tooltip:[search]. For instance, tt:binds will find all items that can be bound to account, on equip, or on pickup.
@@ -39,8 +39,8 @@ The following search keywords can also be used:
bou : Bind on use items. bou : Bind on use items.
boe : Bind on equip items. boe : Bind on equip items.
boa : Bind on account items. boa : Bind on account items.
quest : Quest bound items.]=]; quest : Quest bound items."]];
L["TEXT_FORMAT_DESC"] = [=[Provide a string to change the text format. L["TEXT_FORMAT_DESC"] = [[Provide a string to change the text format.
Examples: Examples:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ Name Formats:
"name:medium" - Name restricted to 15 characters "name:medium" - Name restricted to 15 characters
"name:long" - Name restricted to 20 characters "name:long" - Name restricted to 20 characters
To disable leave the field blank, if you need more information visit http://www.tukui.org]=]; To disable leave the field blank, if you need more information visit http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = true; L["Action Paging"] = true;
@@ -128,10 +128,10 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = true; L["Usable"] = true;
L["Visibility State"] = true; L["Visibility State"] = true;
L["Width Multiplier"] = true; L["Width Multiplier"] = true;
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = true; Example: [combat] 2;]] ] = true;
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = true; Example: [combat] show;hide]] ] = true;
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true;
@@ -191,6 +191,7 @@ L["Top to Bottom"] = true;
L["Use coin icons instead of colored text."] = true; L["Use coin icons instead of colored text."] = true;
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = true;
L["Begin a new row or column after this many auras."] = true; L["Begin a new row or column after this many auras."] = true;
L["Count xOffset"] = true; L["Count xOffset"] = true;
L["Count yOffset"] = true; L["Count yOffset"] = true;
@@ -291,7 +292,7 @@ L["Use Alt Key"] = true;
L["Use class color for the names of players when they are mentioned."] = true; L["Use class color for the names of players when they are mentioned."] = true;
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = true; L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = true;
L["Whisper Alert"] = true; L["Whisper Alert"] = true;
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -300,7 +301,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = true; Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = true;
--Credits --Credits
L["Coding:"] = true; L["Coding:"] = true;
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Ajuste les paramètres d'habillage."
L["TOGGLESKIN_DESC"] = "Active ou désactive l'habillage ElvUI des éléments ci-dessous." L["TOGGLESKIN_DESC"] = "Active ou désactive l'habillage ElvUI des éléments ci-dessous."
L["TOOLTIP_DESC"] = "Configuration des Infobulles." L["TOOLTIP_DESC"] = "Configuration des Infobulles."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Specific Searching: Specific Searching:
q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
@@ -39,8 +39,8 @@ The following search keywords can also be used:
bou : Bind on use items. bou : Bind on use items.
boe : Bind on equip items. boe : Bind on equip items.
boa : Bind on account items. boa : Bind on account items.
quest : Quest bound items.]=]; quest : Quest bound items.]];
L["TEXT_FORMAT_DESC"] = [=[Entrer une séquence pour changer le format du texte. L["TEXT_FORMAT_DESC"] = [[Entrer une séquence pour changer le format du texte.
Exemples: Exemples:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ Format des Noms:
"name:medium" - Nom limité à 15 caractères "name:medium" - Nom limité à 15 caractères
"name:long" - Nom limité à 20 caractères "name:long" - Nom limité à 20 caractères
Pour désactiver, laisser le champs vide. Pour plus d'information, merci de visiter http://www.tukui.org]=]; Pour désactiver, laisser le champs vide. Pour plus d'information, merci de visiter http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "Pagination d'action" L["Action Paging"] = "Pagination d'action"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = true; L["Usable"] = true;
L["Visibility State"] = "État de visibilité" L["Visibility State"] = "État de visibilité"
L["Width Multiplier"] = "Multiplicateur largeur" L["Width Multiplier"] = "Multiplicateur largeur"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour avoir une pagination de la barre d'actions différente. Example: [combat] 2;]] ] = [[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour avoir une pagination de la barre d'actions différente.
Exemple: [combat] 2;]=] Exemple: [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour afficher ou masquer la barre d'actions différemment. Example: [combat] show;hide]] ] = [[Ceci fonctionne comme une macro, vous pouvez exécuter différentes situations pour afficher ou masquer la barre d'actions différemment.
Exemple: [combat] show;hide]=] Exemple: [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true;
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "Du haut vers le bas"
L["Use coin icons instead of colored text."] = "Utiliser les icônes de pièces au lieu du texte coloré." L["Use coin icons instead of colored text."] = "Utiliser les icônes de pièces au lieu du texte coloré."
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "Buffs et Debuffs";
L["Begin a new row or column after this many auras."] = "Commencer une nouvelle ligne ou colonne après cette limite d'auras." L["Begin a new row or column after this many auras."] = "Commencer une nouvelle ligne ou colonne après cette limite d'auras."
