Files
ElvUIModernized/ElvUI_Config/Bags.lua
T
2019-01-12 12:09:06 -06:00

750 lines
21 KiB
Lua

local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local B = E:GetModule("Bags");
--Cache global variables
--Lua functions
local _G = _G
local gsub, match = string.gsub, string.match
local getn = table.getn
--WoW API / Variables
local GameTooltip = _G["GameTooltip"]
local FONT_SIZE, NONE, COLOR = FONT_SIZE, NONE, COLOR
local GENERAL = GENERAL
E.Options.args.bags = {
type = "group",
name = L["Bags"],
childGroups = "tab",
get = function(info) return E.db.bags[ info[getn(info)] ] end,
set = function(info, value) E.db.bags[ info[getn(info)] ] = value end,
args = {
intro = {
order = 1,
type = "description",
name = L["BAGS_DESC"]
},
enable = {
order = 2,
type = "toggle",
name = L["Enable"],
desc = L["Enable/Disable the all-in-one bag."],
get = function(info) return E.private.bags.enable end,
set = function(info, value) E.private.bags.enable = value E:StaticPopup_Show("PRIVATE_RL") end
},
general = {
order = 3,
type = "group",
name = GENERAL,
disabled = function() return not E.bags end,
args = {
header = {
order = 1,
type = "header",
name = GENERAL
},
strata = {
order = 2,
type = "select",
name = L["Frame Strata"],
set = function(info, value) E.db.bags[info[getn(info)]] = value; E:StaticPopup_Show("PRIVATE_RL") end,
values = {
["BACKGROUND"] = "BACKGROUND",
["LOW"] = "LOW",
["MEDIUM"] = "MEDIUM",
["HIGH"] = "HIGH",
["DIALOG"] = "DIALOG",
["TOOLTIP"] = "TOOLTIP"
}
},
moneyFormat = {
order = 3,
type = "select",
name = L["Money Format"],
desc = L["The display format of the money text that is shown at the top of the main bag."],
values = {
["SMART"] = L["Smart"],
["FULL"] = L["Full"],
["SHORT"] = L["Short"],
["SHORTINT"] = L["Short (Whole Numbers)"],
["CONDENSED"] = L["Condensed"],
["BLIZZARD"] = L["Blizzard Style"]
},
set = function(info, value) E.db.bags[ info[getn(info)] ] = value; B:UpdateGoldText() end
},
junkIcon = {
order = 4,
type = "toggle",
name = L["Show Junk Icon"],
desc = L["Display the junk icon on all grey items that can be vendored."],
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:UpdateAllBagSlots() end
},
clearSearchOnClose = {
order = 5,
type = "toggle",
name = L["Clear Search On Close"],
set = function(info, value) E.db.bags[ info[getn(info)] ] = value end
},
reverseSlots = {
order = 6,
type = "toggle",
name = L["Reverse Bag Slots"],
set = function(info, value) E.db.bags[info[getn(info)]] = value B:UpdateAll() end,
},
disableBagSort = {
order = 7,
type = "toggle",
name = L["Disable Bag Sort"],
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:ToggleSortButtonState(false) end
},
disableBankSort = {
order = 8,
type = "toggle",
name = L["Disable Bank Sort"],
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:ToggleSortButtonState(true) end
},
countGroup = {
order = 9,
type = "group",
name = L["Item Count Font"],
guiInline = true,
args = {
countFont = {
order = 1,
type = "select",
dialogControl = "LSM30_Font",
name = L["Font"],
values = AceGUIWidgetLSMlists.font,
set = function(info, value) E.db.bags.countFont = value B:UpdateCountDisplay() end
},
countFontSize = {
order = 2,
type = "range",
name = FONT_SIZE,
min = 4, max = 22, step = 1,
set = function(info, value) E.db.bags.countFontSize = value B:UpdateCountDisplay() end
},
countFontOutline = {
order = 3,
type = "select",
name = L["Font Outline"],
set = function(info, value) E.db.bags.countFontOutline = value B:UpdateCountDisplay() end,
values = {
["NONE"] = L["None"],
["OUTLINE"] = "OUTLINE",
["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE",
["THICKOUTLINE"] = "THICKOUTLINE"
}
},
countFontColor = {
order = 4,
type = "color",
name = COLOR,
get = function(info)
local t = E.db.bags[ info[getn(info)] ]
local d = P.bags[ info[getn(info)] ]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags[ info[getn(info)] ]
t.r, t.g, t.b = r, g, b
B:UpdateCountDisplay()
end
}
}
},
itemLevelGroup = {
order = 10,
type = "group",
name = L["Item Level"],
guiInline = true,
args = {
itemLevel = {
order = 1,
type = "toggle",
name = L["Display Item Level"],
desc = L["Displays item level on equippable items."],
set = function(info, value) E.db.bags.itemLevel = value B:UpdateItemLevelDisplay() end
},
itemLevelCustomColorEnable = {
order = 2,
type = "toggle",
name = L["Enable Custom Color"],
set = function(info, value) E.db.bags.itemLevelCustomColorEnable = value B:UpdateItemLevelDisplay() end
},
itemLevelCustomColor = {
order = 3,
type = "color",
name = L["Custom Color"],
disabled = function() return not E.db.bags.itemLevelCustomColorEnable end,
