remove remaining vehicle

This commit is contained in:
Crum
2018-07-12 09:30:55 -05:00
parent 00de485c0b
commit 5c1eb005e4
23 changed files with 6 additions and 84 deletions
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目标的目标框架"
L["TargetTargetTarget Frame"] = "目标的目标的目标框架"
L["Time Manager Frame"] = true;
L["Tooltip"] = "鼠标提示"
L["Vehicle Seat Frame"] = "载具座位框"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = true; --Also used in UnitFrames
L["TargetTargetTarget Frame"] = true; --Also used in UnitFrames
L["Time Manager Frame"] = true;
L["Tooltip"] = true;
L["Vehicle Seat Frame"] = true;
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done.\nOptions:\nShift + RightClick - Hides mover temporarily.\nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Cadre de la cible de votre cible" --Also used in Unit
L["TargetTargetTarget Frame"] = "Cadre de la cible de la cible de la cible"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Infobulle"
L["Vehicle Seat Frame"] = "Cadre de siège du véhicule"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Ziel des Ziels Fenster" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Ziel des Ziels des Ziels Fenster"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Fahrzeugfenster"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "대상의대상 프레임"
L["TargetTargetTarget Frame"] = "대상의대상의대상 프레임"
L["Time Manager Frame"] = true;
L["Tooltip"] = "툴팁"
L["Vehicle Seat Frame"] = "차량 좌석 프레임"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Quadro do Alvo do Alvo"
L["TargetTargetTarget Frame"] = true;
L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Quadro de Assento de Veículo"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Цель цели" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Цель цели цели"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Подсказка"
L["Vehicle Seat Frame"] = "Техника"
L["Watch Frame"] = "Задания"
L["Weapons"] = "Оружие"
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Marco de Objetivo de Objetivo"
L["TargetTargetTarget Frame"] = "Marco del Objetivo del Objetivo del Objetivo"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Descripción Emergente"
L["Vehicle Seat Frame"] = "Marco del Asiento del Vehículo"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目標的目標框架" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "目標的目標的目標框架"
L["Time Manager Frame"] = true;
L["Tooltip"] = "浮動提示"
L["Vehicle Seat Frame"] = "載具座位框"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
+1 -1
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@@ -9,7 +9,7 @@ local mod = math.mod
--WoW API / Variables
local CreateFrame = CreateFrame
local microBar = CreateFrame("Frame", "microBar", E.UIParent)
local microBar = CreateFrame("Frame", "ElvUI_MicroBar", E.UIParent)
microBar:SetFrameStrata("BACKGROUND")
local MICRO_BUTTONS = {
@@ -236,7 +236,7 @@ function UF:AuraBarFilter(unit, name, _, _, _, debuffType, duration, _, unitCast
if db.priority ~= "" then
noDuration = (not duration or duration == 0)
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
isPlayer = (unitCaster == "player" or unitCaster == "vehicle")
isPlayer = (unitCaster == "player")
isUnit = unit and unitCaster and UnitIsUnit(unit, unitCaster)
canDispell = (self.type == "Buffs" and isStealable) or (self.type == "Debuffs" and debuffType and E:IsDispellableByMe(debuffType))
allowDuration = noDuration or (duration and (duration > 0) and (db.maxDuration == 0 or duration <= db.maxDuration) and (db.minDuration == 0 or duration >= db.minDuration))
+1 -1
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@@ -435,7 +435,7 @@ function UF:AuraFilter(unit, button, texture, count, dispelType, duration, expir
if not name then return nil end
local filterCheck, isUnit, isFriend, isPlayer, canDispell, allowDuration, noDuration, spellPriority
isPlayer = (caster == "player" or caster == "vehicle")
isPlayer = (caster == "player")
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
button.isPlayer = isPlayer
+2 -9
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@@ -71,16 +71,9 @@ P["general"] = {
["position"] = "TOPLEFT",
["xOffset"] = 0,
["yOffset"] = 0,
},
["vehicleLeave"] = {
["scale"] = 1,
["position"] = "BOTTOMLEFT",
["xOffset"] = 2,
["yOffset"] = 2,
["hide"] = false,
},
}
}
},
}
}
-- Data Bars
-1
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@@ -413,7 +413,6 @@ L["General"] = "一般"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任务框体的高度.增加大小以看到更多目标"
L["Hide At Max Level"] = "在最高等级时隐藏"
L["Hide Error Text"] = "隐藏错误文字"
L["Hide In Vehicle"] = "骑乘时隐藏"
L["Hides the red error text at the top of the screen while in combat."] = "战斗中隐藏屏幕顶部红字错误信息"
L["Log Taints"] = "错误记录"
L["Login Message"] = "登陆信息"
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@@ -402,7 +402,6 @@ L["General"] = true;
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true;
L["Hide Error Text"] = true;
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = true;
L["Log Taints"] = true;
L["Login Message"] = true;
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@@ -413,7 +413,6 @@ L["General"] = "Général"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Hauteur de la fenêtre des suivis d'objectif, augmenter pour afficher plus d'objectifs"
L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Cacher les textes d'erreurs"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Cacher les textes d'erreurs en haut de l'écran en combat."
