mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-09-10 09:20:21 +00:00
Merge branch 'dev' into main
Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
This commit is contained in:
+1
-1
@@ -50,7 +50,7 @@
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<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
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<Size><AbsDimension x="14" y="14"/></Size>
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<Anchors>
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<Anchor point="CENTER">
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<Anchor point="TOP">
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<Offset><AbsDimension x="0" y="0"/></Offset>
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</Anchor>
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</Anchors>
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+16
-10
@@ -159,6 +159,7 @@ local HealBot_TrackedHoTs = {
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}
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local HealBot_DebuffTypeMap = nil
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local HealBot_AuraWarningPlayed = {}
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-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
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function HealBot_OnEvent_UnitAura(this, unit)
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@@ -276,19 +277,24 @@ function HealBot_OnEvent_UnitAura(this, unit)
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end
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if HealBot_UnitDebuff[unit] then
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if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
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if HealBot_Config.ShowDebuffWarning == 1 then
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local color = HealBot_Config.CDCBarColour[DebuffType]
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local r, g, b = 1, 0, 0
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if color then
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r, g, b = color.R, color.G, color.B
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if DebuffType and HealBot_Range_Check(unit, 40) == 1 then
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if HealBot_AuraWarningPlayed[unit] ~= DebuffType then
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HealBot_AuraWarningPlayed[unit] = DebuffType
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if HealBot_Config.ShowDebuffWarning == 1 then
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local color = HealBot_Config.CDCBarColour[DebuffType]
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local r, g, b = 1, 0, 0
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if color then
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r, g, b = color.R, color.G, color.B
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end
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UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
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r, g, b,
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1, UIERRORS_HOLD_TIME);
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end
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UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
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r, g, b,
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1, UIERRORS_HOLD_TIME);
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if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
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end
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if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
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end
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else
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HealBot_AuraWarningPlayed[unit] = nil
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end
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-- Check buffs synchronously because tooltip scanning fails in OnUpdate
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HealBot_CheckBuffs(unit)
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+102
-16
@@ -71,33 +71,119 @@ function HealBot_SendAddonMessage(prefix, text)
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end
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end
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-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
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function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
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if addon_id == HEALBOT_ADDON_ID then
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local tmpTest, unitname, heal_val
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tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" );
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if heal_val then
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if sender_id == UnitName("player") then return end
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if not HealBot_HealsIn[unitname] then
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HealBot_HealsIn[unitname] = 0;
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if not HealBot_IncomingHealers then HealBot_IncomingHealers = {} end
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-- Reusable global array for gfind string splitting
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if not HealBot_Comms_Args then HealBot_Comms_Args = {} end
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local function ClearIncomingHeal(sender)
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local data = HealBot_IncomingHealers[sender]
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if not data then return end
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local oldAmount = data.amount
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for i=1, 5 do
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local oldTarget = data.targets[i]
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if oldTarget then
