mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
update skins
This commit is contained in:
@@ -42,7 +42,7 @@ local function LoadSkin()
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E:StyleButton(_G["WorldStateScoreColumn"..i])
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end
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hooksecurefunc("WorldStateScoreFrame_Update", function()
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--[[hooksecurefunc("WorldStateScoreFrame_Update", function()
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local offset = FauxScrollFrame_GetOffset(WorldStateScoreScrollFrame)
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for i = 1, MAX_WORLDSTATE_SCORE_BUTTONS do
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@@ -74,7 +74,7 @@ local function LoadSkin()
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_G["WorldStateScoreButton"..i.."NameText"]:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
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end
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end
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end)
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end)]]
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end
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S:AddCallback("WorldStateScore", LoadSkin)
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@@ -300,12 +300,11 @@ local function LoadSkin()
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SkillDetailStatusBarUnlearnButton:SetHitRectInsets(0, 0, 0, 0)
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-- Honor Frame
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hooksecurefunc("HonorFrame_Update", function()
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E:StripTextures(HonorFrame)
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E:StripTextures(HonorFrame)
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HonorFrameProgressBar:SetStatusBarTexture(E.media.normTex)
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E:RegisterStatusBar(HonorFrameProgressBar)
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end)
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E:CreateBackdrop(HonorFrameProgressButton)
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HonorFrameProgressBar:SetStatusBarTexture(E.media.normTex)
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E:RegisterStatusBar(HonorFrameProgressBar)
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end
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S:AddCallback("Character", LoadSkin)
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@@ -1,5 +1,5 @@
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local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule("Skins");
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local E, L, V, P, G = unpack(ElvUI) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule("Skins")
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--Cache global variables
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--Lua functions
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@@ -16,71 +16,179 @@ local hooksecurefunc = hooksecurefunc
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or not E.private.skins.blizzard.craft ~= true then return end
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CRAFTS_DISPLAYED = 25
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UIPanelWindows["CraftFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
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E:StripTextures(CraftFrame, true)
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E:CreateBackdrop(CraftFrame, "Transparent")
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E:Point(CraftFrame.backdrop, "TOPLEFT", 10, -11)
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E:Point(CraftFrame.backdrop, "BOTTOMRIGHT", -32, 74)
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CraftFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
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CraftFrame.backdrop:SetPoint("BOTTOMRIGHT", -34, 0)
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E:Size(CraftFrame, 720, 508)
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CraftFrame.bg1 = CreateFrame("Frame", nil, CraftFrame)
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E:SetTemplate(CraftFrame.bg1, "Transparent")
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CraftFrame.bg1:SetPoint("TOPLEFT", 14, -92)
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CraftFrame.bg1:SetPoint("BOTTOMRIGHT", -367, 4)
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CraftFrame.bg1:SetFrameLevel(CraftFrame.bg1:GetFrameLevel() - 1)
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CraftFrame.bg2 = CreateFrame("Frame", nil, CraftFrame)
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E:SetTemplate(CraftFrame.bg2, "Transparent")
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CraftFrame.bg2:SetPoint("TOPLEFT", CraftFrame.bg1, "TOPRIGHT", 3, 0)
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CraftFrame.bg2:SetPoint("BOTTOMRIGHT", CraftFrame, "BOTTOMRIGHT", -38, 4)
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CraftFrame.bg2:SetFrameLevel(CraftFrame.bg2:GetFrameLevel() - 1)
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E:StripTextures(CraftRankFrameBorder)
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E:Size(CraftRankFrame, 322, 16)
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CraftRankFrame:ClearAllPoints()
