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https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
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5 Commits
8b5e42d4df
...
ccfdc2bdf4
| Author | SHA1 | Date | |
|---|---|---|---|
| ccfdc2bdf4 | |||
| 1eb39c9969 | |||
| 1a100c4f0a | |||
| d56d2647c3 | |||
| 822f2301cb |
@@ -766,6 +766,8 @@ function E:StaticPopup_Resize(dialog, which)
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height = height + 8 + editBox:GetHeight()
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height = height + 8 + editBox:GetHeight()
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elseif info.hasMoneyFrame then
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elseif info.hasMoneyFrame then
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height = height + 16
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height = height + 16
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elseif info.hasMoneyInputFrame then
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height = height + 22
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end
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end
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if height > maxHeightSoFar then
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if height > maxHeightSoFar then
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@@ -903,6 +905,13 @@ function E:StaticPopup_Show(which, text_arg1, text_arg2, data)
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_G[name.."MoneyFrame"]:Hide()
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_G[name.."MoneyFrame"]:Hide()
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end
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end
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-- Show or hide money input frame
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if info.hasMoneyInputFrame then
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_G[name.."MoneyInputFrame"]:Show()
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else
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_G[name.."MoneyInputFrame"]:Hide()
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end
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-- Set the miscellaneous variables for the dialog
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-- Set the miscellaneous variables for the dialog
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dialog.which = which
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dialog.which = which
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dialog.timeleft = info.timeout
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dialog.timeleft = info.timeout
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@@ -13,7 +13,6 @@ E.TutorialList = {
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L["You can toggle the microbar by using your middle mouse button on the minimap you can also accomplish this by enabling the actual microbar located in the actionbar settings."],
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L["You can toggle the microbar by using your middle mouse button on the minimap you can also accomplish this by enabling the actual microbar located in the actionbar settings."],
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L["A raid marker feature is available by pressing Escape -> Keybinds scroll to the bottom under ElvUI and setting a keybind for the raid marker."],
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L["A raid marker feature is available by pressing Escape -> Keybinds scroll to the bottom under ElvUI and setting a keybind for the raid marker."],
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L["You can set your keybinds quickly by typing /kb."],
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L["You can set your keybinds quickly by typing /kb."],
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L["The focus unit can be set by typing /focus when you are targeting the unit you want to focus. It is recommended you make a macro to do this."],
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L["ElvUI has a dual spec feature which allows you to load different profiles based on your current spec on the fly. You can enable this from the profiles tab."],
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L["ElvUI has a dual spec feature which allows you to load different profiles based on your current spec on the fly. You can enable this from the profiles tab."],
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L["You can access copy chat and chat menu functions by mouse over the top right corner of chat panel and left/right click on the button that will appear."],
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L["You can access copy chat and chat menu functions by mouse over the top right corner of chat panel and left/right click on the button that will appear."],
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L["If you are experiencing issues with ElvUI try disabling all your addons except ElvUI, remember ElvUI is a full UI replacement addon, you cannot run two addons that do the same thing."],
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L["If you are experiencing issues with ElvUI try disabling all your addons except ElvUI, remember ElvUI is a full UI replacement addon, you cannot run two addons that do the same thing."],
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@@ -59,7 +59,7 @@ local function Update(self, event)
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end
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end
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end
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end
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: AssistantIndicator.Override(self, event, ...)
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--[[ Override: AssistantIndicator.Override(self, event, ...)
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Used to completely override the element's update process.
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Used to completely override the element's update process.
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@@ -67,7 +67,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* ... - the arguments accompanying the event (string)
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* ... - the arguments accompanying the event (string)
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--]]
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--]]
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return (self.AssistantIndicator.Override or Update) (self, unpack(arg))
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return (self.AssistantIndicator.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -368,9 +368,9 @@ local function onUpdate(self, elapsed)
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end
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end
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end
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end
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|
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local function Update(self, ...)
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local function Update(self, event, a, b, c, d, e)
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SPELLCAST_START(self, unpack(arg))
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SPELLCAST_START(self, event, a, b, c, d, e)
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return SPELLCAST_CHANNEL_START(self, unpack(arg))
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return SPELLCAST_CHANNEL_START(self, event, a, b, c, d, e)
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end
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end
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|
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -57,14 +57,14 @@ local function Update(self, event)
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end
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end
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end
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end
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|
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: CombatIndicator.Override(self, event)
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--[[ Override: CombatIndicator.Override(self, event)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
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* self - the parent object
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* self - the parent object
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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--]]
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--]]
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return (self.CombatIndicator.Override or Update) (self, unpack(arg))
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return (self.CombatIndicator.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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|
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -67,7 +67,7 @@ local function Update(self, event)
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end
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end
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end
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end
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|
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: ComboPoints.Override(self, event, ...)