L["Count xOffset"] = "Décalage X de la pile" L["Count xOffset"] = "Décalage X de la pile"
L["Count yOffset"] = "Décalage Y de la pile" L["Count yOffset"] = "Décalage Y de la pile"
@@ -293,7 +294,7 @@ L["Use Alt Key"] = true;
L["Use class color for the names of players when they are mentioned."] = true; L["Use class color for the names of players when they are mentioned."] = true;
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Permet de retenir les derniers messages sur le canal de discussion que vous avez utilisé . Si cette option est désactivé, le canal utilisé par défaut sera Dire." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Permet de retenir les derniers messages sur le canal de discussion que vous avez utilisé . Si cette option est désactivé, le canal utilisé par défaut sera Dire."
L["Whisper Alert"] = "Alerte chuchotement" L["Whisper Alert"] = "Alerte chuchotement"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Indiquez un nom de fichier situé dans le répertoire World of Warcraft, le dossier des Textures que vous souhaitez utiliser en fond de panneau. Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Indiquez un nom de fichier situé dans le répertoire World of Warcraft, le dossier des Textures que vous souhaitez utiliser en fond de panneau.
Notez: Notez:
La taille de l'image recommandée est de 256x128 pixels La taille de l'image recommandée est de 256x128 pixels
@@ -311,7 +312,7 @@ Le format du fichier doit être en .tga
Exemple: Interface\AddOns\ElvUI\media\textures\copy Exemple: Interface\AddOns\ElvUI\media\textures\copy
Ou pour la majorité des utilsateurs, il serait plus simple de mettre le fichier tga dans le dossier de World of Warcraft puis de taper son nom ici.]=] Ou pour la majorité des utilsateurs, il serait plus simple de mettre le fichier tga dans le dossier de World of Warcraft puis de taper son nom ici.]]
--Credits --Credits
L["Coding:"] = "Codage: " L["Coding:"] = "Codage: "
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Passe die Einstellungen für externe Addon Skins/Optionen an.
L["TOGGLESKIN_DESC"] = "Aktiviere/Deaktiviere diesen Skin." L["TOGGLESKIN_DESC"] = "Aktiviere/Deaktiviere diesen Skin."
L["TOOLTIP_DESC"] = "Konfiguriere die Einstellungen für Tooltips." L["TOOLTIP_DESC"] = "Konfiguriere die Einstellungen für Tooltips."
L["UNITFRAME_DESC"] = "Konfiguriere die Einstellungen für die Einheitenfenster." L["UNITFRAME_DESC"] = "Konfiguriere die Einstellungen für die Einheitenfenster."
L["SEARCH_SYNTAX_DESC"] = [=[Mit der Ergänzung von LibItemSearch, kannst du jetzt erweitert nach Gegenständen suchen. Nachfolgend findest du eine Dokumentation des Suchsyntax. Die volle Erklärung findest du hier: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[Mit der Ergänzung von LibItemSearch, kannst du jetzt erweitert nach Gegenständen suchen. Nachfolgend findest du eine Dokumentation des Suchsyntax. Die volle Erklärung findest du hier: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Spezifische Suche: Spezifische Suche:
q:[quality] oder quality:[quality]. Beispielsweise q:episch findet alle epischen Gegenstände. q:[quality] oder quality:[quality]. Beispielsweise q:episch findet alle epischen Gegenstände.
@@ -39,8 +39,8 @@ Die folgenden Suchbegriffe können auch benutzt werden:
bou : Beim Benutzen gebundene Gegenstände. bou : Beim Benutzen gebundene Gegenstände.
boe : Beim Ausrüsten gebundene Gegenstände. boe : Beim Ausrüsten gebundene Gegenstände.
boa : An den Account gebundene Gegenstände. boa : An den Account gebundene Gegenstände.
quest : Gebundene Quest Gegenstände.]=]; quest : Gebundene Quest Gegenstände.]];
L["TEXT_FORMAT_DESC"] = [=[Wähle eine Zeichenfolge um das Textformat zu ändern. L["TEXT_FORMAT_DESC"] = [[Wähle eine Zeichenfolge um das Textformat zu ändern.
Beispiele: Beispiele:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ Namensformate:
"name:medium" - Name auf 15 Zeichen beschränkt "name:medium" - Name auf 15 Zeichen beschränkt
"name:long" - Name auf 20 Zeichen beschränkt "name:long" - Name auf 20 Zeichen beschränkt
Zum Deaktvieren lasse das Feld leer. Brauchst du mehr Informationen besuche http://www.tukui.org]=]; Zum Deaktvieren lasse das Feld leer. Brauchst du mehr Informationen besuche http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "Seitenwechsel der Aktionsleisten" L["Action Paging"] = "Seitenwechsel der Aktionsleisten"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = "Nutzbar" L["Usable"] = "Nutzbar"
L["Visibility State"] = "Sichbarkeitszustand" L["Visibility State"] = "Sichbarkeitszustand"
L["Width Multiplier"] = "Breitenmultiplikator" L["Width Multiplier"] = "Breitenmultiplikator"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste zu wechseln. Example: [combat] 2;]] ] = [[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste zu wechseln.
Beispiel: [combat] 2;]=] Beispiel: [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste ein-/auszublenden. Example: [combat] show;hide]] ] = [[Dieses funktioniert wie ein Makro, du kannst verschiedene Situationen haben um die Aktionsleiste ein-/auszublenden.
