Merge branch 'dev' into main

Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
This commit is contained in:
Bluewhale1337
2026-09-09 18:53:27 +02:00
committed by GitHub
9 changed files with 215 additions and 68 deletions
+1 -1
View File
@@ -50,7 +50,7 @@
<Texture name="$parentRaidIcon" file="Interface\TargetingFrame\UI-RaidTargetingIcons" hidden="true">
<Size><AbsDimension x="14" y="14"/></Size>
<Anchors>
<Anchor point="CENTER">
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="0"/></Offset>
</Anchor>
</Anchors>
+16 -10
View File
@@ -159,6 +159,7 @@ local HealBot_TrackedHoTs = {
}
local HealBot_DebuffTypeMap = nil
local HealBot_AuraWarningPlayed = {}
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
function HealBot_OnEvent_UnitAura(this, unit)
@@ -276,19 +277,24 @@ function HealBot_OnEvent_UnitAura(this, unit)
end
if HealBot_UnitDebuff[unit] then
if DebuffType and HealBot_Range_Check(unit, 27) == 1 then
if HealBot_Config.ShowDebuffWarning == 1 then
local color = HealBot_Config.CDCBarColour[DebuffType]
local r, g, b = 1, 0, 0
if color then
r, g, b = color.R, color.G, color.B
if DebuffType and HealBot_Range_Check(unit, 40) == 1 then
if HealBot_AuraWarningPlayed[unit] ~= DebuffType then
HealBot_AuraWarningPlayed[unit] = DebuffType
if HealBot_Config.ShowDebuffWarning == 1 then
local color = HealBot_Config.CDCBarColour[DebuffType]
local r, g, b = 1, 0, 0
if color then
r, g, b = color.R, color.G, color.B
end
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
r, g, b,
1, UIERRORS_HOLD_TIME);
end
UIErrorsFrame:AddMessage(UnitName(unit) .. " suffers from " .. DebuffType,
r, g, b,
1, UIERRORS_HOLD_TIME);
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
end
if HealBot_Config.SoundDebuffWarning == 1 then HealBot_PlaySound(HealBot_Config.SoundDebuffPlay); end
end
else
HealBot_AuraWarningPlayed[unit] = nil
end
-- Check buffs synchronously because tooltip scanning fails in OnUpdate
HealBot_CheckBuffs(unit)
+102 -16
View File
@@ -71,33 +71,119 @@ function HealBot_SendAddonMessage(prefix, text)
end
end
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
if addon_id == HEALBOT_ADDON_ID then
local tmpTest, unitname, heal_val
tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" );
if heal_val then
if sender_id == UnitName("player") then return end
if not HealBot_HealsIn[unitname] then
HealBot_HealsIn[unitname] = 0;
if not HealBot_IncomingHealers then HealBot_IncomingHealers = {} end
-- Reusable global array for gfind string splitting
if not HealBot_Comms_Args then HealBot_Comms_Args = {} end
local function ClearIncomingHeal(sender)
local data = HealBot_IncomingHealers[sender]
if not data then return end
local oldAmount = data.amount
for i=1, 5 do
local oldTarget = data.targets[i]
if oldTarget then
if HealBot_HealsIn[oldTarget] then
HealBot_HealsIn[oldTarget] = HealBot_HealsIn[oldTarget] - oldAmount
if HealBot_HealsIn[oldTarget] < 0 then HealBot_HealsIn[oldTarget] = 0 end
HealBot_RecalcHeals(HealBot_FindUnitID(oldTarget))
end
HealBot_Healers[sender_id] = ">> " .. unitname .. " <<=>> " .. heal_val .. " <<";
HealBot_HealsIn[unitname] = HealBot_HealsIn[unitname] + tonumber(heal_val);
if tonumber(heal_val) > 0 then
HealBot_RecalcHeals(HealBot_FindUnitID(unitname))
elseif HealBot_HealsIn[unitname] < 0 then
HealBot_HealsIn[unitname] = 0;
data.targets[i] = nil
end
end
data.amount = 0
end
local function SetIncomingHeal(sender, amount, protocol, t1, t2, t3, t4, t5)
-- prioritize HealComm over HealBot protocol to avoid double-counting
if HealBot_IncomingHealers[sender] and HealBot_IncomingHealers[sender].protocol == "HealComm" and protocol == "HealBot" then
return
end
if not HealBot_IncomingHealers[sender] then
HealBot_IncomingHealers[sender] = { targets = {}, amount = 0, protocol = protocol }
end
ClearIncomingHeal(sender)
local data = HealBot_IncomingHealers[sender]
data.protocol = protocol
if amount > 0 and t1 then
data.amount = amount
data.targets[1] = t1
data.targets[2] = t2
data.targets[3] = t3
data.targets[4] = t4
data.targets[5] = t5
for i=1, 5 do
local target = data.targets[i]
if target then
if not HealBot_HealsIn[target] then HealBot_HealsIn[target] = 0 end
HealBot_HealsIn[target] = HealBot_HealsIn[target] + amount
HealBot_RecalcHeals(HealBot_FindUnitID(target))
end
end
end
end
-- HealBot_OnEvent_AddonMsg: Parses incoming heal data from other clients.
