Files
ElvUIModernized/ElvUI/Core/StaticPopups.lua
T
2018-08-06 23:46:45 -05:00

922 lines
24 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
--Cache global variables
--Lua functions
local _G = _G
local pairs, assert = pairs, assert
local getn, tremove, tContains, tinsert, wipe = table.getn, tremove, tContains, tinsert, table.wipe
local lower = string.lower
--WoW API / Variables
local CreateFrame = CreateFrame
local UnitIsDeadOrGhost, InCinematic = UnitIsDeadOrGhost, InCinematic
local GetBindingFromClick, RunBinding = GetBindingFromClick, RunBinding
local PurchaseSlot, GetBankSlotCost = PurchaseSlot, GetBankSlotCost
local MoneyFrame_Update = MoneyFrame_Update
local SetCVar, DisableAddOn = SetCVar, DisableAddOn
local ReloadUI, PlaySound, StopMusic = ReloadUI, PlaySound, StopMusic
local StaticPopup_Resize = StaticPopup_Resize
E.PopupDialogs = {}
E.StaticPopup_DisplayedFrames = {}
E.PopupDialogs["ELVUI_UPDATE_AVAILABLE"] = {
text = L["ElvUI is five or more revisions out of date. You can download the newest version from https://github.com/ElvUI-Vanilla/ElvUI/"],
hasEditBox = 1,
OnShow = function()
this.editBox:SetAutoFocus(false)
this.editBox.width = this.editBox:GetWidth()
E:Width(this.editBox, 220)
this.editBox:SetText("https://github.com/ElvUI-Vanilla/ElvUI")
this.editBox:HighlightText()
end,
OnHide = function()
E:Width(this.editBox, this.editBox.width or 50)
this.editBox.width = nil
end,
hideOnEscape = 1,
button1 = OKAY,
OnAccept = E.noop,
EditBoxOnEnterPressed = function()
this:GetParent():Hide()
end,
EditBoxOnEscapePressed = function()
this:GetParent():Hide()
end,
EditBoxOnTextChanged = function()
if this:GetText() ~= "https://github.com/ElvUI-Vanilla/ElvUI" then
this:SetText("https://github.com/ElvUI-Vanilla/ElvUI")
end
this:HighlightText()
this:ClearFocus()
end,
OnEditFocusGained = function()
this:HighlightText()
end,
showAlert = 1
}
E.PopupDialogs["CLIQUE_ADVERT"] = {
text = L["Using the healer layout it is highly recommended you download the addon Clique if you wish to have the click-to-heal function."],
button1 = YES,
OnAccept = E.noop,
showAlert = 1
}
E.PopupDialogs["CONFIRM_LOSE_BINDING_CHANGES"] = {
text = CONFIRM_LOSE_BINDING_CHANGES,
button1 = OKAY,
button2 = CANCEL,
OnAccept = function()
E:GetModule("ActionBars"):ChangeBindingProfile()
E:GetModule("ActionBars").bindingsChanged = nil
end,
OnCancel = function()
if ElvUIBindPopupWindowCheckButton:GetChecked() then
ElvUIBindPopupWindowCheckButton:SetChecked()
else
ElvUIBindPopupWindowCheckButton:SetChecked(1)
end
end,
timeout = 0,
whileDead = 1,
showAlert = 1
}
E.PopupDialogs["TUKUI_ELVUI_INCOMPATIBLE"] = {
text = L["Oh lord, you have got ElvUI and Tukui both enabled at the same time. Select an addon to disable."],
OnAccept = function() DisableAddOn("ElvUI") ReloadUI() end,
OnCancel = function() DisableAddOn("Tukui") ReloadUI() end,
button1 = "ElvUI",
button2 = "Tukui",
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["DISABLE_INCOMPATIBLE_ADDON"] = {
text = L["Do you swear not to post in technical support about something not working without first disabling the addon/module combination first?"],
OnAccept = function() E.global.ignoreIncompatible = true end,
OnCancel = function() E:StaticPopup_Hide("DISABLE_INCOMPATIBLE_ADDON") E:StaticPopup_Show("INCOMPATIBLE_ADDON", E.PopupDialogs["INCOMPATIBLE_ADDON"].addon, E.PopupDialogs["INCOMPATIBLE_ADDON"].module) end,
button1 = L["I Swear"],
button2 = DECLINE,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["INCOMPATIBLE_ADDON"] = {
text = L["INCOMPATIBLE_ADDON"],
OnAccept = function() DisableAddOn(E.PopupDialogs["INCOMPATIBLE_ADDON"].addon) ReloadUI() end,
OnCancel = function() E.private[lower(E.PopupDialogs["INCOMPATIBLE_ADDON"].module)].enable = false ReloadUI() end,
button3 = L["Disable Warning"],
OnAlt = function ()
E:StaticPopup_Hide("INCOMPATIBLE_ADDON")
E:StaticPopup_Show("DISABLE_INCOMPATIBLE_ADDON")
end,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["PIXELPERFECT_CHANGED"] = {
text = L["You have changed the Thin Border Theme option. You will have to complete the installation process to remove any graphical bugs."],
button1 = ACCEPT,
OnAccept = E.noop,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["CONFIGAURA_SET"] = {