Beispiel: [combat] show;hide]=] Beispiel: [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "Füge ein Gegenstand oder ein Suchoperator zu der Ignorierliste hinzu. Gegenstände die auf den Suchoperator zutreffen werden ignoriert." L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "Füge ein Gegenstand oder ein Suchoperator zu der Ignorierliste hinzu. Gegenstände die auf den Suchoperator zutreffen werden ignoriert."
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "Von oben nach unten"
L["Use coin icons instead of colored text."] = "Benutze Währungssymbole anstatt von farbigem Text." L["Use coin icons instead of colored text."] = "Benutze Währungssymbole anstatt von farbigem Text."
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "Buffs und Debuffs";
L["Begin a new row or column after this many auras."] = "Beginne nach so vielen Stärkungszaubern eine neue Reihe oder Spalte." L["Begin a new row or column after this many auras."] = "Beginne nach so vielen Stärkungszaubern eine neue Reihe oder Spalte."
L["Count xOffset"] = "Den Versatz auf der X-Achse zählen" L["Count xOffset"] = "Den Versatz auf der X-Achse zählen"
L["Count yOffset"] = "Den Versatz auf der Y-Achse zählen" L["Count yOffset"] = "Den Versatz auf der Y-Achse zählen"
@@ -293,7 +294,7 @@ L["Use Alt Key"] = "Benutze Alt-Taste"
L["Use class color for the names of players when they are mentioned."] = "Benutze Klassenfarben von Spielernamen, wenn sie erwähnt werden." L["Use class color for the names of players when they are mentioned."] = "Benutze Klassenfarben von Spielernamen, wenn sie erwähnt werden."
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Beim Öffnen der Texteingabeleiste wird dem Kanal beigetreten, in den zu letzt geschrieben wurde. Wenn diese Option deaktiviert ist, wird standardmäßig der SAGEN-Kanal beim öffnen der Texteingabeleiste aufgerufen." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Beim Öffnen der Texteingabeleiste wird dem Kanal beigetreten, in den zu letzt geschrieben wurde. Wenn diese Option deaktiviert ist, wird standardmäßig der SAGEN-Kanal beim öffnen der Texteingabeleiste aufgerufen."
L["Whisper Alert"] = "Flüster Alarm" L["Whisper Alert"] = "Flüster Alarm"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Gib einen Dateinamen im World of Warcraft Verzeichnis an. Textures Ordner, den du als Fensterhintergrund eingestellt haben willst. Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Gib einen Dateinamen im World of Warcraft Verzeichnis an. Textures Ordner, den du als Fensterhintergrund eingestellt haben willst.
Bitte beachten: Bitte beachten:
-Als Bildgröße 256x128 wird empfohlen. -Als Bildgröße 256x128 wird empfohlen.
@@ -311,7 +312,7 @@ Bitte beachten:
Zum Beispiel: Interface\AddOns\ElvUI\media\textures\copy Zum Beispiel: Interface\AddOns\ElvUI\media\textures\copy
Für die meisten Anwender ist es allerdigns einfacher, eine tga-Datei in ihren WoW-Ordner abzulegen. Anschließend kann man den Namen der Datei hier eingeben.]=] Für die meisten Anwender ist es allerdigns einfacher, eine tga-Datei in ihren WoW-Ordner abzulegen. Anschließend kann man den Namen der Datei hier eingeben.]]
--Credits --Credits
L["Coding:"] = "Programmierung:" L["Coding:"] = "Programmierung:"
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "다른 애드온이나 게임 내 여러 프레임에 체크
L["TOGGLESKIN_DESC"] = "체크 시 해당 프레임에 스킨을 사용합니다." L["TOGGLESKIN_DESC"] = "체크 시 해당 프레임에 스킨을 사용합니다."
L["TOOLTIP_DESC"] = "툴팁에 관련된 옵션들입니다." L["TOOLTIP_DESC"] = "툴팁에 관련된 옵션들입니다."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[ L["SEARCH_SYNTAX_DESC"] = [[
, ,
. .
@@ -64,9 +64,9 @@ L["SEARCH_SYNTAX_DESC"] = [=[
- bou : . - bou : .
- boe : . - boe : .
- boa : . - boa : .
- quest : .]=] - quest : .]]
L["TEXT_FORMAT_DESC"] = [=[ . L["TEXT_FORMAT_DESC"] = [[ .
|cff2eb7e4< >|r |cff2eb7e4< >|r
@@ -96,7 +96,7 @@ L["TEXT_FORMAT_DESC"] = [=[글자가 표시되는 형식을 변경할 수 있습
|cffceff00name:medium|r : 15 |cffceff00name:medium|r : 15
|cffceff00name:long|r : 20 |cffceff00name:long|r : 20
, |cff2eb7e4www.tukui.org|r .]=]; , |cff2eb7e4www.tukui.org|r .]];
--ActionBars --ActionBars
L["Action Paging"] = "페이지 자동전환 조건" L["Action Paging"] = "페이지 자동전환 조건"
@@ -164,22 +164,22 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = true; L["Usable"] = true;
L["Visibility State"] = "표시 자동전환 조건" L["Visibility State"] = "표시 자동전환 조건"
L["Width Multiplier"] = "배경 가로길이 배율" L["Width Multiplier"] = "배경 가로길이 배율"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[ ( ) . Example: [combat] 2;]] ] = [[ ( ) .