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--[[ Override: ComboPoints.Override(self, event, ...)
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Used to completely override the internal update function.
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Used to completely override the internal update function.
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|
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@@ -75,7 +75,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* ... - the arguments accompanying the event
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* ... - the arguments accompanying the event
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--]]
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--]]
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return (self.ComboPoints.Override or Update) (self, unpack(arg))
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return (self.ComboPoints.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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|
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -73,7 +73,7 @@ local function Update(self, event, unit)
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end
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end
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end
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end
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|
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local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
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--[[ Override: HappinessIndicator.Override(self, event, ...)
|
--[[ Override: HappinessIndicator.Override(self, event, ...)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
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@@ -81,7 +81,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* ... - the arguments accompanying the event
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* ... - the arguments accompanying the event
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--]]
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--]]
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return (self.HappinessIndicator.Override or Update) (self, unpack(arg))
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return (self.HappinessIndicator.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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|
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local function ForceUpdate(element)
|
local function ForceUpdate(element)
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@@ -187,7 +187,7 @@ local function Update(self, event, unit)
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end
|
end
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end
|
end
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: Health.Override(self, event, unit)
|
--[[ Override: Health.Override(self, event, unit)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
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@@ -195,7 +195,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* unit - the unit accompanying the event (string)
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* unit - the unit accompanying the event (string)
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--]]
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--]]
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return (self.Health.Override or Update) (self, unpack(arg))
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return (self.Health.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -60,7 +60,7 @@ local function Update(self, event)
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end
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end
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end
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end
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: LeaderIndicator.Override(self, event, ...)
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--[[ Override: LeaderIndicator.Override(self, event, ...)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
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@@ -68,7 +68,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* ... - the arguments accompanying the event
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* ... - the arguments accompanying the event
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--]]
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--]]
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return (self.LeaderIndicator.Override or Update) (self, unpack(arg))
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return (self.LeaderIndicator.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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|
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -81,7 +81,7 @@ local function Update(self, event)
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end
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end
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end
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end
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: MasterLooterIndicator.Override(self, event, ...)
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--[[ Override: MasterLooterIndicator.Override(self, event, ...)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
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@@ -89,7 +89,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* ... - the arguments accompanying the event
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* ... - the arguments accompanying the event
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--]]
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--]]
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return (self.MasterLooterIndicator.Override or Update) (self, unpack(arg))
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return (self.MasterLooterIndicator.Override or Update) (self, event, a, b, c, d, e)
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end
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end
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local function ForceUpdate(element)
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local function ForceUpdate(element)
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@@ -91,7 +91,7 @@ local function Update(self, event, unit)
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end
|
end
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end
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end
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|
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local function Path(self, ...)
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local function Path(self, event, a, b, c, d, e)
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--[[ Override: Portrait.Override(self, event, unit)
|
--[[ Override: Portrait.Override(self, event, unit)
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Used to completely override the internal update function.
|
Used to completely override the internal update function.
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|
|
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@@ -99,7 +99,7 @@ local function Path(self, ...)
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* event - the event triggering the update (string)
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* event - the event triggering the update (string)
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* unit - the unit accompanying the event (string)
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* unit - the unit accompanying the event (string)
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--]]
|
--]]
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return (self.Portrait.Override or Update) (self, unpack(arg))
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return (self.Portrait.Override or Update) (self, event, a, b, c, d, e)
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end
|
end
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|
|
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local function ForceUpdate(element)
|
local function ForceUpdate(element)
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||||||
|
|||||||
@@ -202,7 +202,7 @@ local function Update(self, event, unit)
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end
|
end
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||||||
end
|
end
|
||||||
|
|
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local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
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--[[ Override: Power.Override(self, event, unit, ...)
|
--[[ Override: Power.Override(self, event, unit, ...)
|
||||||
Used to completely override the internal update function.
|
Used to completely override the internal update function.
|
||||||
|
|
||||||
@@ -211,7 +211,7 @@ local function Path(self, ...)