text = L["Because of the mass confusion caused by the new aura system I've implemented a new step to the installation process. This is optional. If you like how your auras are setup go to the last step and click finished to not be prompted again. If for some reason you are prompted repeatedly please restart your game."],
button1 = ACCEPT,
OnAccept = E.noop,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["QUEUE_TAINT"] = {
text = L["You have changed your UIScale, however you still have the AutoScale option enabled in ElvUI. Press accept if you would like to disable the Auto Scale option."],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = ReloadUI,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["FAILED_UISCALE"] = {
text = L["You have changed your UIScale, however you still have the AutoScale option enabled in ElvUI. Press accept if you would like to disable the Auto Scale option."],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = function() E.global.general.autoScale = false ReloadUI() end,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["CONFIG_RL"] = {
text = L["One or more of the changes you have made require a ReloadUI."],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = ReloadUI,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["GLOBAL_RL"] = {
text = L["One or more of the changes you have made will effect all characters using this addon. You will have to reload the user interface to see the changes you have made."],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = ReloadUI,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["PRIVATE_RL"] = {
text = L["A setting you have changed will change an option for this character only. This setting that you have changed will be uneffected by changing user profiles. Changing this setting requires that you reload your User Interface."],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = ReloadUI,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["KEYBIND_MODE"] = {
text = L["Hover your mouse over any actionbutton or spellbook button to bind it. Press the escape key or right click to clear the current actionbutton's keybinding."],
button1 = L["Save"],
button2 = L["Discard"],
OnAccept = function() E:GetModule("ActionBars"):DeactivateBindMode(true) end,
OnCancel = function() E:GetModule("ActionBars"):DeactivateBindMode(false) end,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
E.PopupDialogs["DELETE_GRAYS"] = {
text = format("|cffff0000%s|r", L["Delete gray items?"]),
button1 = YES,
button2 = NO,
OnAccept = function() E:GetModule("Bags"):VendorGrays(true) end,
OnShow = function()
MoneyFrame_Update(this:GetName().."MoneyFrame", E.PopupDialogs["DELETE_GRAYS"].Money)
end,
timeout = 0,
whileDead = 1,
hideOnEscape = false,
hasMoneyFrame = 1
}
E.PopupDialogs["BUY_BANK_SLOT"] = {
text = CONFIRM_BUY_BANK_SLOT,
button1 = YES,
button2 = NO,
OnAccept = PurchaseSlot,
OnShow = function()
MoneyFrame_Update(this:GetName().."MoneyFrame", GetBankSlotCost())
end,
hasMoneyFrame = 1,
timeout = 0,
hideOnEscape = 1
}
E.PopupDialogs["CANNOT_BUY_BANK_SLOT"] = {
text = L["Can't buy anymore slots!"],
button1 = ACCEPT,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["NO_BANK_BAGS"] = {
text = L["You must purchase a bank slot first!"],
button1 = ACCEPT,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["RESETUI_CHECK"] = {
text = L["Are you sure you want to reset every mover back to it's default position?"],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = function()
E:ResetAllUI()
end,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["HARLEM_SHAKE"] = {
text = L["ElvUI needs to perform database optimizations please be patient."],
button1 = OKAY,
OnAccept = function()
if E.isMassiveShaking then
E:StopHarlemShake()
else
E:BeginHarlemShake()
return true
end
end,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["HELLO_KITTY"] = {
text = L["ElvUI needs to perform database optimizations please be patient."],
button1 = OKAY,
OnAccept = function()
E:SetupHelloKitty()
end,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["HELLO_KITTY_END"] = {
text = L["Do you enjoy the new ElvUI?"],
button1 = L["Yes, Keep Changes!"],
button2 = L["No, Revert Changes!"],
OnAccept = function()
E:Print(L["Type /hellokitty to revert to old settings."])