. .
|cff2eb7e4< >|r |cff2eb7e4< >|r
|cffceff00[combat]2;1|r |cffceff00[combat]2;1|r
: 2 , 1 ]=] : 2 , 1 ]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[ ( ) . Example: [combat] show;hide]] ] = [[ ( ) .
. .
|cff2eb7e4< >|r |cff2eb7e4< >|r
|cffceff00[combat]show;hide|r |cffceff00[combat]show;hide|r
: , ]=] : , ]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true;
@@ -239,6 +239,7 @@ L["Top to Bottom"] = "위에서 아래로"
L["Use coin icons instead of colored text."] = "골드 이미지를 글자가 아닌 아이콘으로 표시합니다." L["Use coin icons instead of colored text."] = "골드 이미지를 글자가 아닌 아이콘으로 표시합니다."
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "버프와 디버프";
L["Begin a new row or column after this many auras."] = "한 줄에 아이콘이 이 값보다 많으면 다음 줄에 배치합니다." L["Begin a new row or column after this many auras."] = "한 줄에 아이콘이 이 값보다 많으면 다음 줄에 배치합니다."
L["Count xOffset"] = "중첩수 x 좌표" L["Count xOffset"] = "중첩수 x 좌표"
L["Count yOffset"] = "중첩수 y 좌표" L["Count yOffset"] = "중첩수 y 좌표"
@@ -338,7 +339,7 @@ L["Use Alt Key"] = true;
L["Use class color for the names of players when they are mentioned."] = true; L["Use class color for the names of players when they are mentioned."] = true;
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "이전에 말한 채널을 계속 유지할지 여부를 결정합니다.|n|n체크 해제 시 대화입력창을 열 때마다 일반 채널로 설정됩니다." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "이전에 말한 채널을 계속 유지할지 여부를 결정합니다.|n|n체크 해제 시 대화입력창을 열 때마다 일반 채널로 설정됩니다."
L["Whisper Alert"] = "귓말이 오면 소리로 알림" L["Whisper Alert"] = "귓말이 오면 소리로 알림"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -347,7 +348,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[ . Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[ .
|cff2eb7e4< >|r |cff2eb7e4< >|r
|cffceff00Interface/AddOns/ElvUI/media/textures/|cff2eb7e4TestImage|r |cffceff00Interface/AddOns/ElvUI/media/textures/|cff2eb7e4TestImage|r
@@ -359,7 +360,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold
- -
- .tga - .tga
.]=] .]]
--Credits --Credits
L["Coding:"] = "|cff2eb7e4< 개발자 >|r" L["Coding:"] = "|cff2eb7e4< 개발자 >|r"
@@ -0,0 +1,11 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Script file="English_Config.lua"/>
<Script file="French_Config.lua"/>
<Script file="Russian_Config.lua"/>
<Script file="German_Config.lua"/>
<Script file="Taiwanese_Config.lua"/>
<Script file="Spanish_Config.lua"/>
<Script file="Korean_Config.lua"/>
<Script file="Chinese_Config.lua"/>
<Script file="Portuguese_Config.lua"/>
</Ui>
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Ajustar definições de Aparências."
L["TOGGLESKIN_DESC"] = "Ativa/Desativa a aparência deste quadro." L["TOGGLESKIN_DESC"] = "Ativa/Desativa a aparência deste quadro."
L["TOOLTIP_DESC"] = "Opções de configuração para a Tooltip." L["TOOLTIP_DESC"] = "Opções de configuração para a Tooltip."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Specific Searching: Specific Searching:
q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
@@ -39,8 +39,8 @@ The following search keywords can also be used:
bou : Bind on use items. bou : Bind on use items.
boe : Bind on equip items. boe : Bind on equip items.
boa : Bind on account items. boa : Bind on account items.
quest : Quest bound items.]=]; quest : Quest bound items.]];
L["TEXT_FORMAT_DESC"] = [=[Fornece uma sting para mudar o formato do texto. L["TEXT_FORMAT_DESC"] = [[Fornece uma sting para mudar o formato do texto.
Examples: Examples:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ Formato de Nomes:
"name:medium" - Nome restringido a 15 caracteres "name:medium" - Nome restringido a 15 caracteres
"name:long" - Nome restringido a 20 caracteres "name:long" - Nome restringido a 20 caracteres
Para desactivar deixe o espaço em branco, se precisar de mais informações visite o site http://www.tukui.org]=]; Para desactivar deixe o espaço em branco, se precisar de mais informações visite o site http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "Paginação da Barra de Ação" L["Action Paging"] = "Paginação da Barra de Ação"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = true; L["Usable"] = true;
L["Visibility State"] = "Estado de Visibilidade" L["Visibility State"] = "Estado de Visibilidade"
L["Width Multiplier"] = "Multiplicador de Comprimento" L["Width Multiplier"] = "Multiplicador de Comprimento"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[Isto funciona como uma macro, você pode executar várias situações para que a barra de ação pagine de forma diferente. Example: [combat] 2;]] ] = [[Isto funciona como uma macro, você pode executar várias situações para que a barra de ação pagine de forma diferente.
