move ReadyCheckFrame skin > Raid.lua due to Blizzard_RaidUI OnLoad

This commit is contained in:
Crum
2017-12-13 19:06:08 -06:00
parent aa73472eea
commit 82765a8bfe
2 changed files with 15 additions and 47 deletions
@@ -8,6 +8,7 @@ local unpack = unpack
local find = string.find
local getn = table.getn
--WoW API / Variables
local IsAddOnLoaded = IsAddOnLoaded
local UnitIsUnit = UnitIsUnit
local hooksecurefunc = hooksecurefunc
@@ -25,7 +26,6 @@ local function LoadSkin()
"OptionsFrameMiscellaneous",
"SoundOptionsFrame",
"TicketStatusFrame",
"ReadyCheckFrame",
"StackSplitFrame",
"DropDownList1MenuBackdrop",
"DropDownList2MenuBackdrop",
@@ -33,9 +33,6 @@ local function LoadSkin()
"DropDownList2Backdrop",
}
E:StripTextures(ReadyCheckFrame)
E:Kill(ReadyCheckPortrait)
for i = 1, getn(skins) do
E:SetTemplate(_G[skins[i]], "Transparent")
end
@@ -45,7 +42,6 @@ local function LoadSkin()
local width, height = (f:GetWidth() * .6), f:GetHeight()
local leftGrad = f:CreateTexture(nil, "HIGHLIGHT")
-- leftGrad:Size(width, height)
leftGrad:SetWidth(width)
leftGrad:SetHeight(height)
leftGrad:SetPoint("LEFT", f, "CENTER")
@@ -53,7 +49,6 @@ local function LoadSkin()
leftGrad:SetGradientAlpha("Horizontal", r, g, b, 0.35, r, g, b, 0)
local rightGrad = f:CreateTexture(nil, "HIGHLIGHT")
-- rightGrad:Size(width, height)
rightGrad:SetWidth(width)
rightGrad:SetHeight(height)
rightGrad:SetPoint("RIGHT", f, "CENTER")
@@ -146,8 +141,6 @@ local function LoadSkin()
"UIOptionsFrameDefaults",
"UIOptionsFrameOkay",
"UIOptionsFrameCancel",
"ReadyCheckFrameYesButton",
"ReadyCheckFrameNoButton",
"StackSplitOkayButton",
"StackSplitCancelButton",
"RolePollPopupAcceptButton"
@@ -169,9 +162,6 @@ local function LoadSkin()
SoundOptionsFrameOkay:SetPoint("RIGHT",SoundOptionsFrameCancel,"LEFT",-4,0)
UIOptionsFrameOkay:ClearAllPoints()
UIOptionsFrameOkay:SetPoint("RIGHT",UIOptionsFrameCancel,"LEFT", -4,0)
ReadyCheckFrameYesButton:SetPoint("RIGHT", ReadyCheckFrame, "CENTER", -1, 0)
ReadyCheckFrameNoButton:SetPoint("LEFT", ReadyCheckFrameYesButton, "RIGHT", 3, 0)
ReadyCheckFrameText:SetPoint("TOP", ReadyCheckFrame, "TOP", 0, -18)
-- others
ZoneTextFrame:ClearAllPoints()
@@ -12,6 +12,7 @@ local hooksecurefunc = hooksecurefunc
function LoadSkin()
-- if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.raid ~= true then return end
-- RaidFrame
local StripAllTextures = {
"RaidGroup1",
"RaidGroup2",
@@ -44,42 +45,6 @@ function LoadSkin()
end
end
-- hooksecurefunc("RaidClassButton_Update", function()
-- local button, icon, count
-- for index, value in pairs(RAID_CLASS_BUTTONS) do
-- button = _G["RaidClassButton" .. value.button]
-- icon = _G["RaidClassButton" .. value.button .. "IconTexture"]
-- count = _G["RaidClassButton" .. value.button .. "Count"]
-- E:StripTextures(button)
-- if not button.backdrop then
-- E:CreateBackdrop(button, "Default")
-- E:SetOutside(button.backdrop, icon)
-- end
-- if button:GetID() == value.button then
-- button.class = index
-- if index == "PETS" then
-- icon:SetTexture("Interface\\RaidFrame\\UI-RaidFrame-Pets")
-- icon:SetTexCoord(unpack(E.TexCoords))
-- elseif index == "MAINTANK" then
-- icon:SetTexture("Interface\\RaidFrame\\UI-RaidFrame-MainTank")
-- icon:SetTexCoord(unpack(E.TexCoords))
-- elseif index == "MAINASSIST" then
-- icon:SetTexture("Interface\\RaidFrame\\UI-RaidFrame-MainAssist")
-- icon:SetTexCoord(unpack(E.TexCoords))
-- else
-- icon:SetTexture("Interface\\WorldStateFrame\\Icons-Classes")
-- icon:SetTexCoord(value.coords[1] + 0.015, value.coords[2] - 0.02, value.coords[3] + 0.018, value.coords[4] - 0.02)
-- end
-- icon:SetWidth(20)
-- icon:SetHeight(20)
-- E:FontTemplate(count, nil, 12, "OUTLINE")
-- end
-- end
-- end)
local function skinPulloutFrames()
for i = 1, NUM_RAID_PULLOUT_FRAMES do
local rp = _G["RaidPullout" .. i]
@@ -124,6 +89,19 @@ function LoadSkin()
end
end
end)
-- ReadyCheckFrame
E:StripTextures(ReadyCheckFrame)
E:SetTemplate(ReadyCheckFrame, "Transparent")
E:Kill(ReadyCheckPortrait)
S:HandleButton(ReadyCheckFrameYesButton)
S:HandleButton(ReadyCheckFrameNoButton)
ReadyCheckFrameYesButton:SetPoint("RIGHT", ReadyCheckFrame, "CENTER", -1, 0)
ReadyCheckFrameNoButton:SetPoint("LEFT", ReadyCheckFrameYesButton, "RIGHT", 3, 0)
ReadyCheckFrameText:SetPoint("TOP", ReadyCheckFrame, "TOP", 0, -18)
end
S:AddCallbackForAddon("Blizzard_RaidUI", "RaidUI", LoadSkin)