StopMusic()
SetCVar("Sound_EnableAllSound", E.oldEnableAllSound)
SetCVar("Sound_EnableMusic", E.oldEnableMusic)
end,
OnCancel = function()
E:RestoreHelloKitty()
StopMusic()
SetCVar("Sound_EnableAllSound", E.oldEnableAllSound)
SetCVar("Sound_EnableMusic", E.oldEnableMusic)
end,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["DISBAND_RAID"] = {
text = L["Are you sure you want to disband the group?"],
button1 = ACCEPT,
button2 = CANCEL,
OnAccept = function() E:GetModule("Misc"):DisbandRaidGroup() end,
timeout = 0,
whileDead = 1
}
E.PopupDialogs["CONFIRM_LOOT_DISTRIBUTION"] = {
text = CONFIRM_LOOT_DISTRIBUTION,
button1 = YES,
button2 = NO,
timeout = 0,
hideOnEscape = 1
}
E.PopupDialogs["RESET_PROFILE_PROMPT"] = {
text = L["Are you sure you want to reset all the settings on this profile?"],
button1 = YES,
button2 = NO,
timeout = 0,
hideOnEscape = 1,
OnAccept = function() E:ResetProfile() end
}
E.PopupDialogs["APPLY_FONT_WARNING"] = {
text = L["Are you sure you want to apply this font to all ElvUI elements?"],
OnAccept = function()
local font = E.db.general.font
local fontSize = E.db.general.fontSize
E.db.bags.itemLevelFont = font
E.db.bags.itemLevelFontSize = fontSize
E.db.bags.countFont = font
E.db.bags.countFontSize = fontSize
E.db.nameplates.font = font
E.db.nameplates.fontSize = fontSize
E.db.actionbar.font = font
E.db.actionbar.fontSize = fontSize
E.db.auras.font = font
E.db.auras.fontSize = fontSize
E.db.chat.font = font
E.db.chat.fontSize = fontSize
E.db.chat.tabFont = font
E.db.chat.tapFontSize = fontSize
E.db.datatexts.font = font
E.db.datatexts.fontSize = fontSize
E.db.tooltip.font = font
E.db.tooltip.fontSize = fontSize
E.db.tooltip.headerFontSize = fontSize
E.db.tooltip.textFontSize = fontSize
E.db.tooltip.smallTextFontSize = fontSize
E.db.tooltip.healthBar.font = font
E.db.tooltip.healthBar.fontSize = fontSize
E.db.unitframe.font = font
E.db.unitframe.fontSize = fontSize
E.db.unitframe.units.party.rdebuffs.font = font
E.db.unitframe.units.raid.rdebuffs.font = font
-- E.db.unitframe.units.raid40.rdebuffs.font = font
E:UpdateAll(true)
end,
OnCancel = function() E:StaticPopup_Hide("APPLY_FONT_WARNING") end,
button1 = YES,
button2 = CANCEL,
timeout = 0,
whileDead = 1,
hideOnEscape = false
}
local MAX_STATIC_POPUPS = 4
function E:StaticPopup_OnShow()
PlaySound("igMainMenuOpen")
local dialog = E.PopupDialogs[this.which]
local OnShow = dialog.OnShow
if OnShow then
OnShow(this.data)
end
if dialog.enterClicksFirstButton then
this:SetScript("OnKeyDown", E.StaticPopup_OnKeyDown)
end
end
function E:StaticPopup_EscapePressed()
local closed = nil
for _, frame in pairs(E.StaticPopup_DisplayedFrames) do
if frame:IsShown() and frame.hideOnEscape then
local standardDialog = E.PopupDialogs[frame.which]
if standardDialog then
local OnCancel = standardDialog.OnCancel
local noCancelOnEscape = standardDialog.noCancelOnEscape
if OnCancel and not noCancelOnEscape then
OnCancel(frame, frame.data, "clicked")
end
frame:Hide()
else
E:StaticPopupSpecial_Hide(frame)
end
closed = 1
end
end
return closed
end