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E:Point(CraftRankFrame, "TOP", -10, -45)
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E:StripTextures(CraftRankFrame)
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E:CreateBackdrop(CraftRankFrame)
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E:Size(CraftRankFrame, 420, 18)
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CraftRankFrame:ClearAllPoints()
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CraftRankFrame:SetPoint("TOP", -10, -38)
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CraftRankFrame:SetStatusBarTexture(E["media"].normTex)
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CraftRankFrame:SetStatusBarColor(0.13, 0.35, 0.80)
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E:RegisterStatusBar(CraftRankFrame)
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E:StripTextures(CraftExpandButtonFrame)
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E:StripTextures(CraftDetailScrollChildFrame)
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CraftRankFrameSkillName:Hide()
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CraftRankFrameSkillRank:ClearAllPoints()
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CraftRankFrameSkillRank:SetPoint("CENTER", CraftRankFrame, "CENTER", 58, 0)
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E:StripTextures(CraftListScrollFrame)
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S:HandleScrollBar(CraftListScrollFrameScrollBar)
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E:Size(CraftListScrollFrame, 310, 405)
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CraftListScrollFrame:ClearAllPoints()
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CraftListScrollFrame:SetPoint("TOPLEFT", 17, -95)
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E:StripTextures(CraftDetailScrollFrame)
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E:Size(CraftDetailScrollFrame, 300, 381)
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CraftDetailScrollFrame:ClearAllPoints()
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CraftDetailScrollFrame:SetPoint("TOPRIGHT", CraftFrame, -60, -95)
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CraftDetailScrollFrame.scrollBarHideable = nil
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E:StripTextures(CraftDetailScrollChildFrame)
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E:Size(CraftDetailScrollChildFrame, 300, 150)
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S:HandleScrollBar(CraftListScrollFrameScrollBar)
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S:HandleScrollBar(CraftDetailScrollFrameScrollBar)
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E:StripTextures(CraftIcon)
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S:HandleButton(CraftCreateButton)
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CraftCancelButton:ClearAllPoints()
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CraftCancelButton:SetPoint("TOPRIGHT", CraftDetailScrollFrame, "BOTTOMRIGHT", 19, -3)
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S:HandleButton(CraftCancelButton)
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CraftCreateButton:ClearAllPoints()
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CraftCreateButton:SetPoint("TOPRIGHT", CraftCancelButton, "TOPLEFT", -3, 0)
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S:HandleButton(CraftCreateButton)
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E:StripTextures(CraftIcon)
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E:SetTemplate(CraftIcon, "Default")
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E:StyleButton(CraftIcon, nil, true)
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E:Size(CraftIcon, 47)
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CraftIcon:SetPoint("TOPLEFT", 2, -1)
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CraftName:SetPoint("TOPLEFT", 55, 0)
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CraftRequirements:SetTextColor(1, 0.80, 0.10)
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S:HandleCloseButton(CraftFrameCloseButton)
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E:StripTextures(CraftExpandButtonFrame)
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CraftCollapseAllButton:SetPoint("LEFT", CraftExpandTabLeft, "RIGHT", -8, 5)
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CraftCollapseAllButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
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CraftCollapseAllButton.SetNormalTexture = E.noop
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CraftCollapseAllButton:GetNormalTexture():SetPoint("LEFT", 3, 2)
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E:Size(CraftCollapseAllButton:GetNormalTexture(), 15)
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CraftCollapseAllButton:SetHighlightTexture("")
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CraftCollapseAllButton.SetHighlightTexture = E.noop
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CraftCollapseAllButton:SetDisabledTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
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CraftCollapseAllButton.SetDisabledTexture = E.noop
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CraftCollapseAllButton:GetDisabledTexture():SetPoint("LEFT", 3, 2)
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E:Size(CraftCollapseAllButton:GetDisabledTexture(), 15)