Exemplo: [combat] 2;]=]; Exemplo: [combat] 2;]];
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[Isto funciona como uma macro, você pode executar várias situações para mostrar/ocultar a barra de ação de forma diferente. Example: [combat] show;hide]] ] = [[Isto funciona como uma macro, você pode executar várias situações para mostrar/ocultar a barra de ação de forma diferente.
Exemplo: [combat] show;hide]=]; Exemplo: [combat] show;hide]];
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true;
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "De cima para baixo"
L["Use coin icons instead of colored text."] = true; L["Use coin icons instead of colored text."] = true;
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "Buffs e Debuffs";
L["Begin a new row or column after this many auras."] = "Começar uma nova coluna ou linha depois dessa quantia de auras." L["Begin a new row or column after this many auras."] = "Começar uma nova coluna ou linha depois dessa quantia de auras."
L["Count xOffset"] = true; L["Count xOffset"] = true;
L["Count yOffset"] = true; L["Count yOffset"] = true;
@@ -293,7 +294,7 @@ L["Use Alt Key"] = true;
L["Use class color for the names of players when they are mentioned."] = true; L["Use class color for the names of players when they are mentioned."] = true;
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Ter esta opção ativada significa que sempre que escrever algo será usado o último canal no qual escreveu. Se a opção estiver desativada escreverá sempre no canal padrão DIZER" L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Ter esta opção ativada significa que sempre que escrever algo será usado o último canal no qual escreveu. Se a opção estiver desativada escreverá sempre no canal padrão DIZER"
L["Whisper Alert"] = "Alerta de Sussurro" L["Whisper Alert"] = "Alerta de Sussurro"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Especificar o nome de um ficheiro (arquivo) localizado na diretório do WoW. Ficheiros de textura que deseje ter como fundo dos painéis. Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Especificar o nome de um ficheiro (arquivo) localizado na diretório do WoW. Ficheiros de textura que deseje ter como fundo dos painéis.
Atenção: Atenção:
-O tamanho de imagem recomendado é 256x128 -O tamanho de imagem recomendado é 256x128
@@ -311,7 +312,7 @@ Atenção:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Para a maioria dos usuários seria mais fácil simplesmente copiar o ficheiro tga na pasta do WoW e depois escrever o nome dele aqui.]=] Para a maioria dos usuários seria mais fácil simplesmente copiar o ficheiro tga na pasta do WoW e depois escrever o nome dele aqui.]]
--Credits --Credits
L["Coding:"] = "Codificação:" L["Coding:"] = "Codificação:"
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Установки скинов"
L["TOGGLESKIN_DESC"] = "Включить/выключить этот скин." L["TOGGLESKIN_DESC"] = "Включить/выключить этот скин."
L["TOOLTIP_DESC"] = "Опций подсказки" L["TOOLTIP_DESC"] = "Опций подсказки"
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[С добавлением библиотеки LibItemSearch, у вас появился доступ к большему количеству поисковых запросов. Здесь представлена документация по синтаксису поисковых запросов. Полная инструкция доступна по адресу: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[С добавлением библиотеки LibItemSearch, у вас появился доступ к большему количеству поисковых запросов. Здесь представлена документация по синтаксису поисковых запросов. Полная инструкция доступна по адресу: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Специфический поик: Специфический поик:
q:[качество] или quality:[качество]. Например, q:эпическое покажет все предметы эпического качества (слово "эпическое" не обязательно вводить до конца). q:[качество] или quality:[качество]. Например, q:эпическое покажет все предметы эпического качества (слово "эпическое" не обязательно вводить до конца).
@@ -39,8 +39,8 @@ L["SEARCH_SYNTAX_DESC"] = [=[С добавлением библиотеки LibI
bou : персональные при использовании. bou : персональные при использовании.
boe : персональные при одевании. boe : персональные при одевании.
boa : привязоные к учетной записи. boa : привязоные к учетной записи.
quest : специальные предметы для заданий.]=]; quest : специальные предметы для заданий.]];
L["TEXT_FORMAT_DESC"] = [=[Строка для изменения вида текста. L["TEXT_FORMAT_DESC"] = [[Строка для изменения вида текста.
Примеры: Примеры:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ L["TEXT_FORMAT_DESC"] = [=[Строка для изменения вида те
"name:medium" - Имя с ограничением длины в 15 символов "name:medium" - Имя с ограничением длины в 15 символов
"name:long" - Имя с ограничением длины в 20 символов "name:long" - Имя с ограничением длины в 20 символов
Для отключения оставьте поле пустым, для дополнительной информации посетите http://www.tukui.org]=]; Для отключения оставьте поле пустым, для дополнительной информации посетите http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "Переключение панелей" L["Action Paging"] = "Переключение панелей"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = "Можно использовать" L["Usable"] = "Можно использовать"
L["Visibility State"] = "Статус отображения" L["Visibility State"] = "Статус отображения"
L["Width Multiplier"] = "Множитель ширины" L["Width Multiplier"] = "Множитель ширины"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[Работает как макрос. Вы можете задать различные условия для отображения разных панелей. Example: [combat] 2;]] ] = [[Работает как макрос. Вы можете задать различные условия для отображения разных панелей.