function E:StaticPopupSpecial_Hide(frame)
frame:Hide()
E:StaticPopup_CollapseTable()
end
function E:StaticPopup_CollapseTable()
local displayedFrames = E.StaticPopup_DisplayedFrames
local index = getn(displayedFrames)
while((index >= 1) and (not displayedFrames[index]:IsShown())) do
tremove(displayedFrames, index)
index = index - 1
end
end
function E:StaticPopup_SetUpPosition(dialog)
if not tContains(E.StaticPopup_DisplayedFrames, dialog) then
local lastFrame = E.StaticPopup_DisplayedFrames[getn(E.StaticPopup_DisplayedFrames)]
if lastFrame then
dialog:SetPoint("TOP", lastFrame, "BOTTOM", 0, -4)
else
dialog:SetPoint("TOP", E.UIParent, "TOP", 0, -100)
end
tinsert(E.StaticPopup_DisplayedFrames, dialog)
end
end
function E:StaticPopupSpecial_Show(frame)
if frame.exclusive then
E:StaticPopup_HideExclusive()
end
E:StaticPopup_SetUpPosition(frame)
frame:Show()
end
function E:StaticPopupSpecial_Hide(frame)
frame:Hide()
E:StaticPopup_CollapseTable()
end
function E:StaticPopup_IsLastDisplayedFrame(frame)
for i = getn(E.StaticPopup_DisplayedFrames), 1, -1 do
local popup = E.StaticPopup_DisplayedFrames[i]
if popup:IsShown() then
return frame == popup
end
end
return false
end
function E:StaticPopup_OnKeyDown(key)
if GetBindingFromClick(key) == "TOGGLEGAMEMENU" then
return E:StaticPopup_EscapePressed()
elseif GetBindingFromClick(key) == "SCREENSHOT" then
RunBinding("SCREENSHOT")
return
end
local dialog = E.PopupDialogs[this.which]
if dialog then
if arg1 == "ENTER" and dialog.enterClicksFirstButton then
local frameName = this:GetName()
local button
local i = 1
while true do
button = _G[frameName.."Button"..i]
if button then
if button:IsShown() then
E:StaticPopup_OnClick(this, i)
return
end
i = i + 1
else
break
end
end
end
end
end
function E:StaticPopup_OnHide()
PlaySound("igMainMenuClose")
E:StaticPopup_CollapseTable()
local dialog = E.PopupDialogs[this.which]
local OnHide = dialog.OnHide
if OnHide then
OnHide(this.data)
end
if dialog.enterClicksFirstButton then
this:SetScript("OnKeyDown", nil)
end
end
function E:StaticPopup_OnUpdate()
if this.timeleft and this.timeleft > 0 then
local which = this.which
local timeleft = this.timeleft - arg1
if timeleft <= 0 then
if not E.PopupDialogs[which].timeoutInformationalOnly then
this.timeleft = 0
local OnCancel = E.PopupDialogs[which].OnCancel
if OnCancel then
OnCancel(this.data, "timeout")
end
this:Hide()
end
return
end
this.timeleft = timeleft
end
if this.startDelay then
local which = this.which
local timeleft = this.startDelay - arg1
if timeleft <= 0 then
this.startDelay = nil
local text = _G[this:GetName().."Text"]
text:SetText(format(E.PopupDialogs[which].text, text.text_arg1, text.text_arg2))
local button1 = _G[this:GetName().."Button1"]
button1:Enable()
StaticPopup_Resize(this, which)
return
end
this.startDelay = timeleft
end
local onUpdate = E.PopupDialogs[this.which].OnUpdate
if onUpdate then
onUpdate(arg1, this)
end
end
function E:StaticPopup_OnClick(index)
if not self:IsShown() then
return
end
local which = self.which
local info = E.PopupDialogs[which]
if not info then
return nil