get = function(info)
local t = E.db.bags.itemLevelCustomColor
local d = P.bags.itemLevelCustomColor
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.itemLevelCustomColor
t.r, t.g, t.b = r, g, b
B:UpdateItemLevelDisplay()
end
},
itemLevelThreshold = {
order = 4,
type = "range",
name = L["Item Level Threshold"],
desc = L["The minimum item level required for it to be shown."],
min = 1, max = 175, step = 1,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelThreshold = value B:UpdateItemLevelDisplay() end
},
spacer = {
order = 5,
type = "description",
name = ""
},
itemLevelFont = {
order = 6,
type = "select",
dialogControl = "LSM30_Font",
name = L["Font"],
values = AceGUIWidgetLSMlists.font,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFont = value B:UpdateItemLevelDisplay() end
},
itemLevelFontSize = {
order = 7,
type = "range",
name = FONT_SIZE,
min = 6, max = 33, step = 1,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFontSize = value B:UpdateItemLevelDisplay() end
},
itemLevelFontOutline = {
order = 8,
type = "select",
name = L["Font Outline"],
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFontOutline = value B:UpdateItemLevelDisplay() end,
values = {
["NONE"] = L["None"],
["OUTLINE"] = "OUTLINE",
["MONOCHROMEOUTLINE"] = "MONOCROMEOUTLINE",
["THICKOUTLINE"] = "THICKOUTLINE"
}
}
}
}
}
},
sizeGroup = {
order = 4,
type = "group",
name = L["Size"],
disabled = function() return not E.bags end,
args = {
header = {
order = 0,
type = "header",
name = L["Size and Positions"]
},
bagSize = {
order = 1,
type = "range",
name = L["Button Size (Bag)"],
desc = L["The size of the individual buttons on the bag frame."],
min = 15, max = 45, step = 1,
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:Layout() end
},
bagWidth = {
order = 2,
type = "range",
name = L["Panel Width (Bags)"],
desc = L["Adjust the width of the bag frame."],
min = 150, max = 1400, step = 1,
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:Layout() end
},
spacer = {
order = 3,
type = "description",
name = ""
},
bankSize = {
order = 4,
type = "range",
name = L["Button Size (Bank)"],
desc = L["The size of the individual buttons on the bank frame."],
min = 15, max = 45, step = 1,
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:Layout(true) end
},
bankWidth = {
order = 5,
type = "range",
name = L["Panel Width (Bank)"],
desc = L["Adjust the width of the bank frame."],
min = 150, max = 1400, step = 1,
set = function(info, value) E.db.bags[ info[getn(info)] ] = value B:Layout(true) end
}
}
},
colorGroup = {
order = 5,
type = "group",
name = COLOR,
args = {
header = {
order = 1,
type = "header",
name = COLOR
},
bags = {
order = 2,
type = "group",
name = L["Bags"],
guiInline = true,
args = {
profession = {
order = 1,
type = "group",
name = L["Profession Bags"],
guiInline = true,
get = function(info)
local t = E.db.bags.colors.profession[ info[getn(info)] ]
local d = P.bags.colors.profession[ info[getn(info)] ]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.colors.profession[ info[getn(info)] ]
t.r, t.g, t.b = r, g, b
if not E.bags then return end
B:UpdateBagColors("ProfessionColors", info[getn(info)], r, g, b)
B:UpdateAllBagSlots()
end,
args = {
quiver = {
order = 1,
type = "color",
name = L["Quiver"]
},
ammoPouch = {
order = 2,
type = "color",
name = L["Ammo Pouch"]
},
soulBag = {
order = 3,
type = "color",
name = L["Soul Bag"]
},
herbs = {
order = 4,
type = "color",
name = L["Herbalism"]
},
enchanting = {
order = 5,
type = "color",
name = L["Enchanting"]
}
}
}
}
},
items = {
order = 3,
type = "group",
name = ITEMS,
guiInline = true,
get = function(info)
local t = E.db.bags.colors.items[ info[getn(info)] ]
local d = P.bags.colors.items[info[getn(info)]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.colors.items[ info[getn(info)] ]
t.r, t.g, t.b = r, g, b
if not E.bags then return end
B:UpdateQuestColors("QuestColors", info[getn(info)], r, g, b)
B:UpdateAllBagSlots()
end,
args = {
questStarter = {
order = 1,
type = "color",
name = L["Quest Starter"]
},
questItem = {
order = 2,
type = "color",
name = ITEM_BIND_QUEST
}
}
}
}
},
bagBar = {
order = 6,
type = "group",
name = L["Bag-Bar"],
get = function(info) return E.db.bags.bagBar[ info[getn(info)] ] end,
set = function(info, value) E.db.bags.bagBar[ info[getn(info)] ] = value B:SizeAndPositionBagBar() end,
args = {
header = {
order = 1,
type = "header",
name = L["Bag-Bar"]
},
enable = {
order = 2,
type = "toggle",
name = L["Enable"],
desc = L["Enable/Disable the Bag-Bar."],
get = function(info) return E.private.bags.bagBar end,
