remove filter from locale

This commit is contained in:
Crum
2018-01-22 21:21:20 -06:00
parent a1b896f247
commit eab1951b39
10 changed files with 2 additions and 11 deletions
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "敌对NPC"
L["ENEMY_PLAYER"] = "敌对玩家"
L["Filter already exists!"] = "过滤器已存在!"
L["Filter Priority"] = "过滤器优先级"
L["Filter"] = "过滤器"
L["Filters Page"] = "过滤器界面"
L["Friendly Combat Toggle"] = "友方战斗开关"
L["Friendly NPC Frames"] = "友方NPC框架"
@@ -546,7 +546,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = true;
L["Filter Priority"] = true;
L["Filter"] = true;
L["Filters Page"] = true;
L["Friendly Combat Toggle"] = true;
L["Friendly NPC Frames"] = true;
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "PNJ ennemi"
L["ENEMY_PLAYER"] = "Joueur ennemi"
L["Filter already exists!"] = "Le filtre existe déjà !"
L["Filter Priority"] = true
L["Filter"] = "Filtres"
L["Filters Page"] = true
L["Friendly Combat Toggle"] = true;
L["Friendly NPC Frames"] = "PNJ alliés"
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Gegnerischer NPC"
L["ENEMY_PLAYER"] = "Gegnerischer Spieler"
L["Filter already exists!"] = "Filter existiert bereits!"
L["Filter Priority"] = "Filter Priorität"
L["Filter"] = true; --No need to translate
L["Filters Page"] = "Filter Seite"
L["Friendly Combat Toggle"] = "Im Kampf für freundliche umschalten"
L["Friendly NPC Frames"] = "Freundliche NPC Rahmen"
@@ -605,7 +605,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = "이미 그 이름의 필터가 존재합니다!"
L["Filter Priority"] = true;
L["Filter"] = true;
L["Filters Page"] = true;
L["Friendly Combat Toggle"] = true;
L["Friendly NPC Frames"] = true;
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = "O filtro já existe!"
L["Filter Priority"] = true;
L["Filter"] = true;
L["Filters Page"] = true;
L["Friendly Combat Toggle"] = true;
L["Friendly NPC Frames"] = true;
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = "Фильтр уже существует!"
L["Filter Priority"] = "Приоритет фильтров"
L["Filter"] = "Фильтр"
L["Filters Page"] = "Фильтры"
L["Friendly Combat Toggle"] = "Переключение в бою (друзья)"
L["Friendly NPC Frames"] = "Дружественные НИП"
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = "¡El filtro ya existe!"
L["Filter Priority"] = true;
L["Filter"] = true;
L["Filters Page"] = true;
L["Friendly Combat Toggle"] = true;
L["Friendly NPC Frames"] = true;
@@ -557,7 +557,6 @@ L["ENEMY_NPC"] = "Enemy NPC"
L["ENEMY_PLAYER"] = "Enemy Player"
L["Filter already exists!"] = "過濾器已存在!"
L["Filter Priority"] = "過濾器優先順序"
L["Filter"] = "過濾器"
L["Filters Page"] = "過濾器介面"
L["Friendly Combat Toggle"] = "友方戰鬥開關"
L["Friendly NPC Frames"] = "友方NPC框架"
+2 -2
View File
@@ -304,7 +304,7 @@ local function GetUnitSettings(unit, name)
filter = {
order = 3,
type = "select",
name = L["Filter"],
name = FILTER,
values = function()
local filters = {}
filters[""] = NONE
@@ -376,7 +376,7 @@ local function GetUnitSettings(unit, name)
filter = {
order = 3,
type = "select",
name = L["Filter"],
name = FILTER,
values = function()
local filters = {}
filters[""] = NONE