end
local hide = true
if index == 1 then
local OnAccept = info.OnAccept
if OnAccept then
hide = not OnAccept(self, self.data, self.data2)
end
elseif index == 3 then
local OnAlt = info.OnAlt
if OnAlt then
OnAlt(self, self.data, "clicked")
end
else
local OnCancel = info.OnCancel
if OnCancel then
hide = not OnCancel(self, self.data, "clicked")
end
end
if hide and (which == self.which) and (index ~= 3 or not info.noCloseOnAlt) then
self:Hide()
end
end
function E:StaticPopup_EditBoxOnEnterPressed()
local EditBoxOnEnterPressed, which, dialog
local parent = this:GetParent()
if parent.which then
which = parent.which
dialog = parent
elseif parent:GetParent().which then
which = parent:GetParent().which
dialog = parent:GetParent()
end
EditBoxOnEnterPressed = E.PopupDialogs[which].EditBoxOnEnterPressed
if EditBoxOnEnterPressed then
EditBoxOnEnterPressed(this, dialog.data)
end
end
function E:StaticPopup_EditBoxOnEscapePressed()
local EditBoxOnEscapePressed = E.PopupDialogs[this:GetParent().which].EditBoxOnEscapePressed
if EditBoxOnEscapePressed then
EditBoxOnEscapePressed(this, this:GetParent().data)
end
end
function E:StaticPopup_EditBoxOnTextChanged(userInput)
local EditBoxOnTextChanged = E.PopupDialogs[this:GetParent().which].EditBoxOnTextChanged
if EditBoxOnTextChanged then
EditBoxOnTextChanged(this, this:GetParent().data)
end
end
function E:StaticPopup_FindVisible(which, data)
local info = E.PopupDialogs[which]
if not info then
return nil
end
for index = 1, MAX_STATIC_POPUPS, 1 do
local frame = _G["ElvUI_StaticPopup"..index]
if (frame:IsShown() and (frame.which == which) and (not info.multiple or (frame.data == data))) then
return frame
end
end
return nil
end
function E:StaticPopup_Resize(dialog, which)
local info = E.PopupDialogs[which]
if not info then
return nil
end
local name = dialog:GetName()
local text = _G[name.."Text"]
local editBox = _G[name.."EditBox"]
local button1 = _G[name.."Button1"]
local maxHeightSoFar, maxWidthSoFar = (dialog.maxHeightSoFar or 0), (dialog.maxWidthSoFar or 0)
local width = 320
if dialog.numButtons == 3 then
width = 440
elseif info.showAlert or info.showAlertGear or info.closeButton then
width = 420
elseif info.editBoxWidth and info.editBoxWidth > 260 then
width = width + (info.editBoxWidth - 260)
end
if width > maxWidthSoFar then
E:Width(dialog, width)
dialog.maxWidthSoFar = width
end
local height = 32 + text:GetHeight() + 8 + button1:GetHeight()
if info.hasEditBox then
height = height + 8 + editBox:GetHeight()
elseif info.hasMoneyFrame then
height = height + 16
end
if height > maxHeightSoFar then
E:Height(dialog, height)
dialog.maxHeightSoFar = height
end
end
function E:StaticPopup_OnEvent()
self.maxHeightSoFar = 0
E:StaticPopup_Resize(self, self.which)
end
local tempButtonLocs = {}
function E:StaticPopup_Show(which, text_arg1, text_arg2, data)
local info = E.PopupDialogs[which]
if not info then
return nil
end
if UnitIsDeadOrGhost("player") and not info.whileDead then
if info.OnCancel then
info.OnCancel()
end
return nil
end
if InCinematic() and not info.interruptCinematic then
