mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 08:24:44 +00:00
5df31cd2dc
Needs some more work
217 lines
5.6 KiB
Lua
217 lines
5.6 KiB
Lua
local E, L, V, P, G = unpack(ElvUI)
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local IP = E:NewModule("Tooltip_ItemPrice", "AceHook-3.0")
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local LIP = LibStub:GetLibrary("ItemPrice-1.1")
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local match = string.match
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local GetActionCount = GetActionCount
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local GetAuctionItemInfo = GetAuctionItemInfo
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local GetAuctionSellItemInfo = GetAuctionSellItemInfo
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local GetContainerItemInfo = GetContainerItemInfo
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local GetCraftReagentInfo = GetCraftReagentInfo
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local GetInboxItem = GetInboxItem
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local GetItemCount = GetItemCount
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local GetLootRollItemInfo = GetLootRollItemInfo
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local GetLootSlotInfo = GetLootSlotInfo
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local GetMerchantItemInfo = GetMerchantItemInfo
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local GetQuestItemInfo = GetQuestItemInfo
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local GetQuestLogRewardInfo = GetQuestLogRewardInfo
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local GetSendMailItem = GetSendMailItem
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local GetTradePlayerItemInfo = GetTradePlayerItemInfo
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local GetTradeSkillReagentInfo = GetTradeSkillReagentInfo
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local GetTradeTargetItemInfo = GetTradeTargetItemInfo
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local IsConsumableAction = IsConsumableAction
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local tooltips = {
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"GameTooltip",
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"ItemRefTooltip"
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}
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function IP:SetAction(tt, id)
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local item
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for i = 1, tt:NumLines() do
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if i == 1 then
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local tiptext = _G["GameTooltipTextLeft"..i]
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local linetext = tiptext:GetText()
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item = linetext
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end
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end
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if not item then return end
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local count = 1
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if IsConsumableAction(id) then
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local actionCount = GetActionCount(id)
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if actionCount and actionCount == GetItemCount(item) then
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count = actionCount
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end
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end
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self:SetPrice(tt, count, item)
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end
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function IP:SetAuctionItem(tt, type, index)
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local _, _, count = GetAuctionItemInfo(type, index)
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self:SetPrice(tt, count)
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end
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function IP:SetAuctionSellItem(tt)
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local _, _, count = GetAuctionSellItemInfo()
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self:SetPrice(tt, count)
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end
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function IP:SetBagItem(tt, bag, slot)
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local _, count = GetContainerItemInfo(bag, slot)
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self:SetPrice(tt, count)
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end
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function IP:SetCraftItem(tt, skill, slot)
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local count = 1
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if slot then
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count = select(3, GetCraftReagentInfo(skill, slot))
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end
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self:SetPrice(tt, count)
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end
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function IP:SetHyperlink(tt, link, count)
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count = tonumber(count)
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if not count or count < 1 then
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local owner = tt:GetParent()
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count = owner and tonumber(owner.count)
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if not count or count < 1 then
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count = 1
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end
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end
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self:SetPrice(tt, count)
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end
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function IP:SetInboxItem(tt, index, attachmentIndex)
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local _, _, count = GetInboxItem(index, attachmentIndex)
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self:SetPrice(tt, count)
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end
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function IP:SetInventoryItem(tt, unit, slot)
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if type(slot) ~= "number" or slot < 0 then return end
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local count = 1
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if slot < 20 or slot > 39 and slot < 68 then
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count = GetInventoryItemCount(unit, slot)
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end
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self:SetPrice(tt, count)
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end
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function IP:SetLootItem(tt, slot)
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local _, _, count = GetLootSlotInfo(slot)
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self:SetPrice(tt, count)
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end
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function IP:SetLootRollItem(tt, rollID)
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local _, _, count = GetLootRollItemInfo(rollID)
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self:SetPrice(tt, count)
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end
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function IP:SetMerchantItem(tt, slot)
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local _, _, _, count = GetMerchantItemInfo(slot)
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self:SetPrice(tt, count)
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end
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function IP:SetQuestItem(tt, type, slot)
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local _, _, count = GetQuestItemInfo(type, slot)
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self:SetPrice(tt, count)
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end
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function IP:SetQuestLogItem(tt, type, index)
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local _, _, count = GetQuestLogRewardInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetSendMailItem(tt, index)
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local _, _, count = GetSendMailItem(index)
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self:SetPrice(tt, count)
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end
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function IP:SetTradePlayerItem(tt, index)
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local _, _, count = GetTradePlayerItemInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetTradeSkillItem(tt, skill, slot)
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local count = 1
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if slot then
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count = select(3, GetTradeSkillReagentInfo(skill, slot))
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end
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self:SetPrice(tt, count)
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end
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function IP:SetTradeTargetItem(tt, index)
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local _, _, count = GetTradeTargetItemInfo(index)
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self:SetPrice(tt, count)
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end
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function IP:SetPrice(tt, count)
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if MerchantFrame:IsShown() then return end
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local bag, slot = this:GetParent():GetID(), this:GetID()
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local itemLink = GetContainerItemLink(bag, slot)
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local item, itemID
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if itemLink then
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itemID = match(itemLink, "item:(%d+)")
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item = GetItemInfo(itemID)
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end
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if not item then return end
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local price = LIP:GetSellValue(itemID)
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if price and price > 0 then
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tt:AddDoubleLine(SALE_PRICE_COLON, E:FormatMoney(count and price * count or price, "BLIZZARD", false), nil, nil, nil, 1, 1, 1)
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end
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if tt:IsShown() then tt:Show() end
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end
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function IP:ApplyHooks(tooltip)
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self:SecureHook(tooltip, "SetAction", "SetAction")
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self:SecureHook(tooltip, "SetAuctionItem", "SetAuctionItem")
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self:SecureHook(tooltip, "SetAuctionSellItem", "SetAuctionSellItem")
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self:SecureHook(tooltip, "SetBagItem", "SetBagItem")
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self:SecureHook(tooltip, "SetCraftItem", "SetCraftItem")
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self:SecureHook(tooltip, "SetHyperlink", "SetHyperlink")
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self:SecureHook(tooltip, "SetInboxItem", "SetInboxItem")
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self:SecureHook(tooltip, "SetInventoryItem", "SetInventoryItem")
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self:SecureHook(tooltip, "SetLootItem", "SetLootItem")
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self:SecureHook(tooltip, "SetLootRollItem", "SetLootRollItem")
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self:SecureHook(tooltip, "SetMerchantItem", "SetMerchantItem")
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self:SecureHook(tooltip, "SetQuestItem", "SetQuestItem")
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self:SecureHook(tooltip, "SetQuestLogItem", "SetQuestLogItem")
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self:SecureHook(tooltip, "SetSendMailItem", "SetSendMailItem")
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self:SecureHook(tooltip, "SetTradePlayerItem", "SetTradePlayerItem")
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self:SecureHook(tooltip, "SetTradeSkillItem", "SetTradeSkillItem")
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self:SecureHook(tooltip, "SetTradeTargetItem", "SetTradeTargetItem")
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end
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function IP:UpdateSettings()
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if E.db.tooltip.itemPrice then
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for _, tooltip in pairs(tooltips) do
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self:ApplyHooks(_G[tooltip])
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end
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else
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self:UnhookAll()
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end
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end
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function IP:Initialize()
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self:UpdateSettings()
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end
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local function InitializeCallback()
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IP:Initialize()
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end
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E:RegisterModule(IP:GetName(), InitializeCallback) |