function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id)
if sender_id == UnitName("player") then return end
if addon_id == "HealComm" then
-- Clear reusable args array
for i=1, 10 do HealBot_Comms_Args[i] = nil end
local argCount = 0
for word in string.gfind(inc_msg, "[^/]+") do
argCount = argCount + 1
HealBot_Comms_Args[argCount] = word
end
local cmd = HealBot_Comms_Args[1]
if cmd == "Heal" and HealBot_Comms_Args[2] and HealBot_Comms_Args[3] then
SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[3]) or 0, "HealComm", HealBot_Comms_Args[2])
elseif cmd == "Healstop" then
SetIncomingHeal(sender_id, 0, "HealComm")
elseif cmd == "GrpHeal" and HealBot_Comms_Args[2] then
SetIncomingHeal(sender_id, tonumber(HealBot_Comms_Args[2]) or 0, "HealComm", HealBot_Comms_Args[4], HealBot_Comms_Args[5], HealBot_Comms_Args[6], HealBot_Comms_Args[7], HealBot_Comms_Args[8])
elseif cmd == "GrpHealstop" then
SetIncomingHeal(sender_id, 0, "HealComm")
elseif cmd == "Resurrection" then
if HealBot_Comms_Args[2] == "stop" then
HealBot_AddDebug(sender_id .. " Stopped ressing");
for unit, resser in pairs(HealBot_Ressing) do
if resser == sender_id then
HealBot_Ressing[unit] = nil;
HealBot_RecalcHeals(HealBot_FindUnitID(unit));
end
end
elseif HealBot_Comms_Args[2] and HealBot_Comms_Args[3] == "start" then
HealBot_AddDebug(sender_id .. " is ressing " .. HealBot_Comms_Args[2]);
HealBot_Ressing[HealBot_Comms_Args[2]] = sender_id;
HealBot_RecalcHeals(HealBot_FindUnitID(HealBot_Comms_Args[2]));
end
end
elseif addon_id == HEALBOT_ADDON_ID then
local tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (.-) <<=>> (.-) <<" );
if heal_val and unitname then
local amount = tonumber(heal_val) or 0
if amount < 0 then amount = 0 end -- HealBot sends negative to cancel
SetIncomingHeal(sender_id, amount, "HealBot", unitname)
end
elseif addon_id == "HealBot" then
local tmpTest, datatype, datamsg, sender
local PName = UnitName("player");
tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (%a+) <<=>> (%a+) <<=>> (.+)");
tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (.-) <<=>> (.-) <<=>> (.+)");
if datatype == "RequestVersion" then
HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION);
elseif datatype == "SendVersion" and PName == sender then
HealBot_AddChat(sender_id .. ": " .. datamsg);
end
elseif addon_id == "CTRA" then
if ( string.sub(inc_msg, 1, 3) == "RES" ) then
if ( inc_msg == "RESNO" ) then
+22 -11
View File
@@ -3,6 +3,8 @@
HealBot_View_DirtyUnits = {}
HealBot_View_DirtyPower = {}
local unitsToRefresh = {}
local powerToRefresh = {}
local HealBot_Timer1, HealsIn_Timer = 0, 0;
HealBot_LastModState = ""
@@ -152,7 +154,7 @@ function HealBot_OnUpdate(this, arg1)
end
-- Process Dirty Queue for MVC View
local unitsToRefresh = {}
for k in pairs(unitsToRefresh) do unitsToRefresh[k] = nil end
for unitID in pairs(HealBot_View_DirtyUnits) do
unitsToRefresh[unitID] = true
HealBot_View_DirtyUnits[unitID] = nil
@@ -162,7 +164,7 @@ function HealBot_OnUpdate(this, arg1)
HealBot_Action_Refresh(unitID)
end
local powerToRefresh = {}
for k in pairs(powerToRefresh) do powerToRefresh[k] = nil end
for unitID in pairs(HealBot_View_DirtyPower) do
powerToRefresh[unitID] = true
HealBot_View_DirtyPower[unitID] = nil
@@ -343,18 +345,19 @@ end
function HealBot_OnEvent_VariablesLoaded(this)
local class = HealBot_UnitClass("player")
table.foreach(HealBot_ConfigDefaults, function (key, val)
if not HealBot_Config[key] then
HealBot_Config[key] = val;
end