|
|||||||
* unit - the unit accompanying the event (string)
|
* unit - the unit accompanying the event (string)
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||||||
* ... - the arguments accompanying the event
|
* ... - the arguments accompanying the event
|
||||||
--]]
|
--]]
|
||||||
return (self.Power.Override or Update) (self, unpack(arg))
|
return (self.Power.Override or Update) (self, event, a, b, c, d, e)
|
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end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -79,7 +79,7 @@ local function Update(self, event, unit)
|
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end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
--[[Override: PvPIndicator.Override(self, event, ...)
|
--[[Override: PvPIndicator.Override(self, event, ...)
|
||||||
Used to completely override the internal update function.
|
Used to completely override the internal update function.
|
||||||
|
|
||||||
@@ -87,7 +87,7 @@ local function Path(self, ...)
|
|||||||
* event - the event triggering the update (string)
|
* event - the event triggering the update (string)
|
||||||
* ... - the arguments accompanying the event
|
* ... - the arguments accompanying the event
|
||||||
--]]
|
--]]
|
||||||
return (self.PvPIndicator.Override or Update) (self, unpack(arg))
|
return (self.PvPIndicator.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -59,14 +59,14 @@ local function Update(self, event)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
--[[ Override: RaidTargetIndicator.Override(self, event)
|
--[[ Override: RaidTargetIndicator.Override(self, event)
|
||||||
Used to completely override the internal update function.
|
Used to completely override the internal update function.
|
||||||
|
|
||||||
* self - the parent object
|
* self - the parent object
|
||||||
* event - the event triggering the update (string)
|
* event - the event triggering the update (string)
|
||||||
--]]
|
--]]
|
||||||
return (self.RaidTargetIndicator.Override or Update) (self, unpack(arg))
|
return (self.RaidTargetIndicator.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -73,14 +73,14 @@ local function Update(self, event)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
--[[ Override: Range.Override(self, event)
|
--[[ Override: Range.Override(self, event)
|
||||||
Used to completely override the internal update function.
|
Used to completely override the internal update function.
|
||||||
|
|
||||||
* self - the parent object
|
* self - the parent object
|
||||||
* event - the event triggering the update (string)
|
* event - the event triggering the update (string)
|
||||||
--]]
|
--]]
|
||||||
return (self.Range.Override or Update) (self, unpack(arg))
|
return (self.Range.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Internal updating method
|
-- Internal updating method
|
||||||
|
|||||||
@@ -57,14 +57,14 @@ local function Update(self, event)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
--[[ Override: RestingIndicator.Override(self, event)
|
--[[ Override: RestingIndicator.Override(self, event)
|
||||||
Used to completely override the internal update function.
|
Used to completely override the internal update function.
|
||||||
|
|
||||||
* self - the parent object
|
* self - the parent object
|
||||||
* event - the event triggering the update (string)
|
* event - the event triggering the update (string)
|
||||||
--]]
|
--]]
|
||||||
return (self.RestingIndicator.Override or Update) (self, unpack(arg))
|
return (self.RestingIndicator.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -22,9 +22,9 @@ local function onEvent()
|
|||||||
end
|
end
|
||||||
|
|
||||||
local event_metatable = {
|
local event_metatable = {
|
||||||
__call = function(funcs, self, ...)
|
__call = function(funcs, self, event, a, b, c, d, e)
|
||||||
for _, func in next, funcs do
|
for _, func in next, funcs do
|
||||||
func(self, unpack(arg))
|
func(self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -443,7 +443,7 @@ function lib:AddListener(tab, method)
|
|||||||
error(format("Bad argument #3 to `AddListener'. Expected method, got %q.", type(tab[method])), 2)
|
error(format("Bad argument #3 to `AddListener'. Expected method, got %q.", type(tab[method])), 2)
|
||||||
end
|
end
|
||||||
func = function(...)
|
func = function(...)
|
||||||
return tab[method](tab, unpack(arg))
|
return tab[method](tab, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
elseif type(tab) == "function" then
|
elseif type(tab) == "function" then
|
||||||
func = tab
|
func = tab
|
||||||
|
|||||||
@@ -53,8 +53,8 @@ local function Update(self, event, unit, currMana, maxMana)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
return (self.DruidAltMana.Override or Update) (self, unpack(arg))
|
return (self.DruidAltMana.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ElementEnable(self)
|
local function ElementEnable(self)
|
||||||
@@ -101,8 +101,8 @@ local function Visibility(self, event, unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function VisibilityPath(self, ...)
