mirror of
https://github.com/Bluewhale1337/ElvUIModernized.git
synced 2026-07-27 16:34:45 +00:00
167 lines
5.8 KiB
Lua
167 lines
5.8 KiB
Lua
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local mod = E:GetModule("DataBars");
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local LSM = LibStub("LibSharedMedia-3.0");
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--Cache global variables
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--Lua functions
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local _G = _G
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local format = format
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local min = min
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--WoW API / Variables
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local GetPetExperience, UnitXP, UnitXPMax = GetPetExperience, UnitXP, UnitXPMax
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local UnitLevel = UnitLevel
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local GetXPExhaustion = GetXPExhaustion
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function mod:GetXP(unit)
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if unit == "pet" then
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return GetPetExperience()
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else
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return UnitXP(unit), UnitXPMax(unit)
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end
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end
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function mod:UpdateExperience(event)
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if not mod.db.experience.enable then return end
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local bar = self.expBar
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local hideXP = (UnitLevel("player") == 60 and self.db.experience.hideAtMaxLevel)
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if hideXP then
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E:DisableMover(self.expBar.mover:GetName())
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bar:Hide()
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elseif not hideXP then
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E:EnableMover(self.expBar.mover:GetName())
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bar:Show()
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local cur, max = self:GetXP("player")
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if max <= 0 then max = 1 end
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bar.statusBar:SetMinMaxValues(0, max)
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bar.statusBar:SetValue(cur - 1 >= 0 and cur - 1 or 0)
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bar.statusBar:SetValue(cur)
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local rested = GetXPExhaustion()
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local text = ""
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local textFormat = self.db.experience.textFormat
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if rested and rested > 0 then
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bar.rested:SetMinMaxValues(0, max)
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bar.rested:SetValue(min(cur + rested, max))
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if textFormat == "PERCENT" then
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text = format("%d%% R:%d%%", cur / max * 100, rested / max * 100)
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elseif textFormat == "CURMAX" then
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text = format("%s - %s R:%s", E:ShortValue(cur), E:ShortValue(max), E:ShortValue(rested))
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elseif textFormat == "CURPERC" then
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text = format("%s - %d%% R:%s [%d%%]", E:ShortValue(cur), cur / max * 100, E:ShortValue(rested), rested / max * 100)
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elseif textFormat == "CUR" then
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text = format("%s R:%s", E:ShortValue(cur), E:ShortValue(rested))
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elseif textFormat == "REM" then
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text = format("%s R:%s", E:ShortValue(max - cur), E:ShortValue(rested))
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elseif textFormat == "CURREM" then
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text = format("%s - %s R:%s", E:ShortValue(cur), E:ShortValue(max - cur), E:ShortValue(rested))
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elseif textFormat == "CURPERCREM" then
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text = format("%s - %d%% (%s) R:%s", E:ShortValue(cur), cur / max * 100, E:ShortValue(max - cur), E:ShortValue(rested))
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end
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else
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bar.rested:SetMinMaxValues(0, 1)
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bar.rested:SetValue(0)
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if textFormat == "PERCENT" then
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text = format("%d%%", cur / max * 100)
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elseif textFormat == "CURMAX" then
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text = format("%s - %s", E:ShortValue(cur), E:ShortValue(max))
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elseif textFormat == "CURPERC" then
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text = format("%s - %d%%", E:ShortValue(cur), cur / max * 100)
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elseif textFormat == "CUR" then
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text = format("%s", E:ShortValue(cur))
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elseif textFormat == "REM" then
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text = format("%s", E:ShortValue(max - cur))
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elseif textFormat == "CURREM" then
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text = format("%s - %s", E:ShortValue(cur), E:ShortValue(max - cur))
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elseif textFormat == "CURPERCREM" then