if type(val) == "table" and type(HealBot_Config[key]) == "table" then
for k, v in pairs(val) do
if HealBot_Config[key][k] == nil then
HealBot_Config[key][k] = v
local function DeepCopyMissing(src, dest)
for k, v in pairs(src) do
if type(v) == "table" then
if type(dest[k]) ~= "table" then dest[k] = {} end
DeepCopyMissing(v, dest[k])
else
if dest[k] == nil then
dest[k] = v
end
end
end
end);
end
DeepCopyMissing(HealBot_ConfigDefaults, HealBot_Config)
local foundModern = false
if HealBot_Config.Skins then
@@ -480,6 +483,14 @@ end
function HealBot_OnEvent_PlayerRegenEnabled(this)
HealBot_IsFighting = false;
HealBot_Delay_RecalcParty = 1;
if HealBot_IncomingHealers then
for sender, data in pairs(HealBot_IncomingHealers) do
if not HealBot_FindUnitID(sender) then
HealBot_IncomingHealers[sender] = nil
end
end
end
end
-- HealBot_OnEvent_PlayerTargetChanged: Internal utility: HealBot_OnEvent_PlayerTargetChanged
+2
View File
@@ -159,6 +159,7 @@ function HealBot_Process_HealValue(spell, target)
local uname = UnitName(target)
if uname then
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. HealBot_HealValue .. " << ");
HealBot_SendAddonMessage("HealComm", "Heal/" .. uname .. "/" .. HealBot_HealValue .. "/1500/");
if not HealBot_HealsIn[uname] then
HealBot_HealsIn[uname] = 0;
end
@@ -217,6 +218,7 @@ function HealBot_StopCasting()
local uname = UnitName(HealBot_CastingTarget)
if uname then
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. uname .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
HealBot_SendAddonMessage("HealComm", "Healstop");
if HealBot_HealsIn[uname] then
HealBot_HealsIn[uname] = HealBot_HealsIn[uname] - HealBot_HealValue;
if HealBot_HealsIn[uname] < 0 then
+18 -16
View File
@@ -36,22 +36,24 @@ function HealBot_Integrations_Toggle()
HealBot_NampowerFrame:RegisterEvent("AURA_CAST_ON_OTHER")
HealBot_NampowerFrame:SetScript("OnEvent", function()
if not HealBot_Integrations_Nampower_Active then return end
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
if not caster or not target or duration <= 0 then return end
local spellName = GetSpellRecField(spellID, "name")
if not spellName then return end
if not HealBot_Nampower_Auras[target] then
HealBot_Nampower_Auras[target] = {}
end
local expirationTime = GetTime() + (duration / 1000)
HealBot_Nampower_Auras[target][spellName] = expirationTime
local unitID = HealBot_Model:GetUnitIDByName(target)
if unitID then
HealBot_OnEvent_UnitAura(nil, unitID)
if event == "AURA_CAST_ON_SELF" or event == "AURA_CAST_ON_OTHER" then
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
if not caster or not target or duration <= 0 then return end
local spellName = GetSpellRecField(spellID, "name")
if not spellName then return end
if not HealBot_Nampower_Auras[target] then
HealBot_Nampower_Auras[target] = {}
end
local expirationTime = GetTime() + (duration / 1000)
HealBot_Nampower_Auras[target][spellName] = expirationTime
local unitID = HealBot_Model:GetUnitIDByName(target)
if unitID then
HealBot_OnEvent_UnitAura(nil, unitID)
end
end
end)
end
+34 -10
View File
@@ -1,6 +1,13 @@
-- HealBot_Model.lua
-- Centralized Data Store and Observer System for HealBotBlue
local pool_oldGUIDs = {}
local pool_newUnitForGUID = {}
local pool_stateSwaps = {}
local pool_iconSwaps = {}
local pool_missingBuffSwaps = {}
local pool_debuffSwaps = {}
-- Safe local wrappers to prevent native UIDropDownMenu concatenation crashes
-- when setting selected values on closed dropdowns during initialization.