if info.OnCancel then
info.OnCancel()
end
return nil
end
if info.cancels then
for index = 1, MAX_STATIC_POPUPS, 1 do
local frame = _G["ElvUI_StaticPopup"..index]
if (frame:IsShown() and (frame.which == info.cancels)) then
frame:Hide()
local OnCancel = E.PopupDialogs[frame.which].OnCancel
if OnCancel then
OnCancel(frame, frame.data, "override")
end
end
end
end
local dialog = nil
dialog = E:StaticPopup_FindVisible(which, data)
if dialog then
if not info.noCancelOnReuse then
local OnCancel = info.OnCancel
if OnCancel then
OnCancel(dialog, dialog.data, "override")
end
end
dialog:Hide()
end
if not dialog then
local index = 1
if info.preferredIndex then
index = info.preferredIndex
end
for i = index, MAX_STATIC_POPUPS do
local frame = _G["ElvUI_StaticPopup"..i]
if not frame:IsShown() then
dialog = frame
break
end
end
if not dialog and info.preferredIndex then
for i = 1, info.preferredIndex do
local frame = _G["ElvUI_StaticPopup"..i]
if not frame:IsShown() then
dialog = frame
break
end
end
end
end
if not dialog then
if info.OnCancel then
info.OnCancel()
end
return nil
end
dialog.maxHeightSoFar, dialog.maxWidthSoFar = 0, 0
local name = dialog:GetName()
local text = _G[name.."Text"]
text:SetText(format(info.text, text_arg1, text_arg2))
if info.closeButton then
local closeButton = _G[name.."CloseButton"]
if info.closeButtonIsHide then
closeButton:SetNormalTexture("Interface\\Buttons\\UI-Panel-HideButton-Up")
closeButton:SetPushedTexture("Interface\\Buttons\\UI-Panel-HideButton-Down")
else
closeButton:SetNormalTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Up")
closeButton:SetPushedTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Down")
end
closeButton:Show()
else
_G[name.."CloseButton"]:Hide()
end
local editBox = _G[name.."EditBox"]
if info.hasEditBox then
editBox:Show()
if info.maxLetters then
editBox:SetMaxLetters(info.maxLetters)
end
if info.maxBytes then
editBox:SetMaxBytes(info.maxBytes)
end
editBox:SetText("")
if info.editBoxWidth then
E:Width(editBox, info.editBoxWidth)
else
E:Width(editBox, 130)
end
else
editBox:Hide()
end
if info.hasMoneyFrame then
_G[name.."MoneyFrame"]:Show()
else
_G[name.."MoneyFrame"]:Hide()
end
dialog.which = which
dialog.timeleft = info.timeout
dialog.hideOnEscape = info.hideOnEscape
dialog.exclusive = info.exclusive
dialog.enterClicksFirstButton = info.enterClicksFirstButton
dialog.data = data
local button1 = _G[name.."Button1"]
local button2 = _G[name.."Button2"]
do
assert(getn(tempButtonLocs) == 0)
tinsert(tempButtonLocs, button1)
tinsert(tempButtonLocs, button2)
for i = getn(tempButtonLocs), 1, -1 do
if info["button"..i] then
tempButtonLocs[i]:SetText(info["button"..i])
end
tempButtonLocs[i]:Hide()
tempButtonLocs[i]:ClearAllPoints()
if not (info["button"..i] and (not info["DisplayButton"..i] or info["DisplayButton"..i](dialog))) then
tremove(tempButtonLocs, i)
end
end
local numButtons = getn(tempButtonLocs)
dialog.numButtons = numButtons
if numButtons == 2 then
tempButtonLocs[1]:SetPoint("BOTTOMRIGHT", dialog, "BOTTOM", -6, 16)
elseif numButtons == 1 then