Пример: [combat] 2;]=] Пример: [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[Работает как макрос. Вы можете задать различные условия для показа/скрытия панели. Example: [combat] show;hide]] ] = [[Работает как макрос. Вы можете задать различные условия для показа/скрытия панели.
Пример: [combat] show;hide]=] Пример: [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "Добавить предмет или синтаксис поиска в список игнорируемых. Предметы, соответствующие синтаксису, буду игнорироваться." L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "Добавить предмет или синтаксис поиска в список игнорируемых. Предметы, соответствующие синтаксису, буду игнорироваться."
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "Сверху вниз"
L["Use coin icons instead of colored text."] = "Использовать иконки монет вместо окрашенного текста." L["Use coin icons instead of colored text."] = "Использовать иконки монет вместо окрашенного текста."
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "Баффы и дебаффы";
L["Begin a new row or column after this many auras."] = "Начинать новый ряд/столбец после этого количества аур." L["Begin a new row or column after this many auras."] = "Начинать новый ряд/столбец после этого количества аур."
L["Count xOffset"] = "Отступ стаков по X" L["Count xOffset"] = "Отступ стаков по X"
L["Count yOffset"] = "Отступ стаков по Y" L["Count yOffset"] = "Отступ стаков по Y"
@@ -293,7 +294,7 @@ L["Use Alt Key"] = "Использовать Alt"
L["Use class color for the names of players when they are mentioned."] = "Окрашивать имена игроков цветом их класса." L["Use class color for the names of players when they are mentioned."] = "Окрашивать имена игроков цветом их класса."
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "При открытии строки ввода сообщения, если эта опция включена, будет выбран последний канал, в который Вы писали. В противном случае всегда будет установлен канал 'сказать'." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "При открытии строки ввода сообщения, если эта опция включена, будет выбран последний канал, в который Вы писали. В противном случае всегда будет установлен канал 'сказать'."
L["Whisper Alert"] = "Звук шепота" L["Whisper Alert"] = "Звук шепота"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Укажите имя файла в папке World of Warcraft, который Вы хотите использовать в качестве фона панелей. Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Укажите имя файла в папке World of Warcraft, который Вы хотите использовать в качестве фона панелей.
Пожалуйста, учтите: Пожалуйста, учтите:
-Рекомендованный размер изображения 256x128 -Рекомендованный размер изображения 256x128
@@ -311,7 +312,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold
Пример: Interface\AddOns\ElvUI\media\textures\copy Пример: Interface\AddOns\ElvUI\media\textures\copy
Для большинства пользователей будет легче просто положить tga файл в папку игры, а затем написать имя файла здесь.]=] Для большинства пользователей будет легче просто положить tga файл в папку игры, а затем написать имя файла здесь.]]
--Credits --Credits
L["Coding:"] = "Написание кода:" L["Coding:"] = "Написание кода:"
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "Configura los Ajustes de Cubiertas."
L["TOGGLESKIN_DESC"] = "Activa/Desactiva esta cubierta." L["TOGGLESKIN_DESC"] = "Activa/Desactiva esta cubierta."
L["TOOLTIP_DESC"] = "Configuración para las Descripciones Emergentes." L["TOOLTIP_DESC"] = "Configuración para las Descripciones Emergentes."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[With the new addition of LibItemSearch, you now have access to much more advanced item searches. The following is a documentation of the search syntax. See the full explanation at: https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
Specific Searching: Specific Searching:
q:[quality] or quality:[quality]. For instance, q:epic will find all epic items. q:[quality] or quality:[quality]. For instance, q:epic will find all epic items.
@@ -39,8 +39,8 @@ The following search keywords can also be used:
bou : Bind on use items. bou : Bind on use items.
boe : Bind on equip items. boe : Bind on equip items.
boa : Bind on account items. boa : Bind on account items.
quest : Quest bound items.]=]; quest : Quest bound items.]];
L["TEXT_FORMAT_DESC"] = [=[Proporciona una cadena para cambiar el formato de texto. L["TEXT_FORMAT_DESC"] = [[Proporciona una cadena para cambiar el formato de texto.
Ejemplos: Ejemplos:
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ Formatos de Nombre:
"name:medium" - Nombre restringido a 15 caracteres "name:medium" - Nombre restringido a 15 caracteres
"name:long" - Nombre restringido a 20 caracteres "name:long" - Nombre restringido a 20 caracteres
Para desactivarlo dejar el campo en blanco, si necesitas más información visita http://www.tukui.org]=]; Para desactivarlo dejar el campo en blanco, si necesitas más información visita http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "Paginación" L["Action Paging"] = "Paginación"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = true; L["Usable"] = true;
L["Visibility State"] = "Estado de Visibilidad" L["Visibility State"] = "Estado de Visibilidad"
L["Width Multiplier"] = "Multiplicador de Anchura" L["Width Multiplier"] = "Multiplicador de Anchura"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[Esto funciona como una macro. Puedes ejecutar diferentes situaciones para paginar la barra de acción de forma diferente. Example: [combat] 2;]] ] = [[Esto funciona como una macro. Puedes ejecutar diferentes situaciones para paginar la barra de acción de forma diferente.