|
local function VisibilityPath(self, event, a, b, c, d, e)
|
||||||
return (self.DruidAltMana.OverrideVisibility or Visibility) (self, unpack(arg))
|
return (self.DruidAltMana.OverrideVisibility or Visibility) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -109,13 +109,8 @@ end
|
|||||||
local function onUpdate(self, elapsed)
|
local function onUpdate(self, elapsed)
|
||||||
self.elapsed = (self.elapsed or 0) + elapsed
|
self.elapsed = (self.elapsed or 0) + elapsed
|
||||||
if self.elapsed >= 0.1 then
|
if self.elapsed >= 0.1 then
|
||||||
local _, _, _, _, _, _, timeLeft = UnitDebuff(self.__owner.unit, self.index, "HARMFUL")
|
self:SetScript('OnUpdate', nil)
|
||||||
if timeLeft and timeLeft > 0 then
|
self.time:Hide()
|
||||||
self.time:SetText(formatTime(timeLeft))
|
|
||||||
else
|
|
||||||
self:SetScript('OnUpdate', nil)
|
|
||||||
self.time:Hide()
|
|
||||||
end
|
|
||||||
self.elapsed = 0
|
self.elapsed = 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -178,8 +173,9 @@ local function Update(self, event, unit)
|
|||||||
local _stackThreshold = 0
|
local _stackThreshold = 0
|
||||||
|
|
||||||
for i = 1, 40 do
|
for i = 1, 40 do
|
||||||
name, _, icon, count, debuffType, duration, expirationTime = UnitDebuff(unit, i, "HARMFUL")
|
local texture, stackCount, dType = UnitDebuff(unit, i, "HARMFUL")
|
||||||
if not (name and icon) then break end
|
name, icon, count, debuffType, duration, expirationTime = texture, texture, stackCount, dType, nil, nil
|
||||||
|
if not name then break end
|
||||||
|
|
||||||
if(addon.ShowDispellableDebuff and (element.showDispellableDebuff ~= false) and debuffType) then
|
if(addon.ShowDispellableDebuff and (element.showDispellableDebuff ~= false) and debuffType) then
|
||||||
if(addon.FilterDispellableDebuff) then
|
if(addon.FilterDispellableDebuff) then
|
||||||
@@ -225,7 +221,7 @@ local function Update(self, event, unit)
|
|||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
local function Path(self, ...)
|
local function Path(self, event, a, b, c, d, e)
|
||||||
--[[ Override: RaidDebuffs.Override(self, event, ...)
|
--[[ Override: RaidDebuffs.Override(self, event, ...)
|
||||||
Used to completely override the element's update process.
|
Used to completely override the element's update process.
|
||||||
|
|
||||||
@@ -233,7 +229,7 @@ local function Path(self, ...)
|
|||||||
* event - the event triggering the update (string)
|
* event - the event triggering the update (string)
|
||||||
* ... - the arguments accompanying the event (string)
|
* ... - the arguments accompanying the event (string)
|
||||||
--]]
|
--]]
|
||||||
return (self.RaidDebuffs.Override or Update) (self, unpack(arg))
|
return (self.RaidDebuffs.Override or Update) (self, event, a, b, c, d, e)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function ForceUpdate(element)
|
local function ForceUpdate(element)
|
||||||
|
|||||||
@@ -308,7 +308,7 @@ function A:ConfigureAuras(header, auraTable, weaponPosition)
|
|||||||
top = max(top, button:GetTop() or -huge)
|
top = max(top, button:GetTop() or -huge)
|
||||||
bottom = min(bottom, button:GetBottom() or huge)
|
bottom = min(bottom, button:GetBottom() or huge)
|
||||||
end
|
end
|
||||||
local deadIndex = (getn(auraTable) + numWeapon) + 1
|
local deadIndex = getn(auraTable) + 1
|
||||||
button = _G[headerName.."AuraButton"..deadIndex]
|
button = _G[headerName.."AuraButton"..deadIndex]
|
||||||
while button do
|
while button do
|
||||||
if button:IsShown() then button:Hide() end
|
if button:IsShown() then button:Hide() end
|
||||||
|
|||||||
@@ -7,6 +7,40 @@ local min = math.min
|
|||||||
--WoW API / Variables
|
--WoW API / Variables
|
||||||
local hooksecurefunc = hooksecurefunc
|
local hooksecurefunc = hooksecurefunc
|
||||||
local GetScreenHeight = GetScreenHeight
|
local GetScreenHeight = GetScreenHeight
|
||||||
|