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if HealBot_HealsIn[oldTarget] then
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HealBot_HealsIn[oldTarget] = HealBot_HealsIn[oldTarget] - oldAmount
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if HealBot_HealsIn[oldTarget] < 0 then HealBot_HealsIn[oldTarget] = 0 end
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HealBot_RecalcHeals(HealBot_FindUnitID(oldTarget))
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end
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HealBot_Healers[sender_id] = ">> " .. unitname .. " <<=>> " .. heal_val .. " <<";
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HealBot_HealsIn[unitname] = HealBot_HealsIn[unitname] + tonumber(heal_val);
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if tonumber(heal_val) > 0 then
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HealBot_RecalcHeals(HealBot_FindUnitID(unitname))
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elseif HealBot_HealsIn[unitname] < 0 then
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HealBot_HealsIn[unitname] = 0;
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data.targets[i] = nil
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end
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end
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data.amount = 0
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end
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local function SetIncomingHeal(sender, amount, protocol, t1, t2, t3, t4, t5)
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-- prioritize HealComm over HealBot protocol to avoid double-counting
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if HealBot_IncomingHealers[sender] and HealBot_IncomingHealers[sender].protocol == "HealComm" and protocol == "HealBot" then
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return
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end
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if not HealBot_IncomingHealers[sender] then
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HealBot_IncomingHealers[sender] = { targets = {}, amount = 0, protocol = protocol }
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end
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ClearIncomingHeal(sender)
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local data = HealBot_IncomingHealers[sender]
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data.protocol = protocol
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if amount > 0 and t1 then
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data.amount = amount
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data.targets[1] = t1
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data.targets[2] = t2
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data.targets[3] = t3
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data.targets[4] = t4
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data.targets[5] = t5
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for i=1, 5 do
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local target = data.targets[i]
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if target then
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if not HealBot_HealsIn[target] then HealBot_HealsIn[target] = 0 end
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HealBot_HealsIn[target] = HealBot_HealsIn[target] + amount
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HealBot_RecalcHeals(HealBot_FindUnitID(target))
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end
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end
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end
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end
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-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
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function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
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if sender_id == UnitName("player") then return end
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if addon_id == "HealComm" then
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-- Clear reusable args array
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for i=1, 10 do HealBot_Comms_Args[i] = nil end
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local argCount = 0
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for word in string.gfind(inc_msg, "[^/]+") do
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argCount = argCount + 1
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HealBot_Comms_Args[argCount] = word
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end
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local cmd = HealBot_Comms_Args[1]
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if cmd == "Heal" and HealBot_Comms_Args[2] and HealBot_Comms_Args[3] then
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SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[3]) or 0, "HealComm", HealBot_Comms_Args[2])
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elseif cmd == "Healstop" then
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SetIncomingHeal(sender_id, 0, "HealComm")
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elseif cmd == "GrpHeal" and HealBot_Comms_Args[2] then
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SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[2]) or 0, "HealComm", HealBot_Comms_Args[4], HealBot_Comms_Args[5], HealBot_Comms_Args[6], HealBot_Comms_Args[7], HealBot_Comms_Args[8])
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elseif cmd == "GrpHealstop" then
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SetIncomingHeal(sender_id, 0, "HealComm")
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elseif cmd == "Resurrection" then
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if HealBot_Comms_Args[2] == "stop" then
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HealBot_AddDebug(sender_id .. " Stopped ressing");
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for unit, resser in pairs(HealBot_Ressing) do
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if resser == sender_id then