set = function(info, value) E.private.bags.bagBar = value E:StaticPopup_Show("PRIVATE_RL") end
},
showBackdrop = {
order = 3,
type = "toggle",
name = L["Backdrop"],
disabled = function() return not E.private.bags.bagBar end
},
mouseover = {
order = 4,
type = "toggle",
name = L["Mouse Over"],
desc = L["The frame is not shown unless you mouse over the frame."],
disabled = function() return not E.private.bags.bagBar end
},
size = {
order = 5,
type = "range",
name = L["Button Size"],
desc = L["Set the size of your bag buttons."],
min = 24, max = 60, step = 1,
disabled = function() return not E.private.bags.bagBar end
},
spacing = {
order = 6,
type = "range",
name = L["Button Spacing"],
desc = L["The spacing between buttons."],
min = -1, max = 10, step = 1,
disabled = function() return not E.private.bags.bagBar end
},
backdropSpacing = {
order = 7,
type = "range",
name = L["Backdrop Spacing"],
desc = L["The spacing between the backdrop and the buttons."],
min = 0, max = 10, step = 1,
disabled = function() return not E.private.bags.bagBar end
},
sortDirection = {
order = 8,
type = "select",
name = L["Sort Direction"],
desc = L["The direction that the bag frames will grow from the anchor."],
values = {
["ASCENDING"] = L["Ascending"],
["DESCENDING"] = L["Descending"]
},
disabled = function() return not E.private.bags.bagBar end
},
growthDirection = {
order = 9,
type = "select",
name = L["Bar Direction"],
desc = L["The direction that the bag frames be (Horizontal or Vertical)."],
values = {
["VERTICAL"] = L["Vertical"],
["HORIZONTAL"] = L["Horizontal"]
},
disabled = function() return not E.private.bags.bagBar end
},
visibility = {
order = 10,
type = "input",
name = L["Visibility State"],
desc = L["This works like a macro, you can run different situations to get the actionbar to show/hide differently.\n Example: '[combat] show;hide'"],
width = "full",
multiline = true,
set = function(info, value)
if value and match(value, "[\n\r]") then
value = gsub(value, "[\n\r]","")
end
E.db.bags.bagBar["visibility"] = value
B:SizeAndPositionBagBar()
end,
disabled = function() return not E.private.bags.bagBar end
}
}
},
split = {
order = 7,
type = "group",
name = L["Split"],
get = function(info) return E.db.bags.split[ info[getn(info)] ] end,
set = function(info, value) E.db.bags.split[ info[getn(info)] ] = value B:UpdateAll() end,
disabled = function() return not E.bags end,
args = {
header = {
order = 1,
type = "header",
name = L["Split"]
},
bagSpacing = {
order = 2,
type = "range",
name = L["Bag Spacing"],
min = 0, max = 20, step = 1
},
player = {
order = 3,
type = "toggle",
name = L["Bag"],
set = function(info, value) E.db.bags.split[ info[getn(info)] ] = value B:Layout() end
},
bank = {
order = 4,
type = "toggle",
name = L["Bank"],
set = function(info, value) E.db.bags.split[ info[getn(info)] ] = value B:Layout(true) end
},
splitbags = {
order = 5,
type = "group",
name = L["Player"],
get = function(info) return E.db.bags.split[ info[getn(info)] ] end,
set = function(info, value) E.db.bags.split[ info[getn(info)] ] = value B:Layout() end,
disabled = function() return not E.db.bags.split.player end,
guiInline = true,
args = {
bag1 = {
order = 2,
type = "toggle",
name = L["Bag 1"]
},
bag2 = {
order = 3,
type = "toggle",
name = L["Bag 2"]
},
bag3 = {
order = 4,
type = "toggle",
name = L["Bag 3"]
},
bag4 = {
order = 5,
type = "toggle",
name = L["Bag 4"]
}
}
},
splitbank = {
order = 6,
type = "group",
name = L["Bank"],
get = function(info) return E.db.bags.split[ info[getn(info)] ] end,
set = function(info, value) E.db.bags.split[ info[getn(info)] ] = value B:Layout(true) end,
disabled = function() return not E.db.bags.split.bank end,
guiInline = true,
args = {
bag5 = {
order = 2,
type = "toggle",
name = L["Bank 1"]
},
bag6 = {
order = 3,
type = "toggle",
name = L["Bank 2"]
},
bag7 = {
order = 4,
type = "toggle",
name = L["Bank 3"]
},
bag8 = {
order = 5,
type = "toggle",
name = L["Bank 4"]
},
bag9 = {
order = 6,
type = "toggle",
name = L["Bank 5"]
},
bag10 = {
order = 7,
type = "toggle",
name = L["Bank 6"]
},
bag11 = {
order = 8,
type = "toggle",
name = L["Bank 7"]
}
}
}
}
},
vendorGrays = {
order = 8,
type = "group",
name = L["Vendor Grays"],
get = function(info) return E.db.bags.vendorGrays[ info[getn(info)] ] end,
set = function(info, value) E.db.bags.vendorGrays[ info[getn(info)] ] = value end,
args = {
header = {
order = 1,
type = "header",
name = L["Vendor Grays"]
},
enable = {
order = 2,
type = "toggle",
name = L["Enable"],
desc = L["Automatically vendor gray items when visiting a vendor."]