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text = format("%s - %d%% (%s)", E:ShortValue(cur), cur / max * 100, E:ShortValue(max - cur))
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end
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end
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bar.text:SetText(text)
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end
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end
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function mod:ExperienceBar_OnEnter()
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if mod.db.experience.mouseover then
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UIFrameFadeIn(this, 0.4, this:GetAlpha(), 1)
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end
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GameTooltip:ClearLines()
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GameTooltip:SetOwner(this, "ANCHOR_CURSOR", 0, -4)
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local cur, max = mod:GetXP("player")
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local rested = GetXPExhaustion()
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GameTooltip:AddLine(L["Experience"])
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GameTooltip:AddLine(" ")
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GameTooltip:AddDoubleLine(L["XP:"], format(" %d / %d (%d%%)", cur, max, cur/max * 100), 1, 1, 1)
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GameTooltip:AddDoubleLine(L["Remaining:"], format(" %d (%d%% - %d "..L["Bars"]..")", max - cur, (max - cur) / max * 100, 20 * (max - cur) / max), 1, 1, 1)
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if rested then
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GameTooltip:AddDoubleLine(L["Rested:"], format("+%d (%d%%)", rested, rested / max * 100), 1, 1, 1)
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end
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GameTooltip:Show()
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end
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function mod:ExperienceBar_OnClick()
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end
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function mod:UpdateExperienceDimensions()
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E:Size(self.expBar, self.db.experience.width, self.db.experience.height)
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E:FontTemplate(self.expBar.text, LSM:Fetch("font", self.db.experience.font), self.db.experience.textSize, self.db.experience.fontOutline)
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self.expBar.rested:SetOrientation(self.db.experience.orientation)
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self.expBar.statusBar:SetOrientation(self.db.experience.orientation)
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if self.db.experience.mouseover then
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self.expBar:SetAlpha(0)
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else
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self.expBar:SetAlpha(1)
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end
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end
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function mod:EnableDisable_ExperienceBar()
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local maxLevel = 60
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if (UnitLevel("player") ~= maxLevel or not self.db.experience.hideAtMaxLevel) and self.db.experience.enable then
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self:RegisterEvent("PLAYER_XP_UPDATE", "UpdateExperience")
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self:RegisterEvent("DISABLE_XP_GAIN", "UpdateExperience")
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self:RegisterEvent("ENABLE_XP_GAIN", "UpdateExperience")
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self:RegisterEvent("UPDATE_EXHAUSTION", "UpdateExperience")
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self:UnregisterEvent("UPDATE_EXPANSION_LEVEL")
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self:UpdateExperience()
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E:EnableMover(self.expBar.mover:GetName())
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else
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self:UnregisterEvent("PLAYER_XP_UPDATE")
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self:UnregisterEvent("DISABLE_XP_GAIN")
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self:UnregisterEvent("ENABLE_XP_GAIN")
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self:UnregisterEvent("UPDATE_EXHAUSTION")
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self:RegisterEvent("UPDATE_EXPANSION_LEVEL", "EnableDisable_ExperienceBar")
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self.expBar:Hide()
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E:DisableMover(self.expBar.mover:GetName())
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end
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end
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function mod:LoadExperienceBar()
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self.expBar = self:CreateBar("ElvUI_ExperienceBar", self.ExperienceBar_OnEnter, self.ExperienceBar_OnClick, "LEFT", LeftChatPanel, "RIGHT", -E.Border + E.Spacing*3, 0)
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self.expBar.statusBar:SetStatusBarColor(0, 0.4, 1, .8)
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self.expBar.rested = CreateFrame("StatusBar", nil, self.expBar)
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E:SetInside(self.expBar.rested)
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self.expBar.rested:SetStatusBarTexture(E.media.normTex)
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E:RegisterStatusBar(self.expBar.rested)
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self.expBar.rested:SetStatusBarColor(1, 0, 1, 0.2)
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E:Kill(ExhaustionTick)
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E:Kill(MainMenuExpBar)
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self:UpdateExperienceDimensions()
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E:CreateMover(self.expBar, "ExperienceBarMover", L["Experience Bar"])
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self:EnableDisable_ExperienceBar()
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end |