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HealBot_Ressing[unit] = nil;
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HealBot_RecalcHeals(HealBot_FindUnitID(unit));
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end
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end
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elseif HealBot_Comms_Args[2] and HealBot_Comms_Args[3] == "start" then
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HealBot_AddDebug(sender_id .. " is ressing " .. HealBot_Comms_Args[2]);
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HealBot_Ressing[HealBot_Comms_Args[2]] = sender_id;
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HealBot_RecalcHeals(HealBot_FindUnitID(HealBot_Comms_Args[2]));
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end
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end
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elseif addon_id == HEALBOT_ADDON_ID then
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local tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (.-) <<=>> (.-) <<" );
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if heal_val and unitname then
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local amount = tonumber(heal_val) or 0
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if amount < 0 then amount = 0 end -- HealBot sends negative to cancel
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SetIncomingHeal(sender_id, amount, "HealBot", unitname)
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end
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elseif addon_id == "HealBot" then
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local tmpTest, datatype, datamsg, sender
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local PName = UnitName("player");
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tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (%a+) <<=>> (%a+) <<=>> (.+)");
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tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (.-) <<=>> (.-) <<=>> (.+)");
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if datatype == "RequestVersion" then
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HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION);
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elseif datatype == "SendVersion" and PName == sender then
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HealBot_AddChat(sender_id .. ": " .. datamsg);
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end
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elseif addon_id == "CTRA" then
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if ( string.sub(inc_msg, 1, 3) == "RES" ) then
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if ( inc_msg == "RESNO" ) then
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@@ -3,6 +3,8 @@
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HealBot_View_DirtyUnits = {}
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HealBot_View_DirtyPower = {}
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local unitsToRefresh = {}
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local powerToRefresh = {}
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local HealBot_Timer1, HealsIn_Timer = 0, 0;
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HealBot_LastModState = ""
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@@ -152,7 +154,7 @@ function HealBot_OnUpdate(this, arg1)
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end
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-- Process Dirty Queue for MVC View
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local unitsToRefresh = {}
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for k in pairs(unitsToRefresh) do unitsToRefresh[k] = nil end
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for unitID in pairs(HealBot_View_DirtyUnits) do
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unitsToRefresh[unitID] = true
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HealBot_View_DirtyUnits[unitID] = nil
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@@ -162,7 +164,7 @@ function HealBot_OnUpdate(this, arg1)
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HealBot_Action_Refresh(unitID)
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end
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local powerToRefresh = {}
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for k in pairs(powerToRefresh) do powerToRefresh[k] = nil end
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for unitID in pairs(HealBot_View_DirtyPower) do
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powerToRefresh[unitID] = true
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HealBot_View_DirtyPower[unitID] = nil
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@@ -343,18 +345,19 @@ end
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function HealBot_OnEvent_VariablesLoaded(this)
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local class = HealBot_UnitClass("player")
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table.foreach(HealBot_ConfigDefaults, function (key, val)
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if not HealBot_Config[key] then
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HealBot_Config[key] = val;
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end
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||||
if type(val) == "table" and type(HealBot_Config[key]) == "table" then
|
||||
for k, v in pairs(val) do
|
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if HealBot_Config[key][k] == nil then
|
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HealBot_Config[key][k] = v
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local function DeepCopyMissing(src, dest)
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for k, v in pairs(src) do
|
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if type(v) == "table" then
|
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if type(dest[k]) ~= "table" then dest[k] = {} end
|
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DeepCopyMissing(v, dest[k])
|
||||
else
|
||||
if dest[k] == nil then
|
||||
