remove remaining vehicle

This commit is contained in:
Crum
2018-07-12 09:30:55 -05:00
parent 00de485c0b
commit 5c1eb005e4
23 changed files with 6 additions and 84 deletions
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目标的目标框架"
L["TargetTargetTarget Frame"] = "目标的目标的目标框架" L["TargetTargetTarget Frame"] = "目标的目标的目标框架"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "鼠标提示" L["Tooltip"] = "鼠标提示"
L["Vehicle Seat Frame"] = "载具座位框"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = true; --Also used in UnitFrames
L["TargetTargetTarget Frame"] = true; --Also used in UnitFrames L["TargetTargetTarget Frame"] = true; --Also used in UnitFrames
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = true; L["Tooltip"] = true;
L["Vehicle Seat Frame"] = true;
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done.\nOptions:\nShift + RightClick - Hides mover temporarily.\nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done.\nOptions:\nShift + RightClick - Hides mover temporarily.\nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Cadre de la cible de votre cible" --Also used in Unit
L["TargetTargetTarget Frame"] = "Cadre de la cible de la cible de la cible" L["TargetTargetTarget Frame"] = "Cadre de la cible de la cible de la cible"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "Infobulle" L["Tooltip"] = "Infobulle"
L["Vehicle Seat Frame"] = "Cadre de siège du véhicule"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Ziel des Ziels Fenster" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Ziel des Ziels des Ziels Fenster" L["TargetTargetTarget Frame"] = "Ziel des Ziels des Ziels Fenster"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip" L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Fahrzeugfenster"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "대상의대상 프레임"
L["TargetTargetTarget Frame"] = "대상의대상의대상 프레임" L["TargetTargetTarget Frame"] = "대상의대상의대상 프레임"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "툴팁" L["Tooltip"] = "툴팁"
L["Vehicle Seat Frame"] = "차량 좌석 프레임"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Quadro do Alvo do Alvo"
L["TargetTargetTarget Frame"] = true; L["TargetTargetTarget Frame"] = true;
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "Tooltip" L["Tooltip"] = "Tooltip"
L["Vehicle Seat Frame"] = "Quadro de Assento de Veículo"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Цель цели" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "Цель цели цели" L["TargetTargetTarget Frame"] = "Цель цели цели"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "Подсказка" L["Tooltip"] = "Подсказка"
L["Vehicle Seat Frame"] = "Техника"
L["Watch Frame"] = "Задания" L["Watch Frame"] = "Задания"
L["Weapons"] = "Оружие" L["Weapons"] = "Оружие"
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "Marco de Objetivo de Objetivo"
L["TargetTargetTarget Frame"] = "Marco del Objetivo del Objetivo del Objetivo" L["TargetTargetTarget Frame"] = "Marco del Objetivo del Objetivo del Objetivo"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "Descripción Emergente" L["Tooltip"] = "Descripción Emergente"
L["Vehicle Seat Frame"] = "Marco del Asiento del Vehículo"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
-1
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@@ -251,7 +251,6 @@ L["TargetTarget Frame"] = "目標的目標框架" --Also used in UnitFrames
L["TargetTargetTarget Frame"] = "目標的目標的目標框架" L["TargetTargetTarget Frame"] = "目標的目標的目標框架"
L["Time Manager Frame"] = true; L["Time Manager Frame"] = true;
L["Tooltip"] = "浮動提示" L["Tooltip"] = "浮動提示"
L["Vehicle Seat Frame"] = "載具座位框"
L["Watch Frame"] = true; L["Watch Frame"] = true;
L["Weapons"] = true; L["Weapons"] = true;
L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default." L["DESC_MOVERCONFIG"] = "Movers unlocked. Move them now and click Lock when you are done./nOptions:/nShift + RightClick - Hides mover temporarily./nCtrl + RightClick - Resets mover position to default."
