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remove remaining vehicle
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@@ -435,7 +435,7 @@ function UF:AuraFilter(unit, button, texture, count, dispelType, duration, expir
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if not name then return nil end
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local filterCheck, isUnit, isFriend, isPlayer, canDispell, allowDuration, noDuration, spellPriority
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isPlayer = (caster == "player" or caster == "vehicle")
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isPlayer = (caster == "player")
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isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
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button.isPlayer = isPlayer
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