},
interval = {
order = 3,
type = "range",
name = L["Sell Interval"],
desc = L["Will attempt to sell another item in set interval after previous one was sold."],
min = 0.1, max = 1, step = 0.1,
disabled = function() return not E.db.bags.vendorGrays.enable end
},
details = {
order = 4,
type = "toggle",
name = L["Vendor Gray Detailed Report"],
desc = L["Displays a detailed report of every item sold when enabled."],
disabled = function() return not E.db.bags.vendorGrays.enable end
},
progressBar = {
order = 5,
type = "toggle",
name = L["Progress Bar"],
disabled = function() return not E.db.bags.vendorGrays.enable end
}
}
},
bagSortingGroup = {
order = 9,
type = "group",
name = L["Bag Sorting"],
disabled = function() return not E.bags end,
args = {
header = {
order = 0,
type = "header",
name = L["Bag Sorting"],
},
sortInverted = {
order = 1,
type = "toggle",
name = L["Sort Inverted"],
desc = L["Direction the bag sorting will use to allocate the items."]
},
spacer = {
order = 2,
type = "description",
name = " "
},
description = {
order = 3,
type = "description",
name = L["Here you can add items or search terms that you want to be excluded from sorting. To remove an item just click on its name in the list."]
},
addEntryGroup = {
order = 4,
type = "group",
name = L["Add Item or Search Syntax"],
guiInline = true,
args = {
addEntryProfile = {
order = 1,
type = "input",
name = L["Profile"],
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
get = function(info) return "" end,
set = function(info, value)
if value == "" or gsub(value, "%s+", "") == "" then return end
local itemID = match(value, "item:(%d+)")
E.db.bags.ignoredItems[(itemID or value)] = value
end
},
spacer = {
order = 2,
type = "description",
name = " ",
width = "normal"
},
addEntryGlobal = {
order = 3,
type = "input",
name = L["Global"],
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
get = function(info) return "" end,
set = function(info, value)
if value == "" or gsub(value, "%s+", "") == "" then return end
local itemID = match(value, "item:(%d+)")
E.global.bags.ignoredItems[(itemID or value)] = value
if E.db.bags.ignoredItems[(itemID or value)] then
E.db.bags.ignoredItems[(itemID or value)] = nil
end
end
}
}
},
ignoredEntriesProfile = {
order = 5,
type = "multiselect",
name = L["Ignored Items and Search Syntax (Profile)"],
values = function() return E.db.bags.ignoredItems end,
get = function(info, value) return E.db.bags.ignoredItems[value] end,
set = function(info, value)
E.db.bags.ignoredItems[value] = nil
GameTooltip:Hide()
end
},
ignoredEntriesGlobal = {
order = 6,
type = "multiselect",
name = L["Ignored Items and Search Syntax (Global)"],
values = function() return E.global.bags.ignoredItems end,
get = function(info, value) return E.global.bags.ignoredItems[value] end,
set = function(info, value)
E.global.bags.ignoredItems[value] = nil
GameTooltip:Hide()
end
}
}
},
search_syntax = {
order = 10,
type = "group",
name = L["Search Syntax"],
disabled = function() return not E.bags end,
args = {
header = {
order = 1,
type = "header",
name = L["Search Syntax"]
},
text = {
order = 2,
type = "input",
multiline = 30,
width = "full",
name = L["Search Syntax"],
get = function(info) return L["SEARCH_SYNTAX_DESC"] end,
set = function(info, value) value = L["SEARCH_SYNTAX_DESC"] end
}
}
}
}
}