dest[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
end);
|
||||
end
|
||||
DeepCopyMissing(HealBot_ConfigDefaults, HealBot_Config)
|
||||
|
||||
local foundModern = false
|
||||
if HealBot_Config.Skins then
|
||||
@@ -480,6 +483,14 @@ end
|
||||
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
||||
HealBot_IsFighting = false;
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
|
||||
if HealBot_IncomingHealers then
|
||||
for sender, data in pairs(HealBot_IncomingHealers) do
|
||||
if not HealBot_FindUnitID(sender) then
|
||||
HealBot_IncomingHealers[sender] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged
|
||||
|
||||
@@ -159,6 +159,7 @@ function HealBot_Process_HealValue(spell, target)
|
||||
local uname = UnitName(target)
|
||||
if uname then
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. HealBot_HealValue .. " << ");
|
||||
HealBot_SendAddonMessage("HealComm", "Heal/" .. uname .. "/" .. HealBot_HealValue .. "/1500/");
|
||||
if not HealBot_HealsIn[uname] then
|
||||
HealBot_HealsIn[uname] = 0;
|
||||
end
|
||||
@@ -217,6 +218,7 @@ function HealBot_StopCasting()
|
||||
local uname = UnitName(HealBot_CastingTarget)
|
||||
if uname then
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
|
||||
HealBot_SendAddonMessage("HealComm", "Healstop");
|
||||
if HealBot_HealsIn[uname] then
|
||||
HealBot_HealsIn[uname] = HealBot_HealsIn[uname] - HealBot_HealValue;
|
||||
if HealBot_HealsIn[uname] < 0 then
|
||||
|
||||
+18
-16
@@ -36,22 +36,24 @@ function HealBot_Integrations_Toggle()
|
||||
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER")
|
||||
HealBot_NampowerFrame:SetScript("OnEvent", function()
|
||||
if not HealBot_Integrations_Nampower_Active then return end
|
||||
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
||||
if not caster or not target or duration <= 0 then return end
|
||||
|
||||
local spellName = GetSpellRecField(spellID, "name")
|
||||
if not spellName then return end
|
||||
|
||||
if not HealBot_Nampower_Auras[target] then
|
||||
HealBot_Nampower_Auras[target] = {}
|
||||
end
|
||||
|
||||
local expirationTime = GetTime() + (duration / 1000)
|
||||
HealBot_Nampower_Auras[target][spellName] = expirationTime
|
||||
|
||||
local unitID = HealBot_Model:GetUnitIDByName(target)
|
||||
if unitID then
|
||||
HealBot_OnEvent_UnitAura(nil, unitID)
|
||||
if event == "AURA_CAST_ON_SELF" or event == "AURA_CAST_ON_OTHER" then
|
||||
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
||||
if not caster or not target or duration <= 0 then return end
|
||||
|
||||
local spellName = GetSpellRecField(spellID, "name")
|
||||
if not spellName then return end
|
||||
|
||||
if not HealBot_Nampower_Auras[target] then
|
||||
HealBot_Nampower_Auras[target] = {}
|
||||
end
|
||||
|
||||
local expirationTime = GetTime() + (duration / 1000)
|
||||
HealBot_Nampower_Auras[target][spellName] = expirationTime
|
||||
|
||||
local unitID = HealBot_Model:GetUnitIDByName(target)
|
||||
if unitID then
|
||||
HealBot_OnEvent_UnitAura(nil, unitID)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
+34
-10
@@ -1,6 +1,13 @@
|
||||
-- HealBot_Model.lua
|
||||
-- Centralized Data Store and Observer System for HealBotBlue
|
||||
|
||||
local pool_oldGUIDs = {}
|
||||
local pool_newUnitForGUID = {}
|
||||
local pool_stateSwaps = {}
|
||||
local pool_iconSwaps = {}
|
||||
local pool_missingBuffSwaps = {}
|
||||
local pool_debuffSwaps = {}
|
||||
|
||||
-- Safe local wrappers to prevent native UIDropDownMenu concatenation crashes
|
||||
-- when setting selected values on closed dropdowns during initialization.
|
||||
function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
|
||||
@@ -180,14 +187,16 @@ end
|
||||
function HealBot_Model:PreserveStateByGUID()
|
||||
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
|
||||
|
||||
local oldGUIDs = {}
|
||||
for k in pairs(pool_oldGUIDs) do pool_oldGUIDs[k] = nil end
|
||||
local oldGUIDs = pool_oldGUIDs
|
||||
for unit, guid in pairs(self.unitGUIDs) do
|
||||
if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then
|
||||
oldGUIDs[unit] = guid
|
||||
end
|
||||
end
|
||||
|
||||
local newUnitForGUID = {}
|
||||
for k in pairs(pool_newUnitForGUID) do pool_newUnitForGUID[k] = nil end
|
||||
local newUnitForGUID = pool_newUnitForGUID
|
||||
-- Scan the new roster
|
||||
for _, unit in ipairs(self.partyMembers) do
|
||||
local guid = HealBot_GetUnitGUID(unit)
|
||||
@@ -206,10 +215,14 @@ function HealBot_Model:PreserveStateByGUID()
|
||||
end
|
||||
end
|
||||
|
||||
local stateSwaps = {}
|
||||
local iconSwaps = {}
|
||||
local missingBuffSwaps = {}
|
||||
local debuffSwaps = {}
|
||||
for k in pairs(pool_stateSwaps) do pool_stateSwaps[k] = nil end
|
||||
local stateSwaps = pool_stateSwaps
|
||||
for k in pairs(pool_iconSwaps) do pool_iconSwaps[k] = nil end
|
||||
local iconSwaps = pool_iconSwaps
|
||||
for k in pairs(pool_missingBuffSwaps) do pool_missingBuffSwaps[k] = nil end
|
||||
local missingBuffSwaps = pool_missingBuffSwaps
|
||||
for k in pairs(pool_debuffSwaps) do pool_debuffSwaps[k] = nil end
|
||||
local debuffSwaps = pool_debuffSwaps
|
||||
|
||||
for oldUnit, guid in pairs(oldGUIDs) do
|
||||
local newUnit = newUnitForGUID[guid]
|
||||
@@ -231,11 +244,22 @@ function HealBot_Model:PreserveStateByGUID()
|
||||
|
||||
for targetUnit, stateData in pairs(stateSwaps) do
|
||||
-- Deep copy to prevent memory aliasing
|
||||
self.units[targetUnit] = {}
|
||||
for k, v in pairs(stateData) do
|
||||
self.units[targetUnit][k] = v
|
||||
if not self.units[targetUnit] then
|
||||
self.units[targetUnit] = { icons = {} }
|
||||
end
|
||||
self.units[targetUnit].icons = {}
|
||||
|
||||
local targetIcons = self.units[targetUnit].icons
|
||||
if not targetIcons then targetIcons = {} end
|
||||
for k in pairs(targetIcons) do targetIcons[k] = nil end
|
||||
|
||||
for k in pairs(self.units[targetUnit]) do self.units[targetUnit][k] = nil end
|
||||
|
||||
for k, v in pairs(stateData) do
|
||||
if k ~= "icons" then
|
||||
self.units[targetUnit][k] = v
|
||||
end
|
||||
end
|
||||
self.units[targetUnit].icons = targetIcons
|
||||
|
||||
if HealBot_UnitIcons and iconSwaps[targetUnit] then
|
||||
if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end
|
||||
|
||||
+12
-4
@@ -234,10 +234,18 @@ end
|
||||
-- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel.