Ejemplo: [combat] 2;]=] Ejemplo: [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[Esto funciona como una macro. Puede ejecutar diferentes situaciones para mostrar u ocultar la barra de acción de forma diferente. Example: [combat] show;hide]] ] = [[Esto funciona como una macro. Puede ejecutar diferentes situaciones para mostrar u ocultar la barra de acción de forma diferente.
Ejemplo: [combat] show;hide]=] Ejemplo: [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true; L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = true;
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "De Arriba hacia Abajo"
L["Use coin icons instead of colored text."] = true; L["Use coin icons instead of colored text."] = true;
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "Buffs y Debuffs";
L["Begin a new row or column after this many auras."] = "Empieza una nueva fila o columna después de estas auras." L["Begin a new row or column after this many auras."] = "Empieza una nueva fila o columna después de estas auras."
L["Count xOffset"] = true; L["Count xOffset"] = true;
L["Count yOffset"] = true; L["Count yOffset"] = true;
@@ -293,7 +294,7 @@ L["Use Alt Key"] = true;
L["Use class color for the names of players when they are mentioned."] = true; L["Use class color for the names of players when they are mentioned."] = true;
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Cuando abres el Cuadro de Edición del chat para escribir un mensaje teniendo esta opción activa significa que recordará el último canal en el que habló. Si esta opción esta desactivada siempre hablarás por defecto en el canal DECIR." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "Cuando abres el Cuadro de Edición del chat para escribir un mensaje teniendo esta opción activa significa que recordará el último canal en el que habló. Si esta opción esta desactivada siempre hablarás por defecto en el canal DECIR."
L["Whisper Alert"] = "Alerta de Susurro" L["Whisper Alert"] = "Alerta de Susurro"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[Especifica un archivo ubicado en el directorio texture de World of Warcraft que deseas tener establecido como fondo de panel. Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[Especifica un archivo ubicado en el directorio texture de World of Warcraft que deseas tener establecido como fondo de panel.
Nota: Nota:
-El tamaño de imagen recomendada es 256x128 -El tamaño de imagen recomendada es 256x128
@@ -311,7 +312,7 @@ Nota:
Ejemplo: Interface\AddOns\ElvUI\media\textures\copy Ejemplo: Interface\AddOns\ElvUI\media\textures\copy
O también puedes simplemente colocar un archivo tga en la carpeta de WoW, y escribir aquí el nombre del archivo.]=] O también puedes simplemente colocar un archivo tga en la carpeta de WoW, y escribir aquí el nombre del archivo.]]
--Credits --Credits
L["Coding:"] = "Codificación:" L["Coding:"] = "Codificación:"
@@ -16,7 +16,7 @@ L["SKINS_DESC"] = "調整外觀設定."
L["TOGGLESKIN_DESC"] = "啟用/停用此外觀." L["TOGGLESKIN_DESC"] = "啟用/停用此外觀."
L["TOOLTIP_DESC"] = "浮動提示資訊設定選項." L["TOOLTIP_DESC"] = "浮動提示資訊設定選項."
L["UNITFRAME_DESC"] = "Modify the unitframe settings." L["UNITFRAME_DESC"] = "Modify the unitframe settings."
L["SEARCH_SYNTAX_DESC"] = [=[ LibItemSearch使. . : https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax. L["SEARCH_SYNTAX_DESC"] = [[ LibItemSearch使. . : https://github.com/Jaliborc/LibItemSearch-1.2/wiki/Search-Syntax.
: :
q:[] quality:[]. q: . q:[] quality:[]. q: .
@@ -39,8 +39,8 @@ L["SEARCH_SYNTAX_DESC"] = [=[因為新增加的 LibItemSearch,你現在可以
bou : 使. bou : 使.
boe : . boe : .
boa : . boa : .
quest : .]=]; quest : .]];
L["TEXT_FORMAT_DESC"] = [=[ L["TEXT_FORMAT_DESC"] = [[
[namecolor][name] [difficultycolor][smartlevel] [shortclassification] [namecolor][name] [difficultycolor][smartlevel] [shortclassification]
@@ -60,7 +60,7 @@ L["TEXT_FORMAT_DESC"] = [=[請填入代碼以變更文字格式。
"name:medium" - 15 "name:medium" - 15
"name:long" - 20 "name:long" - 20
http://www.tukui.org]=]; http://www.tukui.org]];
--ActionBars --ActionBars
L["Action Paging"] = "快捷列翻頁" L["Action Paging"] = "快捷列翻頁"
@@ -128,12 +128,12 @@ L["Transparency level when not in combat, no target exists, full health, not cas
L["Usable"] = "可以使用" L["Usable"] = "可以使用"
L["Visibility State"] = "顯示狀態" L["Visibility State"] = "顯示狀態"
L["Width Multiplier"] = "寬度倍數" L["Width Multiplier"] = "寬度倍數"
L[ [=[This works like a macro, you can run different situations to get the actionbar to page differently. L[ [[This works like a macro, you can run different situations to get the actionbar to page differently.