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CraftCollapseAllButton:GetDisabledTexture():SetTexCoord(0.045, 0.475, 0.085, 0.925)
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CraftCollapseAllButton:GetDisabledTexture():SetDesaturated(true)
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hooksecurefunc(CraftCollapseAllButton, "SetNormalTexture", function(self, texture)
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if find(texture, "MinusButton") then
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self:GetNormalTexture():SetTexCoord(0.545, 0.975, 0.085, 0.925)
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else
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self:GetNormalTexture():SetTexCoord(0.045, 0.475, 0.085, 0.925)
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end
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end)
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for i = 9, 25 do
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CreateFrame("Button", "Craft"..i, CraftFrame, "CraftButtonTemplate"):SetPoint("TOPLEFT", _G["Craft"..i - 1], "BOTTOMLEFT")
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end
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for i = 1, CRAFTS_DISPLAYED do
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local button = _G["Craft"..i]
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local highlight = _G["Craft"..i.."Highlight"]
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button:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
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button.SetNormalTexture = E.noop
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E:Size(button:GetNormalTexture(), 14)
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button:GetNormalTexture():SetPoint("LEFT", 4, 1)
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highlight:SetTexture("")
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highlight.SetTexture = E.noop
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hooksecurefunc(button, "SetNormalTexture", function(self, texture)
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if find(texture, "MinusButton") then
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self:GetNormalTexture():SetTexCoord(0.545, 0.975, 0.085, 0.925)
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elseif find(texture, "PlusButton") then
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self:GetNormalTexture():SetTexCoord(0.045, 0.475, 0.085, 0.925)
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else
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self:GetNormalTexture():SetTexCoord(0, 0, 0, 0)
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end
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end)
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end
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for i = 1, MAX_CRAFT_REAGENTS do
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local reagent = _G["CraftReagent"..i]
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local icon = _G["CraftReagent"..i.."IconTexture"]
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local count = _G["CraftReagent"..i.."Count"]
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local name = _G["CraftReagent"..i.."Name"]
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local nameFrame = _G["CraftReagent"..i.."NameFrame"]
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E:SetTemplate(reagent, "Default")
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E:StyleButton(reagent, nil, true)
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E:Size(reagent, 143, 40)
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icon.backdrop = CreateFrame("Frame", nil, reagent)
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E:SetTemplate(icon.backdrop, "Default")
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icon.backdrop:SetPoint("TOPLEFT", icon, -1, 1)
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icon.backdrop:SetPoint("BOTTOMRIGHT", icon, 1, -1)
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icon:SetTexCoord(unpack(E.TexCoords))
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icon:SetDrawLayer("OVERLAY")
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icon.backdrop = CreateFrame("Frame", nil, reagent)
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icon.backdrop:SetFrameLevel(reagent:GetFrameLevel() - 1)
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E:SetTemplate(icon.backdrop, "Default")
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E:SetOutside(icon.backdrop, icon)
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E:Size(icon, E.PixelMode and 38 or 32)
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icon:SetPoint("TOPLEFT", E.PixelMode and 1 or 4, -(E.PixelMode and 1 or 4))
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icon:SetParent(icon.backdrop)
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count:SetParent(icon.backdrop)
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count:SetDrawLayer("OVERLAY")
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name:SetPoint("LEFT", nameFrame, "LEFT", 20, 0)
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E:Kill(nameFrame)
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end
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CraftReagent1:SetPoint("TOPLEFT", CraftReagentLabel, "BOTTOMLEFT", -3, -3)
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CraftReagent2:SetPoint("LEFT", CraftReagent1, "RIGHT", 3, 0)
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CraftReagent4:SetPoint("LEFT", CraftReagent3, "RIGHT", 3, 0)