|
||||
function HealBot_Options_Defaults_OnClick(this)
|
||||
HealBot_Options_CastNotify_OnClick(nil,0);
|
||||
-- HealBot_Config = HealBot_ConfigDefaults;
|
||||
table.foreach(HealBot_ConfigDefaults, function (key,val)
|
||||
HealBot_Config[key] = val;
|
||||
end);
|
||||
HealBot_Config = {}
|
||||
local function DeepCopy(src, dest)
|
||||
for k, v in pairs(src) do
|
||||
if type(v) == "table" then
|
||||
dest[k] = {}
|
||||
DeepCopy(v, dest[k])
|
||||
else
|
||||
dest[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
DeepCopy(HealBot_ConfigDefaults, HealBot_Config)
|
||||
HealBot_Options_OnShow(HealBot_Options);
|
||||
HealBot_RecalcSpells();
|
||||
HealBot_Action_Reset();
|
||||
|
||||
@@ -52,6 +52,14 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
||||
**v1.7.1**
|
||||
* **Bug Fix - Shapeshift Auto-Unshift** - Fixed an issue where the shapeshift spell queue would incorrectly pull druids out of Tree of Life form .
|
||||
* **Cleanup** - Removed deprecated `UPDATE_SHAPESHIFT_FORM` event listeners and `HealBot_UpdateShapeshiftForm` function to save CPU cycles.
|
||||
*
|
||||
* **v1.7.2**
|
||||
* **Performance Fix - Table Pooling** - Fixed massive Vanilla Lua 5.0 garbage collection memory leaks caused by unbounded table allocations in high-frequency update loops (e.g., `OnUpdate` and `PreserveStateByGUID`). Moved tables to file-local scope and implemented inline clearing.
|
||||
* **Performance Fix - OOC Cleanup** - Added an out-of-combat garbage collection hook (`PLAYER_REGEN_ENABLED`) to purge disconnected senders from the `HealBot_IncomingHealers` global table, preventing memory bloat during prolonged play sessions.
|
||||
* **Bug Fix - Incoming Heals Comms** - Fixed a regex string parsing bug that caused incoming heals from other HealBot instances to drop if a unit's name contained non-alphabetic characters (e.g. dashes or spaces in pet names).
|
||||
* **Feature - Standard HealComm Sync** - Implemented lightweight parsing of the standard `HealComm` addon channel. HealBot now perfectly syncs incoming heals with modern raid frames like Luna, Grid, and pfUI, while retaining backwards compatibility with older versions of HealBot.
|
||||
* **UI Update - Raid Marks** - Anchored raid target icons to top of unit frames instead of center.
|
||||
* **Bug Fix** - Fixed an issue where the debuff warning sound and UI message would spam repeatedly on every aura update. The warning now only plays once per unique dispellable debuff type applied to a unit. Increased warning trigger range to 40 yards.
|
||||
|
||||
**v1.7.0**
|
||||
* **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames.
|
||||
|
||||
Reference in New Issue
Block a user