Example: [combat] 2;]=] ] = [=[, Example: [combat] 2;]] ] = [[,
[combat] 2;]=] [combat] 2;]]
L[ [=[This works like a macro, you can run different situations to get the actionbar to show/hide differently. L[ [[This works like a macro, you can run different situations to get the actionbar to show/hide differently.
Example: [combat] show;hide]=] ] = [=[, , / Example: [combat] show;hide]] ] = [[, , /
[combat] show;hide]=] [combat] show;hide]]
--Bags --Bags
L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "增加一個物品或是搜尋語法到忽略清單. 符合搜尋語法的物品將會被忽略" L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."] = "增加一個物品或是搜尋語法到忽略清單. 符合搜尋語法的物品將會被忽略"
@@ -193,6 +193,7 @@ L["Top to Bottom"] = "頂部至底部"
L["Use coin icons instead of colored text."] = "使用硬幣圖示取代上色文字" L["Use coin icons instead of colored text."] = "使用硬幣圖示取代上色文字"
--Buffs and Debuffs --Buffs and Debuffs
L["Buffs and Debuffs"] = "愛好者和減";
L["Begin a new row or column after this many auras."] = "在這些光環旁開始新的行或列." L["Begin a new row or column after this many auras."] = "在這些光環旁開始新的行或列."
L["Count xOffset"] = "層數X偏移" L["Count xOffset"] = "層數X偏移"
L["Count yOffset"] = "層數Y偏移" L["Count yOffset"] = "層數Y偏移"
@@ -293,7 +294,7 @@ L["Use Alt Key"] = "對話歷史Alt鍵"
L["Use class color for the names of players when they are mentioned."] = "當玩家名字被提及時使用職業顏色" L["Use class color for the names of players when they are mentioned."] = "當玩家名字被提及時使用職業顏色"
L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "打開此選項將會保存你的輸入框為上一次輸入的頻道, 關閉此選項輸入框將始終保持在說的頻道." L["When opening the Chat Editbox to type a message having this option set means it will retain the last channel you spoke in. If this option is turned off opening the Chat Editbox should always default to the SAY channel."] = "打開此選項將會保存你的輸入框為上一次輸入的頻道, 關閉此選項輸入框將始終保持在說的頻道."
L["Whisper Alert"] = "密語警報" L["Whisper Alert"] = "密語警報"
L[ [=[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background. L[ [[Specify a filename located inside the World of Warcraft directory. Textures folder that you wish to have set as a panel background.
Please Note: Please Note:
-The image size recommended is 256x128 -The image size recommended is 256x128
@@ -302,7 +303,7 @@ Please Note:
Example: Interface\AddOns\ElvUI\media\textures\copy Example: Interface\AddOns\ElvUI\media\textures\copy
Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]=] ] = [=[, WoW Textures, . Or for most users it would be easier to simply put a tga file into your WoW folder, then type the name of the file here.]] ] = [[, WoW Textures, .
- 256 x 128 - 256 x 128
@@ -311,7 +312,7 @@ Or for most users it would be easier to simply put a tga file into your WoW fold
Interface\AddOns\ElvUI\media\textures\copy Interface\AddOns\ElvUI\media\textures\copy
, tga WoW , .]=] , tga WoW , .]]
--Credits --Credits
L["Coding:"] = "編碼:" L["Coding:"] = "編碼:"
+4 -4
View File
@@ -10,12 +10,12 @@ E.Options.args.maps = {
worldMap = { worldMap = {
order = 1, order = 1,
type = "group", type = "group",
name = "WORLD_MAP", name = WORLD_MAP,
args = { args = {
header = { header = {
order = 0, order = 0,
type = "header", type = "header",
name = "WORLD_MAP" name = WORLD_MAP
}, },
generalGroup = { generalGroup = {
order = 1, order = 1,
@@ -107,14 +107,14 @@ E.Options.args.maps = {
minimap = { minimap = {
order = 2, order = 2,
type = "group", type = "group",
name = "MINIMAP_LABEL", name = MINIMAP_LABEL,
get = function(info) return E.db.general.minimap[ info[getn(info)] ]; end, get = function(info) return E.db.general.minimap[ info[getn(info)] ]; end,
childGroups = "tab", childGroups = "tab",
args = { args = {
header = { header = {
order = 0, order = 0,
type = "header", type = "header",
name = "MINIMAP_LABEL" name = MINIMAP_LABEL
}, },
generalGroup = { generalGroup = {
order = 1, order = 1,
@@ -1,11 +0,0 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Script file="english_config.lua"/>
<Script file="french_config.lua"/>
<Script file="russian_config.lua"/>
<Script file="german_config.lua"/>
<Script file="taiwanese_config.lua"/>
<Script file="spanish_config.lua"/>
<Script file="korean_config.lua"/>
<Script file="chinese_config.lua"/>
<Script file="portuguese_config.lua"/>
</Ui>