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CraftReagent6:SetPoint("LEFT", CraftReagent5, "RIGHT", 3, 0)
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CraftReagent8:SetPoint("LEFT", CraftReagent7, "RIGHT", 3, 0)
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hooksecurefunc("CraftFrame_SetSelection", function(id)
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E:SetTemplate(CraftIcon, "Default", true)
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E:StyleButton(CraftIcon, nil, true)
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if CraftIcon:GetNormalTexture() then
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CraftReagentLabel:SetAlpha(1)
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CraftIcon:SetAlpha(1)
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CraftIcon:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
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E:SetInside(CraftIcon:GetNormalTexture())
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else
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CraftReagentLabel:SetAlpha(0)
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CraftIcon:SetAlpha(0)
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end
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CraftIcon:SetWidth(40)
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CraftIcon:SetHeight(40)
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CraftIcon:SetPoint("TOPLEFT", 4, -3)
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CraftRequirements:SetTextColor(1, 0.80, 0.10)
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local skillLink = GetCraftItemLink(id)
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if skillLink then
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local _, _, quality = GetItemInfo(match(skillLink, "enchant:(%d+)"))
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@@ -95,70 +203,29 @@ local function LoadSkin()
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local numReagents = GetCraftNumReagents(id)
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for i = 1, numReagents, 1 do
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local _, _, reagentCount, playerReagentCount = GetCraftReagentInfo(id, i)
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local reagentLink = GetCraftReagentItemLink(id, i)
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local reagent = _G["CraftReagent"..i]
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local icon = _G["CraftReagent"..i.."IconTexture"]
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local name = _G["CraftReagent"..i.."Name"]
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local _, _, reagentCount, playerReagentCount = GetCraftReagentInfo(id, i)
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local reagentLink = GetCraftReagentItemLink(id, i)
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if reagentLink then
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local _, _, quality = GetItemInfo(match(reagentLink, "item:(%d+)"))
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if quality then
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icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
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reagent:SetBackdropBorderColor(GetItemQualityColor(quality))
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if playerReagentCount < reagentCount then
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name:SetTextColor(0.5, 0.5, 0.5)
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else
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name:SetTextColor(GetItemQualityColor(quality))
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end
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else
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reagent:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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icon.backdrop:SetBackdropBorderColor(unpack(E["media"].bordercolor))
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end
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end
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end
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end)
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for i = 1, CRAFTS_DISPLAYED do
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local craftButton = _G["Craft"..i]
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craftButton:SetNormalTexture("")
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craftButton.SetNormalTexture = E.noop
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_G["Craft"..i.."Highlight"]:SetTexture("")
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_G["Craft"..i.."Highlight"].SetTexture = E.noop
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craftButton.Text = craftButton:CreateFontString(nil, "OVERLAY")
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E:FontTemplate(craftButton.Text, nil, 22)
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craftButton.Text:SetPoint("LEFT", 3, 0)
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craftButton.Text:SetText("+")
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hooksecurefunc(craftButton, "SetNormalTexture", function(self, texture)
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if find(texture, "MinusButton") then
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self.Text:SetText("-")