local GetNumQuestWatches = GetNumQuestWatches
|
||||||
|
local GetQuestIndexForWatch = GetQuestIndexForWatch
|
||||||
|
local RemoveQuestWatch = RemoveQuestWatch
|
||||||
|
local AddQuestWatch = AddQuestWatch
|
||||||
|
local QuestWatch_Update = QuestWatch_Update
|
||||||
|
|
||||||
|
local original_QuestWatch_Update = QuestWatch_Update
|
||||||
|
function _G.QuestWatch_Update()
|
||||||
|
local watched = {}
|
||||||
|
local order = {}
|
||||||
|
local hasDuplicates = false
|
||||||
|
for i = 1, GetNumQuestWatches() do
|
||||||
|
local qIndex = GetQuestIndexForWatch(i)
|
||||||
|
if qIndex then
|
||||||
|
if watched[qIndex] then
|
||||||
|
hasDuplicates = true
|
||||||
|
else
|
||||||
|
watched[qIndex] = true
|
||||||
|
table.insert(order, qIndex)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if hasDuplicates then
|
||||||
|
for i = 1, table.getn(order) do
|
||||||
|
RemoveQuestWatch(order[i])
|
||||||
|
end
|
||||||
|
for i = 1, table.getn(order) do
|
||||||
|
AddQuestWatch(order[i])
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
original_QuestWatch_Update()
|
||||||
|
end
|
||||||
|
|
||||||
local WatchFrameHolder = CreateFrame("Frame", "WatchFrameHolder", E.UIParent)
|
local WatchFrameHolder = CreateFrame("Frame", "WatchFrameHolder", E.UIParent)
|
||||||
WatchFrameHolder:SetWidth(150)
|
WatchFrameHolder:SetWidth(150)
|
||||||
|
|||||||
@@ -421,7 +421,7 @@ function TT:SetHyperlink(tt, link, count)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if tt:GetName() == "GameTooltip" then
|
if tt:GetName() == "GameTooltip" then
|
||||||
if E.db.tooltip.spellID then
|
if E.db.tooltip.spellID and id then
|
||||||
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
tt:AddLine(format("|cFFCA3C3C%s|r %d", ID, id))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -111,7 +111,8 @@ function UF:UpdateAuraWatch(frame, petOverride, db)
|
|||||||
|
|
||||||
for i = 1, getn(buffs) do
|
for i = 1, getn(buffs) do
|
||||||
if buffs[i].id then
|
if buffs[i].id then
|
||||||
local name, _, image = UnitBuff(frame.unit, buffs[i].id)
|
local image, count = UnitBuff(frame.unit, buffs[i].id)
|
||||||
|
local name = image
|
||||||
if name then
|
if name then
|
||||||
local icon
|
local icon
|
||||||
if not auras.icons[buffs[i].id] then
|
if not auras.icons[buffs[i].id] then
|
||||||
|
|||||||
@@ -942,18 +942,18 @@ local function BuildTabs(group, options, path, appName)
|
|||||||
|
|
||||||
BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
|
BuildSortedOptionsTable(group, keySort, opts, options, path, appName)
|
||||||
|
|
||||||
for i = 1, #keySort do
|
for i = 1, getn(keySort) do
|
||||||
local k = keySort[i]
|
local k = keySort[i]
|
||||||
local v = opts[k]
|
local v = opts[k]
|
||||||
if v.type == "group" then
|
if v.type == "group" then
|
||||||
path[#path+1] = k
|
path[getn(path)+1] = k
|
||||||
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
|
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false)
|
||||||
local hidden = CheckOptionHidden(v, options, path, appName)
|
local hidden = CheckOptionHidden(v, options, path, appName)
|
||||||
if not inline and not hidden then
|
if not inline and not hidden then
|
||||||
tinsert(tabs, k)
|
tinsert(tabs, k)
|
||||||
text[k] = GetOptionsMemberValue("name", v, options, path, appName)
|
text[k] = GetOptionsMemberValue("name", v, options, path, appName)
|
||||||
end
|
end
|
||||||
path[#path] = nil
|
path[getn(path)] = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,14 @@
|
|||||||
# This repository is actively being fixed and maintained by Bluewhale.
|
# This repository is actively being fixed and maintained by Bluewhale.
|
||||||
|
|
||||||
## Changelog
|
## Changelog
|
||||||
|
- **Fix:** Fixed a Lua 5.0 syntax error in `AceConfigDialog-3.0.lua` where the `#` length operator was used instead of `table.getn`, preventing ElvUI_Config from loading.