+1 -1
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@@ -9,7 +9,7 @@ local mod = math.mod
--WoW API / Variables --WoW API / Variables
local CreateFrame = CreateFrame local CreateFrame = CreateFrame
local microBar = CreateFrame("Frame", "microBar", E.UIParent) local microBar = CreateFrame("Frame", "ElvUI_MicroBar", E.UIParent)
microBar:SetFrameStrata("BACKGROUND") microBar:SetFrameStrata("BACKGROUND")
local MICRO_BUTTONS = { local MICRO_BUTTONS = {
@@ -236,7 +236,7 @@ function UF:AuraBarFilter(unit, name, _, _, _, debuffType, duration, _, unitCast
if db.priority ~= "" then if db.priority ~= "" then
noDuration = (not duration or duration == 0) noDuration = (not duration or duration == 0)
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit) isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
isPlayer = (unitCaster == "player" or unitCaster == "vehicle") isPlayer = (unitCaster == "player")
isUnit = unit and unitCaster and UnitIsUnit(unit, unitCaster) isUnit = unit and unitCaster and UnitIsUnit(unit, unitCaster)
canDispell = (self.type == "Buffs" and isStealable) or (self.type == "Debuffs" and debuffType and E:IsDispellableByMe(debuffType)) canDispell = (self.type == "Buffs" and isStealable) or (self.type == "Debuffs" and debuffType and E:IsDispellableByMe(debuffType))
allowDuration = noDuration or (duration and (duration > 0) and (db.maxDuration == 0 or duration <= db.maxDuration) and (db.minDuration == 0 or duration >= db.minDuration)) allowDuration = noDuration or (duration and (duration > 0) and (db.maxDuration == 0 or duration <= db.maxDuration) and (db.minDuration == 0 or duration >= db.minDuration))
+1 -1
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@@ -435,7 +435,7 @@ function UF:AuraFilter(unit, button, texture, count, dispelType, duration, expir
if not name then return nil end if not name then return nil end
local filterCheck, isUnit, isFriend, isPlayer, canDispell, allowDuration, noDuration, spellPriority local filterCheck, isUnit, isFriend, isPlayer, canDispell, allowDuration, noDuration, spellPriority
isPlayer = (caster == "player" or caster == "vehicle") isPlayer = (caster == "player")
isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit) isFriend = unit and UnitIsFriend("player", unit) and not UnitCanAttack("player", unit)
button.isPlayer = isPlayer button.isPlayer = isPlayer
+2 -9
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@@ -71,16 +71,9 @@ P["general"] = {
["position"] = "TOPLEFT", ["position"] = "TOPLEFT",
["xOffset"] = 0, ["xOffset"] = 0,
["yOffset"] = 0, ["yOffset"] = 0,
}, }
["vehicleLeave"] = {
["scale"] = 1,
["position"] = "BOTTOMLEFT",
["xOffset"] = 2,
["yOffset"] = 2,
["hide"] = false,
},
} }
}, }
} }
-- Data Bars -- Data Bars
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@@ -413,7 +413,6 @@ L["General"] = "一般"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任务框体的高度.增加大小以看到更多目标" L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任务框体的高度.增加大小以看到更多目标"
L["Hide At Max Level"] = "在最高等级时隐藏" L["Hide At Max Level"] = "在最高等级时隐藏"
L["Hide Error Text"] = "隐藏错误文字" L["Hide Error Text"] = "隐藏错误文字"
L["Hide In Vehicle"] = "骑乘时隐藏"
L["Hides the red error text at the top of the screen while in combat."] = "战斗中隐藏屏幕顶部红字错误信息" L["Hides the red error text at the top of the screen while in combat."] = "战斗中隐藏屏幕顶部红字错误信息"
L["Log Taints"] = "错误记录" L["Log Taints"] = "错误记录"
L["Login Message"] = "登陆信息" L["Login Message"] = "登陆信息"
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@@ -402,7 +402,6 @@ L["General"] = true;
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true; L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true; L["Hide At Max Level"] = true;
L["Hide Error Text"] = true; L["Hide Error Text"] = true;
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = true; L["Hides the red error text at the top of the screen while in combat."] = true;
L["Log Taints"] = true; L["Log Taints"] = true;
L["Login Message"] = true; L["Login Message"] = true;
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@@ -413,7 +413,6 @@ L["General"] = "Général"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Hauteur de la fenêtre des suivis d'objectif, augmenter pour afficher plus d'objectifs" L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Hauteur de la fenêtre des suivis d'objectif, augmenter pour afficher plus d'objectifs"
L["Hide At Max Level"] = true; L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Cacher les textes d'erreurs" L["Hide Error Text"] = "Cacher les textes d'erreurs"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Cacher les textes d'erreurs en haut de l'écran en combat." L["Hides the red error text at the top of the screen while in combat."] = "Cacher les textes d'erreurs en haut de l'écran en combat."