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elseif find(texture, "PlusButton") then
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self.Text:SetText("+")
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else
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self.Text:SetText("")
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end
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end)
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end
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CraftCollapseAllButton:SetNormalTexture("")
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CraftCollapseAllButton.SetNormalTexture = E.noop
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CraftCollapseAllButton:SetHighlightTexture("")
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CraftCollapseAllButton.SetHighlightTexture = E.noop
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CraftCollapseAllButton:SetDisabledTexture("")
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CraftCollapseAllButton.SetDisabledTexture = E.noop
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CraftCollapseAllButton.Text = CraftCollapseAllButton:CreateFontString(nil, "OVERLAY")
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E:FontTemplate(CraftCollapseAllButton.Text, nil, 22)
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CraftCollapseAllButton.Text:SetPoint("LEFT", 3, 0)
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CraftCollapseAllButton.Text:SetText("+")
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hooksecurefunc(CraftCollapseAllButton, "SetNormalTexture", function(self, texture)
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if find(texture, "MinusButton") then
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self.Text:SetText("-")
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else
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self.Text:SetText("+")
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end
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end)
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end
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S:AddCallbackForAddon("Blizzard_CraftUI", "Craft", LoadSkin)
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@@ -37,7 +37,8 @@ local function LoadSkin()
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E:Point(DressUpFrameResetButton, "RIGHT", DressUpFrameCancelButton, "LEFT", -3, 0)
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E:CreateBackdrop(DressUpModel, "Default")
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E:SetOutside(DressUpModel.backdrop, DressUpBackgroundTopLeft, nil, nil, DressUpModel)
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DressUpModel.backdrop:SetPoint("TOPLEFT", -2, 1)
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DressUpModel.backdrop:SetPoint("BOTTOMRIGHT", 0, 19)
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end
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S:AddCallback("DressingRoom", LoadSkin)
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@@ -90,8 +90,10 @@ local function LoadSkin()
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S:HandleRotateButton(InspectModelRotateRightButton)
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E:Point(InspectModelRotateRightButton, "TOPLEFT", InspectModelRotateLeftButton, "TOPRIGHT", 3, 0)
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-- Honor Frame
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E:StripTextures(InspectHonorFrame)
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E:CreateBackdrop(InspectHonorFrameProgressButton)
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InspectHonorFrameProgressBar:SetStatusBarTexture(E.media.normTex)
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E:RegisterStatusBar(InspectHonorFrameProgressBar)
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end
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@@ -251,6 +251,8 @@ local function LoadSkin()
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QuestLogTimerText:SetTextColor(1, 1, 1)
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UIPanelWindows["QuestLogFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
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E:CreateBackdrop(QuestFrame, "Transparent")
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QuestFrame.backdrop:SetPoint("TOPLEFT", 15, -11)
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QuestFrame.backdrop:SetPoint("BOTTOMRIGHT", -20, 0)
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@@ -1,5 +1,5 @@
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local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule("Skins");
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local E, L, V, P, G = unpack(ElvUI) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule("Skins")
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--Cache global variables
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--Lua functions
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||||
@@ -17,22 +17,102 @@ local hooksecurefunc = hooksecurefunc
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local function LoadSkin()
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if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.tradeskill ~= true then return end
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TRADE_SKILLS_DISPLAYED = 25
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UIPanelWindows["TradeSkillFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
