Files
ElvUIModernized/!Compatibility/errorHandler.lua
T

46 lines
975 B
Lua

--Cache global variables
local strmatch = strmatch
--WoW API
local GetCVar = GetCVar
local IsAddOnLoaded = IsAddOnLoaded
local LoadAddOn = LoadAddOn
local _ERROR_COUNT = 0
local _ERROR_LIMIT = 1000
function _ERRORMESSAGE_NEW(message)
debuginfo()
LoadAddOn("!DebugTools")
local loaded = IsAddOnLoaded("!DebugTools")
if (GetCVar("scriptErrors") == "1") then
if (not loaded or DEBUG_DEBUGTOOLS) then
ScriptErrors_Message:SetText(message)
ScriptErrors:Show()
if (DEBUG_DEBUGTOOLS) then
ScriptErrorsFrame_OnError(message)
end
else
ScriptErrorsFrame_OnError(message)
end
elseif (loaded) then
ScriptErrorsFrame_OnError(message, true)
end
_ERROR_COUNT = _ERROR_COUNT + 1
if (_ERROR_COUNT == _ERROR_LIMIT) then
StaticPopup_Show("TOO_MANY_LUA_ERRORS")
end
return message
end
seterrorhandler(_ERRORMESSAGE_NEW)
function message(text)
if (not ScriptErrors:IsShown()) then
ScriptErrors_Message:SetText(text)
ScriptErrors:Show()
end
end