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update some more (still needs more work)
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@@ -12,9 +12,9 @@ function UF:Construct_CombatIndicator(frame)
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end
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function UF:Configure_CombatIndicator(frame)
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if frame.db.combatIcon and not frame:IsElementEnabled('CombatIndicator') then
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if frame.db.combatIcon and not frame:IsElementEnabled("CombatIndicator") then
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frame:EnableElement("CombatIndicator")
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elseif not frame.db.combatIcon and frame:IsElementEnabled('CombatIndicator') then
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elseif not frame.db.combatIcon and frame:IsElementEnabled("CombatIndicator") then
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frame:DisableElement("CombatIndicator")
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frame.CombatIndicator:Hide()
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end
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