L["Log Taints"] = "Journal des corruptions"
L["Login Message"] = "Message de connexion"
-1
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@@ -413,7 +413,6 @@ L["General"] = "Allgemein"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Höhe des Questfenster. Größe verändern um mehr Ziele zu sehen."
L["Hide At Max Level"] = "Auf max. Level vestecken"
L["Hide Error Text"] = "Fehlertext verstecken"
L["Hide In Vehicle"] = "Im Fahrzeug verstecken"
L["Hides the red error text at the top of the screen while in combat."] = "Den roten Fehlertext im oberen Teil des Bildschirms im Kampf verstecken"
L["Log Taints"] = "Log Fehler"
L["Login Message"] = "Login Nachricht"
-1
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@@ -461,7 +461,6 @@ L["General"] = "일반"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "퀘스트프레임의 길이를 결정합니다."
L["Hide At Max Level"] = true;
L["Hide Error Text"] = "전투중 에러 숨기기"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "화면 중앙 상단에 뜨는 여러 에러메시지(ex : 사정거리 부족)를 전투 중에는 띄우지 않게 합니다."
L["Log Taints"] = "Taint 에러 표시"
L["Login Message"] = "로그인 메세지 표시"
@@ -413,7 +413,6 @@ L["General"] = "Geral"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Esconder Texto de Erro"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Esconde o texto de erro vermelho do topo da tela quando em combate."
L["Log Taints"] = "Capturar Problemas"
L["Login Message"] = "Mensagem de Entrada"
-1
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@@ -413,7 +413,6 @@ L["General"] = "Общие"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Высота списка заданий. Увеличение размера позволить видеть большее количество."
L["Hide At Max Level"] = "Прятать на максимальном уровне"
L["Hide Error Text"] = "Прятать сообщения об ошибках"
L["Hide In Vehicle"] = "Прятать в транспорте"
L["Hides the red error text at the top of the screen while in combat."] = "Скрывать красный текст ошибок вверху экрана в бою."
L["Log Taints"] = "Отслеживать недочеты"
L["Login Message"] = "Сообщение загрузки"
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@@ -413,7 +413,6 @@ L["General"] = "General"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Ocultar Texto de Error"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Oculta el texto rojo de error en la parte superior de la pantalla mientras estás en combate."
L["Log Taints"] = "Registro Exhaustivo"
L["Login Message"] = "Mensaje de inicio"
@@ -413,7 +413,6 @@ L["General"] = "一般設定"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任務框體的高度.增加大小以看到更多目標"
L["Hide At Max Level"] = "在最高等級時隱藏"
L["Hide Error Text"] = "隱藏錯誤文字"
L["Hide In Vehicle"] = "騎乘時隱藏"
L["Hides the red error text at the top of the screen while in combat."] = "戰鬥中隱藏螢幕頂部紅字錯誤信息."
L["Log Taints"] = "錯誤記錄"
L["Login Message"] = "登入資訊"
+1 -54
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@@ -275,7 +275,7 @@ E.Options.args.maps = {
mail = {
order = 2,
type = "group",
name = "MAIL_LABEL",
name = MAIL_LABEL,
get = function(info) return E.db.general.minimap.icons.mail[ info[getn(info)] ]; end,
set = function(info, value) E.db.general.minimap.icons.mail[ info[getn(info)] ] = value; MM:UpdateSettings(); end,
args = {
@@ -439,59 +439,6 @@ E.Options.args.maps = {
min = -50, max = 50, step = 1
}
}
},
vehicleLeave = {
order = 6,
type = "group",
name = "LEAVE_VEHICLE",
get = function(info) return E.db.general.minimap.icons.vehicleLeave[ info[getn(info)] ]; end,
set = function(info, value) E.db.general.minimap.icons.vehicleLeave[ info[getn(info)] ] = value; E:GetModule("ActionBars"):UpdateVehicleLeave(); end,
args = {
hide = {
order = 1,
type = "toggle",
name = HIDE
},
spacer = {
order = 2,
type = "description",
name = "",
width = "full"
},
position = {
order = 3,
type = "select",
name = L["Position"],
values = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"],
["TOP"] = L["Top"],
["BOTTOM"] = L["Bottom"],
["TOPLEFT"] = L["Top Left"],
["TOPRIGHT"] = L["Top Right"],
["BOTTOMLEFT"] = L["Bottom Left"],
["BOTTOMRIGHT"] = L["Bottom Right"]
}
},
scale = {
order = 4,
type = "range",
name = L["Scale"],
min = 0.5, max = 2, step = 0.05,
},
xOffset = {
order = 5,
type = "range",
name = L["xOffset"],
min = -50, max = 50, step = 1
},
yOffset = {
order = 6,
type = "range",
name = L["yOffset"],
min = -50, max = 50, step = 1
}
}
}
}
}