|
||||||
|
- **Fix:** Fixed nil ID formatting crash in Tooltip's SetHyperlink.
|
||||||
|
- **Fix:** Removed implicit `arg` table memory leaks in high-frequency oUF element updates by replacing varargs (`...`) with static parameters.
|
||||||
|
- **Fix:** Corrected bug in `Auras.lua` where unused buff icons remained visible on screen due to improper `deadIndex` calculation.
|
||||||
|
- **Fix:** Fixed quest tracker duplicating entries by overriding `QuestWatch_Update` to deduplicate quests manually.
|
||||||
|
- **Fix:** Hid the unwanted `MoneyInputFrame` from appearing over `StaticPopup` dialogs (like the UI Reload prompt) by updating custom popup handling.
|
||||||
|
- **Fix:** Removed false tutorial text referencing a non-existent `/focus` command.
|
||||||
|
- **Fix:** Corrected Vanilla WoW (1.12) `UnitBuff` and `UnitDebuff` API parsing in `BuffIndicator` and `oUF_RaidDebuffs` to prevent missing textures and improper debuff filtering.
|
||||||
- **Fix:** Removed implicit `arg` table leak in `hooksecurefunc` (varargs `...` issue in Lua 5.0).
|
- **Fix:** Removed implicit `arg` table leak in `hooksecurefunc` (varargs `...` issue in Lua 5.0).
|
||||||
- **Fix:** Stripped invisible UTF-8 BOM from `utf8data.lua` that caused Lua parser errors.
|
- **Fix:** Stripped invisible UTF-8 BOM from `utf8data.lua` that caused Lua parser errors.
|
||||||
- **Fix:** Resolved tooltip crash with ShaguTweaks by reusing existing `backdrop` frames in `CreateBackdrop` instead of unconditionally overwriting them.
|
- **Fix:** Resolved tooltip crash with ShaguTweaks by reusing existing `backdrop` frames in `CreateBackdrop` instead of unconditionally overwriting them.
|
||||||
@@ -13,7 +21,7 @@
|
|||||||
- **Fix:** Added type safety checks to `SetOutside` and `SetInside` to prevent crashes when other addons overwrite frame globals with dummy functions.
|
- **Fix:** Added type safety checks to `SetOutside` and `SetInside` to prevent crashes when other addons overwrite frame globals with dummy functions.
|
||||||
- **Fix:** Added type safety check before calling `SetTexture("")` on Blizzard header frames, preventing crashes when headers are modified by other addons or the custom client.
|
- **Fix:** Added type safety check before calling `SetTexture("")` on Blizzard header frames, preventing crashes when headers are modified by other addons or the custom client.
|
||||||
- **Fix:** Wrapped `SetParent` in `pcall` within `CreateBackdrop` to prevent crashes on non-UI object dummy tables.
|
- **Fix:** Wrapped `SetParent` in `pcall` within `CreateBackdrop` to prevent crashes on non-UI object dummy tables.
|
||||||
- **Fix:** Added graceful `nil` fallbacks to `E:Point`, `E:Size`, `E:Width`, and `E:Height` layout anchors, immunizing the UI against crashes when Turtle WoW or other addons delete elements.
|
- **Fix:** Added graceful `nil` fallbacks to `E:Point`, `E:Size`, `E:Width`, and `E:Height` layout anchors, immunizing the UI against crashes when custom scripts or other addons delete elements.
|
||||||
- **Fix:** Rewrote `Misc.lua` options skinning loops using `pairs()` to resolve Lua 5.0 `attempt to call a nil value` crashes caused by missing options tabs/sliders/checkboxes.
|
- **Fix:** Rewrote `Misc.lua` options skinning loops using `pairs()` to resolve Lua 5.0 `attempt to call a nil value` crashes caused by missing options tabs/sliders/checkboxes.
|
||||||
- **Fix:** Added element existence checks in `Skins.lua` `HandleButton` and `HandleRotateButton` to skip skinning gracefully instead of crashing on `nil`.
|
- **Fix:** Added element existence checks in `Skins.lua` `HandleButton` and `HandleRotateButton` to skip skinning gracefully instead of crashing on `nil`.
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user