remove remaining vehicle

This commit is contained in:
Crum
2018-07-12 09:30:55 -05:00
parent 00de485c0b
commit 5c1eb005e4
23 changed files with 6 additions and 84 deletions
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目标的目标框架"
L["TargetTargetTarget Frame"] = "目标的目标的目标框架"
L["Time Manager Frame"] = true;
L["Tooltip"] = "鼠标提示"
L["Vehicle Seat Frame"] = "载具座位框"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = true; --Also used in UnitFrames
L["TargetTargetTarget Frame"] = true; --Also used in UnitFrames
L["Time Manager Frame"] = true;
L["Tooltip"] = true;
L["Vehicle Seat Frame"] = true;
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done.\nOptions:\nShift + RightClick - Hides mover temporarily.\nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Cadre de la cible de votre cible" --Also used in Unit
L["TargetTargetTarget Frame"] = "Cadre de la cible de la cible de la cible"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Infobulle"
L["Vehicle Seat Frame"] = "Cadre de siège du véhicule"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Ziel des Ziels Fenster" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Ziel des Ziels des Ziels Fenster"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Fahrzeugfenster"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "대상의대상 프레임"
L["TargetTargetTarget Frame"] = "대상의대상의대상 프레임"
L["Time Manager Frame"] = true;
L["Tooltip"] = "툴팁"
L["Vehicle Seat Frame"] = "차량 좌석 프레임"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Quadro do Alvo do Alvo"
L["TargetTargetTarget Frame"] = true;
L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Quadro de Assento de Veículo"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Цель цели" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Цель цели цели"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Подсказка"
L["Vehicle Seat Frame"] = "Техника"
L["Watch Frame"] = "Задания"
L["Weapons"] = "Оружие"
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Marco de Objetivo de Objetivo"
L["TargetTargetTarget Frame"] = "Marco del Objetivo del Objetivo del Objetivo"
L["Time Manager Frame"] = true;
L["Tooltip"] = "Descripción Emergente"
L["Vehicle Seat Frame"] = "Marco del Asiento del Vehículo"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目標的目標框架" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "目標的目標的目標框架"
L["Time Manager Frame"] = true;
L["Tooltip"] = "浮動提示"
L["Vehicle Seat Frame"] = "載具座位框"
L["Watch Frame"] = true;
L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
+1 -1
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@@ -9,7 +9,7 @@ local mod = math.mod
--WoW API / Variables
local CreateFrame = CreateFrame
local microBar = CreateFrame("Frame", "microBar", E.UIParent)
local microBar = CreateFrame("Frame", "ElvUI_MicroBar", E.UIParent)
microBar:SetFrameStrata("BACKGROUND")
local MICRO_BUTTONS = {
@@ -236,7 +236,7 @@ function UF:AuraBarFilter(unit, name, _, _, _, debuffType, duration, _, unitCast
if db.priority ~= "" then
noDuration = (not duration or duration == 0)
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
isPlayer = (unitCaster == "player" or unitCaster == "vehicle")
isPlayer = (unitCaster == "player")
isUnit = unit and unitCaster and UnitIsUnit(unit, unitCaster)
canDispell = (self.type == "Buffs" and isStealable) or (self.type == "Debuffs" and debuffType and E:IsDispellableByMe(debuffType))
allowDuration = noDuration or (duration and (duration > 0) and (db.maxDuration == 0 or duration <= db.maxDuration) and (db.minDuration == 0 or duration >= db.minDuration))
+1 -1
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@@ -435,7 +435,7 @@ function UF:AuraFilter(unit, button, texture, count, dispelType, duration, expir
if not name then return nil end
local filterCheck, isUnit, isFriend, isPlayer, canDispell, allowDuration, noDuration, spellPriority
isPlayer = (caster == "player" or caster == "vehicle")
isPlayer = (caster == "player")
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
button.isPlayer = isPlayer
+2 -9
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@@ -71,16 +71,9 @@ P["general"] = {
["position"] = "TOPLEFT",
["xOffset"] = 0,
["yOffset"] = 0,
},
["vehicleLeave"] = {
["scale"] = 1,
["position"] = "BOTTOMLEFT",
["xOffset"] = 2,
["yOffset"] = 2,
["hide"] = false,
},
}
}
},
}
}
-- Data Bars