Files
ElvUIModernized/ElvUI/Modules/DataTexts/Time.lua
T
2018-07-17 17:13:20 -05:00

102 lines
2.9 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local DT = E:GetModule("DataTexts");
--Cache global variables
--Lua functions
local next, unpack = next, unpack
local format, gsub, join = string.format, string.gsub, string.join
local abs = math.abs
local getn, insert = table.getn, table.insert
local time, utf8sub = time, string.utf8sub
--WoW API / Variables
local GetGameTime = GetGameTime
local GetNumSavedInstances = GetNumSavedInstances
local GetSavedInstanceInfo = GetSavedInstanceInfo
local IsAddOnLoaded = IsAddOnLoaded
local SecondsToTime = SecondsToTime
local timeDisplayFormat = ""
local dateDisplayFormat = ""
local europeDisplayFormat_nocolor = join("", "%02d", ":|r%02d")
local lockoutInfoFormat = "|cffaaaaaa(%s)"
local lockoutColorExtended, lockoutColorNormal = {r = 0.3, g = 1, b = 0.3}, {r = .8, g = .8, b = .8}
local function OnClick()
if IsAddOnLoaded("TimeManager") then -- https://github.com/gashole/TimeManager
if arg1 == "RightButton" then
TimeManagerClockButton_OnClick()
else
GameTimeFrame_OnClick()
end
end
end
local function OnLeave()
DT.tooltip:Hide()
end
local function OnEnter(self)
DT:SetupTooltip(self)
RequestRaidInfo()
local lockedInstances = {raids = {}}
local _, name, reset
for i = 1, GetNumSavedInstances() do
name, _, reset = GetSavedInstanceInfo(i)
if name then
insert(lockedInstances["raids"], {name, reset})
end
end
if next(lockedInstances["raids"]) then
DT.tooltip:AddLine(" ")
DT.tooltip:AddLine(L["Saved Raid(s)"])
for i = 1, getn(lockedInstances["raids"]) do
name, reset = unpack(lockedInstances["raids"][i])
lockoutColor = extended and lockoutColorExtended or lockoutColorNormal
DT.tooltip:AddDoubleLine(format(lockoutInfoFormat, name), SecondsToTime(abs(reset), 1, 1, false), 1, 1, 1, lockoutColor.r, lockoutColor.g, lockoutColor.b)
end
DT.tooltip:Show()
DT.tooltip:AddLine(" ")
end
DT.tooltip:AddDoubleLine(L["Realm time:"], format(europeDisplayFormat_nocolor, GetGameTime()), 1, 1, 1, lockoutColorNormal.r, lockoutColorNormal.g, lockoutColorNormal.b)
DT.tooltip:Show()
end
local lastPanel
local int = 5
local function OnUpdate(self, t)
int = int - t
if int > 0 then return end
if IsAddOnLoaded("TimeManager") then -- https://github.com/gashole/TimeManager
if TimeManagerClockButton.alarmFiring then
-- E:Flash(self)
else
-- E:StopFlash(self)
end
end
self.text:SetText(gsub(gsub(BetterDate(E.db.datatexts.timeFormat.." "..E.db.datatexts.dateFormat, time()), ":", timeDisplayFormat), "%s", dateDisplayFormat))
lastPanel = self
int = 1
end
local function ValueColorUpdate(hex)
timeDisplayFormat = join("", hex, ":|r")
dateDisplayFormat = join("", hex, " ")
if lastPanel ~= nil then
OnUpdate(lastPanel, 20000)
end
end
E["valueColorUpdateFuncs"][ValueColorUpdate] = true
DT:RegisterDatatext("Time", nil, nil, OnUpdate, OnClick, OnEnter, OnLeave)