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E:StripTextures(TradeSkillFrame, true)
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E:CreateBackdrop(TradeSkillFrame, "Transparent")
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E:Point(TradeSkillFrame.backdrop, "TOPLEFT", 10, -11)
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E:Point(TradeSkillFrame.backdrop, "BOTTOMRIGHT", -32, 74)
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TradeSkillFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
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TradeSkillFrame.backdrop:SetPoint("BOTTOMRIGHT", -34, 0)
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E:Size(TradeSkillFrame, 720, 508)
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TradeSkillFrame.bg1 = CreateFrame("Frame", nil, TradeSkillFrame)
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E:SetTemplate(TradeSkillFrame.bg1, "Transparent")
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TradeSkillFrame.bg1:SetPoint("TOPLEFT", 14, -92)
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TradeSkillFrame.bg1:SetPoint("BOTTOMRIGHT", -367, 4)
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TradeSkillFrame.bg1:SetFrameLevel(TradeSkillFrame.bg1:GetFrameLevel() - 1)
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TradeSkillFrame.bg2 = CreateFrame("Frame", nil, TradeSkillFrame)
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E:SetTemplate(TradeSkillFrame.bg2, "Transparent")
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TradeSkillFrame.bg2:SetPoint("TOPLEFT", TradeSkillFrame.bg1, "TOPRIGHT", 3, 0)
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TradeSkillFrame.bg2:SetPoint("BOTTOMRIGHT", TradeSkillFrame, "BOTTOMRIGHT", -38, 4)
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TradeSkillFrame.bg2:SetFrameLevel(TradeSkillFrame.bg2:GetFrameLevel() - 1)
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E:StripTextures(TradeSkillRankFrameBorder)
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E:Size(TradeSkillRankFrame, 322, 16)
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TradeSkillRankFrame:ClearAllPoints()
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E:Point(TradeSkillRankFrame, "TOP", -10, -45)
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E:StripTextures(TradeSkillRankFrame)
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E:CreateBackdrop(TradeSkillRankFrame)
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||||
E:Size(TradeSkillRankFrame, 420, 18)
|
||||
TradeSkillRankFrame:ClearAllPoints()
|
||||
TradeSkillRankFrame:SetPoint("TOP", -10, -38)
|
||||
TradeSkillRankFrame:SetStatusBarTexture(E["media"].normTex)
|
||||
TradeSkillRankFrame:SetStatusBarColor(0.13, 0.35, 0.80)
|
||||
E:RegisterStatusBar(TradeSkillRankFrame)
|
||||
|
||||
TradeSkillRankFrameSkillName:Hide()
|
||||
TradeSkillRankFrameSkillRank:ClearAllPoints()
|
||||
TradeSkillRankFrameSkillRank:SetPoint("CENTER", TradeSkillRankFrame, "CENTER", 58, 0)
|
||||
|
||||
E:StripTextures(TradeSkillListScrollFrame)
|
||||
E:Size(TradeSkillListScrollFrame, 310, 405)
|
||||
TradeSkillListScrollFrame:ClearAllPoints()
|
||||
TradeSkillListScrollFrame:SetPoint("TOPLEFT", 17, -95)
|
||||
|
||||
E:StripTextures(TradeSkillDetailScrollFrame)
|
||||
E:Size(TradeSkillDetailScrollFrame, 300, 381)
|
||||
TradeSkillDetailScrollFrame:ClearAllPoints()
|
||||
TradeSkillDetailScrollFrame:SetPoint("TOPRIGHT", TradeSkillFrame, -60, -95)
|
||||
TradeSkillDetailScrollFrame.scrollBarHideable = nil
|
||||
|
||||
E:StripTextures(TradeSkillDetailScrollChildFrame)
|
||||
E:Size(TradeSkillDetailScrollChildFrame, 300, 150)
|
||||
|
||||
S:HandleScrollBar(TradeSkillListScrollFrameScrollBar)
|
||||
S:HandleScrollBar(TradeSkillDetailScrollFrameScrollBar)
|
||||
TradeSkillDetailScrollFrameScrollBar:SetPoint("TOPLEFT", TradeSkillDetailScrollFrame, "TOPRIGHT", 3, -16)
|
||||
|
||||
S:HandleDropDownBox(TradeSkillInvSlotDropDown, 160)
|
||||
TradeSkillInvSlotDropDown:ClearAllPoints()
|
||||
TradeSkillInvSlotDropDown:SetPoint("RIGHT", TradeSkillRankFrame, "RIGHT", 9, -30)
|
||||
|
||||
S:HandleDropDownBox(TradeSkillSubClassDropDown, 160)
|
||||
TradeSkillSubClassDropDown:SetPoint("RIGHT", TradeSkillInvSlotDropDown, "LEFT", 10, 0)
|
||||
|
||||
TradeSkillCancelButton:ClearAllPoints()
|
||||
TradeSkillCancelButton:SetPoint("TOPRIGHT", TradeSkillDetailScrollFrame, "BOTTOMRIGHT", 19, -3)
|
||||
S:HandleButton(TradeSkillCancelButton)
|
||||
|
||||
TradeSkillCreateButton:ClearAllPoints()
|
||||
TradeSkillCreateButton:SetPoint("TOPRIGHT", TradeSkillCancelButton, "TOPLEFT", -3, 0)
|
||||
S:HandleButton(TradeSkillCreateButton)
|
||||
|
||||
TradeSkillCreateAllButton:ClearAllPoints()
|
||||
TradeSkillCreateAllButton:SetPoint("TOPLEFT", TradeSkillDetailScrollFrame, "BOTTOMLEFT", 0, -3)
|
||||
S:HandleButton(TradeSkillCreateAllButton)
|
||||
|
||||
S:HandleNextPrevButton(TradeSkillDecrementButton)
|
||||
|
||||
S:HandleEditBox(TradeSkillInputBox)
|
||||
E:Size(TradeSkillInputBox, 40, 16)
|
||||
TradeSkillInputBox:SetPoint("LEFT", TradeSkillDecrementButton, "RIGHT", 6, 0)
|
||||
|
||||
S:HandleNextPrevButton(TradeSkillIncrementButton)
|
||||
|
||||
E:StripTextures(TradeSkillSkillIcon)
|
||||
E:SetTemplate(TradeSkillSkillIcon, "Default")
|
||||
E:StyleButton(TradeSkillSkillIcon, nil, true)
|
||||
E:Size(TradeSkillSkillIcon, 47)
|
||||
TradeSkillSkillIcon:SetPoint("TOPLEFT", 2, -1)
|
||||
|
||||
TradeSkillSkillName:SetPoint("TOPLEFT", 55, 0)
|
||||
|
||||
TradeSkillRequirementLabel:SetTextColor(1, 0.80, 0.10)
|
||||
|
||||