L["Log Taints"] = "Journal des corruptions" L["Log Taints"] = "Journal des corruptions"
L["Login Message"] = "Message de connexion" L["Login Message"] = "Message de connexion"
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@@ -413,7 +413,6 @@ L["General"] = "Allgemein"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Höhe des Questfenster. Größe verändern um mehr Ziele zu sehen." L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Höhe des Questfenster. Größe verändern um mehr Ziele zu sehen."
L["Hide At Max Level"] = "Auf max. Level vestecken" L["Hide At Max Level"] = "Auf max. Level vestecken"
L["Hide Error Text"] = "Fehlertext verstecken" L["Hide Error Text"] = "Fehlertext verstecken"
L["Hide In Vehicle"] = "Im Fahrzeug verstecken"
L["Hides the red error text at the top of the screen while in combat."] = "Den roten Fehlertext im oberen Teil des Bildschirms im Kampf verstecken" L["Hides the red error text at the top of the screen while in combat."] = "Den roten Fehlertext im oberen Teil des Bildschirms im Kampf verstecken"
L["Log Taints"] = "Log Fehler" L["Log Taints"] = "Log Fehler"
L["Login Message"] = "Login Nachricht" L["Login Message"] = "Login Nachricht"
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@@ -461,7 +461,6 @@ L["General"] = "일반"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "퀘스트프레임의 길이를 결정합니다." L["Height of the watch tracker. Increase size to be able to see more objectives."] = "퀘스트프레임의 길이를 결정합니다."
L["Hide At Max Level"] = true; L["Hide At Max Level"] = true;
L["Hide Error Text"] = "전투중 에러 숨기기" L["Hide Error Text"] = "전투중 에러 숨기기"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "화면 중앙 상단에 뜨는 여러 에러메시지(ex : 사정거리 부족)를 전투 중에는 띄우지 않게 합니다." L["Hides the red error text at the top of the screen while in combat."] = "화면 중앙 상단에 뜨는 여러 에러메시지(ex : 사정거리 부족)를 전투 중에는 띄우지 않게 합니다."
L["Log Taints"] = "Taint 에러 표시" L["Log Taints"] = "Taint 에러 표시"
L["Login Message"] = "로그인 메세지 표시" L["Login Message"] = "로그인 메세지 표시"
@@ -413,7 +413,6 @@ L["General"] = "Geral"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true; L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true; L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Esconder Texto de Erro" L["Hide Error Text"] = "Esconder Texto de Erro"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Esconde o texto de erro vermelho do topo da tela quando em combate." L["Hides the red error text at the top of the screen while in combat."] = "Esconde o texto de erro vermelho do topo da tela quando em combate."
L["Log Taints"] = "Capturar Problemas" L["Log Taints"] = "Capturar Problemas"
L["Login Message"] = "Mensagem de Entrada" L["Login Message"] = "Mensagem de Entrada"
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@@ -413,7 +413,6 @@ L["General"] = "Общие"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Высота списка заданий. Увеличение размера позволить видеть большее количество." L["Height of the watch tracker. Increase size to be able to see more objectives."] = "Высота списка заданий. Увеличение размера позволить видеть большее количество."
L["Hide At Max Level"] = "Прятать на максимальном уровне" L["Hide At Max Level"] = "Прятать на максимальном уровне"
L["Hide Error Text"] = "Прятать сообщения об ошибках" L["Hide Error Text"] = "Прятать сообщения об ошибках"
L["Hide In Vehicle"] = "Прятать в транспорте"
L["Hides the red error text at the top of the screen while in combat."] = "Скрывать красный текст ошибок вверху экрана в бою." L["Hides the red error text at the top of the screen while in combat."] = "Скрывать красный текст ошибок вверху экрана в бою."
