mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
update np
This commit is contained in:
@@ -118,6 +118,10 @@ function mod:ConfigureElement_HealthBar(frame, configuring)
|
|||||||
local healthBar = frame.HealthBar
|
local healthBar = frame.HealthBar
|
||||||
|
|
||||||
healthBar:SetPoint("TOP", frame, "CENTER", 0, self.db.units[frame.UnitType].castbar.height + 3)
|
healthBar:SetPoint("TOP", frame, "CENTER", 0, self.db.units[frame.UnitType].castbar.height + 3)
|
||||||
|
if self.db.motionType ~= "OVERLAP" then
|
||||||
|
frame:GetParent():SetWidth(self.db.clickableWidth + ((E.PixelMode and 2) or 6))
|
||||||
|
frame:GetParent():SetHeight(self.db.clickableHeight + self.db.units[frame.UnitType].castbar.height + 3)
|
||||||
|
end
|
||||||
frame:SetWidth(self.db.clickableWidth + ((E.PixelMode and 2) or 6))
|
frame:SetWidth(self.db.clickableWidth + ((E.PixelMode and 2) or 6))
|
||||||
frame:SetHeight(self.db.clickableHeight + self.db.units[frame.UnitType].castbar.height + 3)
|
frame:SetHeight(self.db.clickableHeight + self.db.units[frame.UnitType].castbar.height + 3)
|
||||||
|
|
||||||
|
|||||||
@@ -59,6 +59,7 @@ function mod:SetPlateFrameLevel(frame, level, isTarget)
|
|||||||
frame.Glow:SetFrameLevel(frame.HealthBar:GetFrameLevel()-1)
|
frame.Glow:SetFrameLevel(frame.HealthBar:GetFrameLevel()-1)
|
||||||
frame.Buffs:SetFrameLevel(level+1)
|
frame.Buffs:SetFrameLevel(level+1)
|
||||||
frame.Debuffs:SetFrameLevel(level+1)
|
frame.Debuffs:SetFrameLevel(level+1)
|
||||||
|
frame:GetParent():SetFrameLevel(level+3)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -335,8 +336,10 @@ function mod:OnShow(self, isUpdate)
|
|||||||
self.UnitFrame.UnitReaction = unitReaction
|
self.UnitFrame.UnitReaction = unitReaction
|
||||||
|
|
||||||
if unitType == "FRIENDLY_PLAYER" or unitType == "FRIENDLY_NPC" then
|
if unitType == "FRIENDLY_PLAYER" or unitType == "FRIENDLY_NPC" then
|
||||||
|
self:EnableMouse(not mod.db.clickThrough.friendly)
|
||||||
self.UnitFrame:EnableMouse(not mod.db.clickThrough.friendly)
|
self.UnitFrame:EnableMouse(not mod.db.clickThrough.friendly)
|
||||||
else
|
else
|
||||||
|
self:EnableMouse(not mod.db.clickThrough.enemy)
|
||||||
self.UnitFrame:EnableMouse(not mod.db.clickThrough.enemy)
|
self.UnitFrame:EnableMouse(not mod.db.clickThrough.enemy)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user