mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
update
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@@ -10,7 +10,7 @@ local type = type
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local unpack = unpack
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local abs, ceil, exp, floor = math.abs, math.ceil, math.exp, math.floor
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local find, format, gfind, gsub, len, sub = string.find, string.format, string.gfind, string.gsub, string.len, string.sub
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local concat, getn, setn = table.concat, table.getn, table.setn
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local concat, tinsert, getn, setn = table.concat, table.insert, table.getn, table.setn
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math.fmod = math.mod
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math.huge = 1/0
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@@ -32,14 +32,14 @@ function select(n, ...)
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end
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if n == "#" then
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return getn(arg)
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return arg.n
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elseif n == 1 then
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return unpack(arg)
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end
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local args = {}
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for i = n, getn(arg) do
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for i = n, arg.n do
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args[i-n+1] = arg[i]
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end
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@@ -182,7 +182,7 @@ function string.join(delimiter, ...)
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error(format("bad argument #1 to 'join' (string expected, got %s)", delimiter and type(delimiter) or "no value"), 2)
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end
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if getn(arg) == 0 then
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if arg.n == 0 then
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return ""
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end
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@@ -240,7 +240,7 @@ function string.split(delimiter, str)
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end
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local fields = {}
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gsub(str, format("([^%s]+)", delimiter), function(c) fields[getn(fields) + 1] = c end)
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gsub(str, format("([^%s]+)", delimiter), function(c) tinsert(fields, c) end)
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return unpack(fields)
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end
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@@ -339,7 +339,7 @@ wipe = table.wipe
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local LOCAL_ToStringAllTemp = {}
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function tostringall(...)
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local n = getn(arg)
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local n = arg.n
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-- Simple versions for common argument counts
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if (n == 1) then
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return tostring(arg[1])
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@@ -1182,7 +1182,7 @@ function B:Initialize()
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E:Point(BagFrameHolder, "BOTTOMRIGHT", RightChatPanel, "BOTTOMRIGHT", -(E.Border*2), 22 + E.Border*4 - E.Spacing*2)
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E:CreateMover(BagFrameHolder, "ElvUIBagMover", L["Bag Mover"], nil, nil, B.PostBagMove)
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self:SecureHook("UpdateContainerFrameAnchors")
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--self:SecureHook("UpdateContainerFrameAnchors")
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return
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end
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@@ -17,7 +17,8 @@ function DT:Initialize()
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self.tooltip = CreateFrame("GameTooltip", "DatatextTooltip", E.UIParent, "GameTooltipTemplate")
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DatatextTooltipTextLeft1:SetFontObject(GameTooltipText)
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DatatextTooltipTextRight1:SetFontObject(GameTooltipText)
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TT:HookScript(self.tooltip, "OnShow", "SetStyle")
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TT:SetStyle(self.tooltip)
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TT:HookScript(self.tooltip, "OnShow", "CheckBackdropColor")
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self:RegisterLDB()
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LDB.RegisterCallback(E, "LibDataBroker_DataObjectCreated", DT.SetupObjectLDB)
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@@ -33,7 +33,8 @@ local function LoadSkin()
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WorldMapCompareTooltip3
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}
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for _, tt in pairs(tooltips) do
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TT:SecureHookScript(tt, "OnShow", "SetStyle")
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TT:SetStyle(tt)
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TT:SecureHookScript(tt, "OnShow", "CheckBackdropColor")
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end
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GameTooltipStatusBar:SetStatusBarTexture(E["media"].normTex)
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@@ -93,9 +93,9 @@ function TT:GameTooltip_SetDefaultAnchor(tt, parent)
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end
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function TT:SetStyle(tt)
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E:SetTemplate(this, "Transparent", nil, true)
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local r, g, b = this:GetBackdropColor()
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this:SetBackdropColor(r, g, b, self.db.colorAlpha)
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E:SetTemplate(tt, "Transparent", nil, true)
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local r, g, b = tt:GetBackdropColor()
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tt:SetBackdropColor(r, g, b, self.db.colorAlpha)
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end
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function TT:RemoveTrashLines(tt)
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@@ -245,6 +245,22 @@ function TT:SetItemRef(link)
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end
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end
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function TT:CheckBackdropColor()
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if not this:IsShown() then return end
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local r, g, b = this:GetBackdropColor()
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if r and g and b then
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r = E:Round(r, 1)
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g = E:Round(g, 1)
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b = E:Round(b, 1)
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local red, green, blue = unpack(E.media.backdropfadecolor)
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if r ~= red or g ~= green or b ~= blue then
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this:SetBackdropColor(red, green, blue, self.db.colorAlpha)
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this:SetBackdropBorderColor(unpack(E.media.bordercolor))
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end
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end
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end
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function TT:SetTooltipFonts()
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local font = E.LSM:Fetch("font", E.db.tooltip.font)
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local fontOutline = E.db.tooltip.fontOutline
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