L["Log Taints"] = "Отслеживать недочеты" L["Log Taints"] = "Отслеживать недочеты"
L["Login Message"] = "Сообщение загрузки" L["Login Message"] = "Сообщение загрузки"
-1
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@@ -413,7 +413,6 @@ L["General"] = "General"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = true; L["Height of the watch tracker. Increase size to be able to see more objectives."] = true;
L["Hide At Max Level"] = true; L["Hide At Max Level"] = true;
L["Hide Error Text"] = "Ocultar Texto de Error" L["Hide Error Text"] = "Ocultar Texto de Error"
L["Hide In Vehicle"] = true;
L["Hides the red error text at the top of the screen while in combat."] = "Oculta el texto rojo de error en la parte superior de la pantalla mientras estás en combate." L["Hides the red error text at the top of the screen while in combat."] = "Oculta el texto rojo de error en la parte superior de la pantalla mientras estás en combate."
L["Log Taints"] = "Registro Exhaustivo" L["Log Taints"] = "Registro Exhaustivo"
L["Login Message"] = "Mensaje de inicio" L["Login Message"] = "Mensaje de inicio"
@@ -413,7 +413,6 @@ L["General"] = "一般設定"
L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任務框體的高度.增加大小以看到更多目標" L["Height of the watch tracker. Increase size to be able to see more objectives."] = "任務框體的高度.增加大小以看到更多目標"
L["Hide At Max Level"] = "在最高等級時隱藏" L["Hide At Max Level"] = "在最高等級時隱藏"
L["Hide Error Text"] = "隱藏錯誤文字" L["Hide Error Text"] = "隱藏錯誤文字"
L["Hide In Vehicle"] = "騎乘時隱藏"
L["Hides the red error text at the top of the screen while in combat."] = "戰鬥中隱藏螢幕頂部紅字錯誤信息." L["Hides the red error text at the top of the screen while in combat."] = "戰鬥中隱藏螢幕頂部紅字錯誤信息."
L["Log Taints"] = "錯誤記錄" L["Log Taints"] = "錯誤記錄"
L["Login Message"] = "登入資訊" L["Login Message"] = "登入資訊"
+1 -54
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@@ -275,7 +275,7 @@ E.Options.args.maps = {
mail = { mail = {
order = 2, order = 2,
type = "group", type = "group",
name = "MAIL_LABEL", name = MAIL_LABEL,
get = function(info) return E.db.general.minimap.icons.mail[ info[getn(info)] ]; end, get = function(info) return E.db.general.minimap.icons.mail[ info[getn(info)] ]; end,
set = function(info, value) E.db.general.minimap.icons.mail[ info[getn(info)] ] = value; MM:UpdateSettings(); end, set = function(info, value) E.db.general.minimap.icons.mail[ info[getn(info)] ] = value; MM:UpdateSettings(); end,
args = { args = {
@@ -439,59 +439,6 @@ E.Options.args.maps = {
min = -50, max = 50, step = 1 min = -50, max = 50, step = 1
} }
} }
},
vehicleLeave = {
order = 6,
type = "group",
name = "LEAVE_VEHICLE",
get = function(info) return E.db.general.minimap.icons.vehicleLeave[ info[getn(info)] ]; end,
set = function(info, value) E.db.general.minimap.icons.vehicleLeave[ info[getn(info)] ] = value; E:GetModule("ActionBars"):UpdateVehicleLeave(); end,
args = {
hide = {
order = 1,
type = "toggle",
name = HIDE
},
spacer = {
order = 2,
type = "description",
name = "",
width = "full"
},
position = {
order = 3,
type = "select",
name = L["Position"],
values = {
["LEFT"] = L["Left"],
["RIGHT"] = L["Right"],
["TOP"] = L["Top"],
["BOTTOM"] = L["Bottom"],
["TOPLEFT"] = L["Top Left"],
["TOPRIGHT"] = L["Top Right"],
["BOTTOMLEFT"] = L["Bottom Left"],
["BOTTOMRIGHT"] = L["Bottom Right"]
}
},
scale = {
order = 4,
type = "range",
name = L["Scale"],
min = 0.5, max = 2, step = 0.05,
},
xOffset = {
order = 5,
type = "range",
name = L["xOffset"],
min = -50, max = 50, step = 1
},
yOffset = {
order = 6,
type = "range",
name = L["yOffset"],
min = -50, max = 50, step = 1
}
}
} }
} }
} }