S:HandleCloseButton(TradeSkillFrameCloseButton)
|
||||
|
||||
E:StripTextures(TradeSkillExpandButtonFrame)
|
||||
|
||||
TradeSkillCollapseAllButton:SetPoint("LEFT", TradeSkillExpandTabLeft, "RIGHT", -8, 5)
|
||||
TradeSkillCollapseAllButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
|
||||
TradeSkillCollapseAllButton.SetNormalTexture = E.noop
|
||||
TradeSkillCollapseAllButton:GetNormalTexture():SetPoint("LEFT", 3, 2)
|
||||
@@ -56,16 +136,9 @@ local function LoadSkin()
|
||||
end
|
||||
end)
|
||||
|
||||
S:HandleDropDownBox(TradeSkillInvSlotDropDown, 140)
|
||||
TradeSkillSubClassDropDown:ClearAllPoints()
|
||||
E:Point(TradeSkillInvSlotDropDown, "TOPRIGHT", TradeSkillFrame, "TOPRIGHT", -32, -68)
|
||||
|
||||
S:HandleDropDownBox(TradeSkillSubClassDropDown, 140)
|
||||
TradeSkillSubClassDropDown:ClearAllPoints()
|
||||
E:Point(TradeSkillSubClassDropDown, "RIGHT", TradeSkillInvSlotDropDown, "RIGHT", -120, 0)
|
||||
|
||||
TradeSkillFrameTitleText:ClearAllPoints()
|
||||
E:Point(TradeSkillFrameTitleText, "TOP", TradeSkillFrame, "TOP", 0, -18)
|
||||
for i = 9, 25 do
|
||||
CreateFrame("Button", "TradeSkillSkill"..i, TradeSkillFrame, "TradeSkillSkillButtonTemplate"):SetPoint("TOPLEFT", _G["TradeSkillSkill"..i - 1], "BOTTOMLEFT")
|
||||
end
|
||||
|
||||
for i = 1, TRADE_SKILLS_DISPLAYED do
|
||||
local button = _G["TradeSkillSkill"..i]
|
||||
@@ -90,60 +163,55 @@ local function LoadSkin()
|
||||
end)
|
||||
end
|
||||
|
||||
E:StripTextures(TradeSkillDetailScrollFrame)
|
||||
E:StripTextures(TradeSkillListScrollFrame)
|
||||
E:StripTextures(TradeSkillDetailScrollChildFrame)
|
||||
|
||||
S:HandleScrollBar(TradeSkillListScrollFrameScrollBar)
|
||||
S:HandleScrollBar(TradeSkillDetailScrollFrameScrollBar)
|
||||
|
||||
E:StyleButton(TradeSkillSkillIcon, nil, true)
|
||||
E:SetTemplate(TradeSkillSkillIcon, "Default")
|
||||
|
||||
for i = 1, MAX_TRADE_SKILL_REAGENTS do
|
||||
local reagent = _G["TradeSkillReagent"..i]
|
||||
local icon = _G["TradeSkillReagent"..i.."IconTexture"]
|
||||
local count = _G["TradeSkillReagent"..i.."Count"]
|
||||
local name = _G["TradeSkillReagent"..i.."Name"]
|
||||
local nameFrame = _G["TradeSkillReagent"..i.."NameFrame"]
|
||||
|
||||
E:SetTemplate(reagent, "Default")
|
||||
E:StyleButton(reagent, nil, true)
|
||||
E:Size(reagent, 143, 40)
|
||||
|
||||
icon.backdrop = CreateFrame("Frame", nil, reagent)
|
||||
E:SetTemplate(icon.backdrop, "Default")
|
||||
icon.backdrop:SetPoint("TOPLEFT", icon, -1, 1)
|
||||
icon.backdrop:SetPoint("BOTTOMRIGHT", icon, 1, -1)
|
||||
|
||||
icon:SetTexCoord(unpack(E.TexCoords))
|
||||
icon:SetDrawLayer("OVERLAY")
|
||||
|
||||
icon.backdrop = CreateFrame("Frame", nil, reagent)
|
||||
icon.backdrop:SetFrameLevel(reagent:GetFrameLevel() - 1)
|
||||
E:SetTemplate(icon.backdrop, "Default")
|
||||
E:SetOutside(icon.backdrop, icon)
|
||||
|
||||
E:Size(icon, E.PixelMode and 38 or 32)
|
||||
icon:SetPoint("TOPLEFT", E.PixelMode and 1 or 4, -(E.PixelMode and 1 or 4))
|
||||
icon:SetParent(icon.backdrop)
|
||||
|
||||
count:SetParent(icon.backdrop)
|
||||
count:SetDrawLayer("OVERLAY")
|
||||
|
||||
name:SetPoint("LEFT", nameFrame, "LEFT", 20, 0)
|
||||
|
||||
E:Kill(nameFrame)
|
||||
end
|
||||
|
||||
S:HandleButton(TradeSkillCancelButton)
|
||||
S:HandleButton(TradeSkillCreateButton)
|
||||
S:HandleButton(TradeSkillCreateAllButton)
|
||||
|
||||
S:HandleNextPrevButton(TradeSkillDecrementButton)
|
||||
TradeSkillInputBox:SetHeight(16)
|
||||
S:HandleEditBox(TradeSkillInputBox)
|
||||
S:HandleNextPrevButton(TradeSkillIncrementButton)
|
||||
|
||||
S:HandleCloseButton(TradeSkillFrameCloseButton)
|
||||
TradeSkillReagent1:SetPoint("TOPLEFT", TradeSkillReagentLabel, "BOTTOMLEFT", -3, -3)
|
||||
TradeSkillReagent2:SetPoint("LEFT", TradeSkillReagent1, "RIGHT", 3, 0)
|
||||
TradeSkillReagent4:SetPoint("LEFT", TradeSkillReagent3, "RIGHT", 3, 0)
|
||||
TradeSkillReagent6:SetPoint("LEFT", TradeSkillReagent5, "RIGHT", 3, 0)
|
||||
TradeSkillReagent8:SetPoint("LEFT", TradeSkillReagent7, "RIGHT", 3, 0)
|
||||
|
||||
hooksecurefunc("TradeSkillFrame_SetSelection", function(id)
|
||||
TradeSkillRankFrame:SetStatusBarColor(0.13, 0.28, 0.85)
|
||||
|
||||
if TradeSkillSkillIcon:GetNormalTexture() then
|
||||
TradeSkillReagentLabel:SetAlpha(1)
|
||||
TradeSkillSkillIcon:SetAlpha(1)
|
||||
TradeSkillSkillIcon:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
|
||||
E:SetInside(TradeSkillSkillIcon:GetNormalTexture())
|
||||
else
|
||||
TradeSkillReagentLabel:SetAlpha(0)
|
||||
TradeSkillSkillIcon:SetAlpha(0)
|
||||
end
|
||||
|
||||
E:Size(TradeSkillSkillIcon, 40)
|
||||
E:Point(TradeSkillSkillIcon, "TOPLEFT", 2, -3)
|
||||
|
||||
local skillLink = GetTradeSkillItemLink(id)
|
||||
if skillLink then
|
||||
local _, _, quality = GetItemInfo(match(skillLink, "item:(%d+)"))
|
||||
@@ -160,6 +228,7 @@ local function LoadSkin()
|
||||
for i = 1, numReagents, 1 do
|
||||
local _, _, reagentCount, playerReagentCount = GetTradeSkillReagentInfo(id, i)
|
||||
local reagentLink = GetTradeSkillReagentItemLink(id, i)
|
||||
local reagent = _G["TradeSkillReagent"..i]
|
||||
local icon = _G["TradeSkillReagent"..i.."IconTexture"]
|
||||
local name = _G["TradeSkillReagent"..i.."Name"]
|
||||
|
||||
@@ -167,12 +236,14 @@ local function LoadSkin()
|
||||
local _, _, quality = GetItemInfo(match(reagentLink, "item:(%d+)"))
|
||||
if quality then
|
||||
icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
|
||||
reagent:SetBackdropBorderColor(GetItemQualityColor(quality))
|
||||
if playerReagentCount < reagentCount then
|
||||
name:SetTextColor(0.5, 0.5, 0.5)
|
||||
else
|
||||
name:SetTextColor(GetItemQualityColor(quality))