tempButtonLocs[1]:SetPoint("BOTTOM", dialog, "BOTTOM", 0, 16)
end
for i = 1, numButtons do
if i > 1 then
tempButtonLocs[i]:SetPoint("LEFT", tempButtonLocs[i-1], "RIGHT", 13, 0)
end
local width = tempButtonLocs[i]:GetTextWidth()
if width > 110 then
E:Width(tempButtonLocs[i], width + 20)
else
E:Width(tempButtonLocs[i], 120)
end
tempButtonLocs[i]:Enable()
tempButtonLocs[i]:Show()
end
wipe(tempButtonLocs)
table.setn(tempButtonLocs, 0)
end
local alertIcon = _G[name.."AlertIcon"]
if info.showAlert then
alertIcon:SetTexture("Interface\\DialogFrame\\DialogAlertIcon")
alertIcon:SetPoint("LEFT", 24, 0)
alertIcon:Show()
elseif info.showAlertGear then
alertIcon:SetTexture("Interface\\DialogFrame\\DialogAlertIcon")
alertIcon:SetPoint("LEFT", 24, 0)
alertIcon:Show()
else
alertIcon:SetTexture()
alertIcon:Hide()
end
if info.StartDelay then
dialog.startDelay = info.StartDelay()
button1:Disable()
else
dialog.startDelay = nil
button1:Enable()
end
E:StaticPopup_SetUpPosition(dialog)
dialog:Show()
E:StaticPopup_Resize(dialog, which)
if info.sound then
PlaySound(info.sound)
end
return dialog
end
function E:StaticPopup_Hide(which, data)
for index = 1, MAX_STATIC_POPUPS, 1 do
local dialog = _G["ElvUI_StaticPopup"..index]
if ((dialog.which == which) and (not data or (data == dialog.data))) then
dialog:Hide()
end
end
end
function E:Contruct_StaticPopups()
E.StaticPopupFrames = {}
local S = self:GetModule("Skins")
for index = 1, MAX_STATIC_POPUPS do
E.StaticPopupFrames[index] = CreateFrame("Frame", "ElvUI_StaticPopup"..index, E.UIParent, "StaticPopupTemplate")
E.StaticPopupFrames[index]:SetID(index)
E.StaticPopupFrames[index]:SetScript("OnShow", E.StaticPopup_OnShow)
E.StaticPopupFrames[index]:SetScript("OnHide", E.StaticPopup_OnHide)
E.StaticPopupFrames[index]:SetScript("OnUpdate", E.StaticPopup_OnUpdate)
E.StaticPopupFrames[index]:SetScript("OnEvent", E.StaticPopup_OnEvent)
local name = E.StaticPopupFrames[index]:GetName()
for i = 1, 2 do
local button = _G[name.."Button"..i]
S:HandleButton(button)
button:SetScript("OnClick", function()
E.StaticPopup_OnClick(this:GetParent(), this:GetID())
end)
E.StaticPopupFrames[index]["button"..i] = button
end
_G[name.."EditBox"]:SetScript("OnEnterPressed", E.StaticPopup_EditBoxOnEnterPressed)
_G[name.."EditBox"]:SetScript("OnEscapePressed", E.StaticPopup_EditBoxOnEscapePressed)
_G[name.."EditBox"]:SetScript("OnTextChanged", E.StaticPopup_EditBoxOnTextChanged)
E:SetTemplate(E.StaticPopupFrames[index], "Transparent")
E.StaticPopupFrames[index].text = _G[name.."Text"]
E.StaticPopupFrames[index].editBox = _G[name.."EditBox"]
_G[name.."EditBox"]:DisableDrawLayer("BACKGROUND")
S:HandleEditBox(_G[name.."EditBox"])
S:HandleEditBox(_G[name.."MoneyInputFrameGold"])
S:HandleEditBox(_G[name.."MoneyInputFrameSilver"])
S:HandleEditBox(_G[name.."MoneyInputFrameCopper"])
_G[name.."EditBox"].backdrop:SetPoint("TOPLEFT", -2, -4)
_G[name.."EditBox"].backdrop:SetPoint("BOTTOMRIGHT", 2, 4)
end
E:SecureHook("StaticPopup_Resize", "StaticPopup_SetUpPosition")
E:SecureHook("StaticPopup_OnHide", "StaticPopup_CollapseTable")
end