|
||||
end
|
||||
else
|
||||
reagent:SetBackdropBorderColor(unpack(E["media"].bordercolor))
|
||||
icon.backdrop:SetBackdropBorderColor(unpack(E["media"].bordercolor))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -12,32 +12,71 @@ local hooksecurefunc = hooksecurefunc
|
||||
local function LoadSkin()
|
||||
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.trainer ~= true then return end
|
||||
|
||||
E:CreateBackdrop(ClassTrainerFrame, "Transparent")
|
||||
E:Point(ClassTrainerFrame.backdrop, "TOPLEFT", 10, -11)
|
||||
E:Point(ClassTrainerFrame.backdrop, "BOTTOMRIGHT", -32, 74)
|
||||
UIPanelWindows["ClassTrainerFrame"] = {area = "doublewide", pushable = 0, whileDead = 1}
|
||||
|
||||
E:Size(ClassTrainerFrame, 710, 470)
|
||||
E:StripTextures(ClassTrainerFrame, true)
|
||||
E:CreateBackdrop(ClassTrainerFrame, "Transparent")
|
||||
E:Point(ClassTrainerFrame.backdrop, "TOPLEFT", 15, -11)
|
||||
E:Point(ClassTrainerFrame.backdrop, "BOTTOMRIGHT", -34, 74)
|
||||
|
||||
E:StripTextures(ClassTrainerListScrollFrame)
|
||||
E:Size(ClassTrainerListScrollFrame, 300)
|
||||
ClassTrainerListScrollFrame.SetHeight = E.noop
|
||||
ClassTrainerListScrollFrame:ClearAllPoints()
|
||||
ClassTrainerListScrollFrame:SetPoint("TOPLEFT", 17, -85)
|
||||
|
||||
E:StripTextures(ClassTrainerDetailScrollFrame)
|
||||
E:Size(ClassTrainerDetailScrollFrame, 295, 280)
|
||||
ClassTrainerDetailScrollFrame.SetHeight = E.noop
|
||||
ClassTrainerDetailScrollFrame:ClearAllPoints()
|
||||
ClassTrainerDetailScrollFrame:SetPoint("TOPRIGHT", ClassTrainerFrame, -64, -85)
|
||||
ClassTrainerDetailScrollFrame.scrollBarHideable = nil
|
||||
|
||||
ClassTrainerFrame.bg1 = CreateFrame("Frame", nil, ClassTrainerFrame)
|
||||
E:SetTemplate(ClassTrainerFrame.bg1, "Transparent")
|
||||
ClassTrainerFrame.bg1:SetPoint("TOPLEFT", 18, -77)
|
||||
ClassTrainerFrame.bg1:SetPoint("BOTTOMRIGHT", -367, 77)
|
||||
ClassTrainerFrame.bg1:SetFrameLevel(ClassTrainerFrame.bg1:GetFrameLevel() - 1)
|
||||
|
||||
ClassTrainerFrame.bg2 = CreateFrame("Frame", nil, ClassTrainerFrame)
|
||||
E:SetTemplate(ClassTrainerFrame.bg2, "Transparent")
|
||||
ClassTrainerFrame.bg2:SetPoint("TOPLEFT", ClassTrainerFrame.bg1, "TOPRIGHT", 1, 0)
|
||||
ClassTrainerFrame.bg2:SetPoint("BOTTOMRIGHT", ClassTrainerFrame, "BOTTOMRIGHT", -38, 77)
|
||||
ClassTrainerFrame.bg2:SetFrameLevel(ClassTrainerFrame.bg2:GetFrameLevel() - 1)
|
||||
|
||||
E:StripTextures(ClassTrainerDetailScrollChildFrame)
|
||||
E:Size(ClassTrainerDetailScrollFrame, 300, 150)
|
||||
|
||||
E:StripTextures(ClassTrainerExpandButtonFrame)
|
||||
|
||||
S:HandleDropDownBox(ClassTrainerFrameFilterDropDown)
|
||||
E:Point(ClassTrainerFrameFilterDropDown, "TOPRIGHT", -40, -64)
|
||||
ClassTrainerFrameFilterDropDown:SetPoint("TOPRIGHT", -55, -40)
|
||||
|
||||
E:StripTextures(ClassTrainerListScrollFrame)
|
||||
S:HandleScrollBar(ClassTrainerListScrollFrameScrollBar)
|
||||
|
||||
E:StripTextures(ClassTrainerDetailScrollFrame)
|
||||
S:HandleScrollBar(ClassTrainerDetailScrollFrameScrollBar)
|
||||
|
||||
E:StripTextures(ClassTrainerSkillIcon)
|
||||
|
||||
E:Kill(ClassTrainerCancelButton)
|
||||
ClassTrainerCancelButton:ClearAllPoints()
|
||||
ClassTrainerCancelButton:SetPoint("TOPRIGHT", ClassTrainerDetailScrollFrame, "BOTTOMRIGHT", 23, -3)
|
||||
S:HandleButton(ClassTrainerCancelButton)
|
||||
|
||||
ClassTrainerTrainButton:ClearAllPoints()
|
||||
ClassTrainerTrainButton:SetPoint("TOPRIGHT", ClassTrainerCancelButton, "TOPLEFT", -3, 0)
|
||||
S:HandleButton(ClassTrainerTrainButton)
|
||||
E:Point(ClassTrainerTrainButton, "BOTTOMRIGHT", -38, 80)
|
||||
|
||||
ClassTrainerMoneyFrame:ClearAllPoints()
|
||||
ClassTrainerMoneyFrame:SetPoint("BOTTOMLEFT", ClassTrainerFrame, "BOTTOMRIGHT", -180, 107)
|
||||
|
||||
S:HandleCloseButton(ClassTrainerFrameCloseButton)
|
||||
|
||||
E:StripTextures(ClassTrainerSkillIcon)
|
||||
E:SetTemplate(ClassTrainerSkillIcon, "Default")
|
||||
E:StyleButton(ClassTrainerSkillIcon, nil, true)
|
||||
E:Size(ClassTrainerSkillIcon, 47)
|
||||
ClassTrainerSkillIcon:SetPoint("TOPLEFT", 2, -1)
|
||||
|
||||
ClassTrainerSkillName:SetPoint("TOPLEFT", 55, 0)
|
||||
|
||||
hooksecurefunc("ClassTrainer_SetSelection", function()
|
||||
local skillIcon = ClassTrainerSkillIcon:GetNormalTexture()
|
||||
if skillIcon then
|
||||
@@ -48,6 +87,22 @@ local function LoadSkin()
|
||||
end
|
||||
end)
|
||||
|
||||
CLASS_TRAINER_SKILLS_DISPLAYED = 19
|
||||
|
||||
hooksecurefunc("ClassTrainer_SetToTradeSkillTrainer", function()
|
||||
CLASS_TRAINER_SKILLS_DISPLAYED = 19
|
||||
end)
|
||||
|
||||
hooksecurefunc("ClassTrainer_SetToClassTrainer", function()
|
||||
CLASS_TRAINER_SKILLS_DISPLAYED = 19
|
||||
end)
|
||||
|
||||
for i = 12, 19 do
|
||||
CreateFrame("Button", "ClassTrainerSkill"..i, ClassTrainerFrame, "ClassTrainerSkillButtonTemplate"):SetPoint("TOPLEFT", _G["ClassTrainerSkill"..i - 1], "BOTTOMLEFT")
|
||||
end
|
||||
|
||||
ClassTrainerSkill1:SetPoint("TOPLEFT", 22, -80)
|
||||
|
||||
for i = 1, CLASS_TRAINER_SKILLS_DISPLAYED do
|
||||
local button = _G["ClassTrainerSkill"..i]
|
||||
local highlight = _G["ClassTrainerSkill"..i.."Highlight"]
|
||||
@@ -70,6 +125,8 @@ local function LoadSkin()
|
||||
end)
|
||||
end
|
||||
|
||||
ClassTrainerCollapseAllButton:SetPoint("LEFT", ClassTrainerExpandTabLeft, "RIGHT", 5, 20)
|
||||
|
||||
ClassTrainerCollapseAllButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
|
||||
ClassTrainerCollapseAllButton.SetNormalTexture = E.noop
|
||||
ClassTrainerCollapseAllButton:GetNormalTexture():SetPoint("LEFT", 3, 2)
|
||||
|
||||
Reference in New Issue
Block a user