function HealBot_UIDropDownMenu_SetSelectedID(frame, id, useValue)
@@ -180,14 +187,16 @@ end
function HealBot_Model:PreserveStateByGUID()
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
local oldGUIDs = {}
for k in pairs(pool_oldGUIDs) do pool_oldGUIDs[k] = nil end
local oldGUIDs = pool_oldGUIDs
for unit, guid in pairs(self.unitGUIDs) do
if string.find(unit, "^party") or string.find(unit, "^raid") or unit == "player" or unit == "pet" then
oldGUIDs[unit] = guid
end
end
local newUnitForGUID = {}
for k in pairs(pool_newUnitForGUID) do pool_newUnitForGUID[k] = nil end
local newUnitForGUID = pool_newUnitForGUID
-- Scan the new roster
for _, unit in ipairs(self.partyMembers) do
local guid = HealBot_GetUnitGUID(unit)
@@ -206,10 +215,14 @@ function HealBot_Model:PreserveStateByGUID()
end
end
local stateSwaps = {}
local iconSwaps = {}
local missingBuffSwaps = {}
local debuffSwaps = {}
for k in pairs(pool_stateSwaps) do pool_stateSwaps[k] = nil end
local stateSwaps = pool_stateSwaps
for k in pairs(pool_iconSwaps) do pool_iconSwaps[k] = nil end
local iconSwaps = pool_iconSwaps
for k in pairs(pool_missingBuffSwaps) do pool_missingBuffSwaps[k] = nil end
local missingBuffSwaps = pool_missingBuffSwaps
for k in pairs(pool_debuffSwaps) do pool_debuffSwaps[k] = nil end
local debuffSwaps = pool_debuffSwaps
for oldUnit, guid in pairs(oldGUIDs) do
local newUnit = newUnitForGUID[guid]
@@ -231,11 +244,22 @@ function HealBot_Model:PreserveStateByGUID()
for targetUnit, stateData in pairs(stateSwaps) do
-- Deep copy to prevent memory aliasing
self.units[targetUnit] = {}
for k, v in pairs(stateData) do
self.units[targetUnit][k] = v
if not self.units[targetUnit] then
self.units[targetUnit] = { icons = {} }
end
self.units[targetUnit].icons = {}
local targetIcons = self.units[targetUnit].icons
if not targetIcons then targetIcons = {} end
for k in pairs(targetIcons) do targetIcons[k] = nil end
for k in pairs(self.units[targetUnit]) do self.units[targetUnit][k] = nil end
for k, v in pairs(stateData) do
if k ~= "icons" then
self.units[targetUnit][k] = v
end
end
self.units[targetUnit].icons = targetIcons
if HealBot_UnitIcons and iconSwaps[targetUnit] then
if not HealBot_UnitIcons[targetUnit] then HealBot_UnitIcons[targetUnit] = {} end
+12 -4
View File
@@ -234,10 +234,18 @@ end
-- HealBot_Options_Defaults_OnClick: UI handler for OnClick options panel.
function HealBot_Options_Defaults_OnClick(this)
HealBot_Options_CastNotify_OnClick(nil,0);
-- HealBot_Config = HealBot_ConfigDefaults;
table.foreach(HealBot_ConfigDefaults, function (key,val)
HealBot_Config[key] = val;
end);
HealBot_Config = {}
local function DeepCopy(src, dest)
for k, v in pairs(src) do
if type(v) == "table" then
dest[k] = {}
DeepCopy(v, dest[k])
else
dest[k] = v
end
end
end
DeepCopy(HealBot_ConfigDefaults, HealBot_Config)
HealBot_Options_OnShow(HealBot_Options);
HealBot_RecalcSpells();
HealBot_Action_Reset();
+8
View File
@@ -52,6 +52,14 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
**v1.7.1**
* **Bug Fix - Shapeshift Auto-Unshift** - Fixed an issue where the shapeshift spell queue would incorrectly pull druids out of Tree of Life form .
* **Cleanup** - Removed deprecated `UPDATE_SHAPESHIFT_FORM` event listeners and `HealBot_UpdateShapeshiftForm` function to save CPU cycles.
*
* **v1.7.2**
* **Performance Fix - Table Pooling** - Fixed massive Vanilla Lua 5.0 garbage collection memory leaks caused by unbounded table allocations in high-frequency update loops (e.g., `OnUpdate` and `PreserveStateByGUID`). Moved tables to file-local scope and implemented inline clearing.
* **Performance Fix - OOC Cleanup** - Added an out-of-combat garbage collection hook (`PLAYER_REGEN_ENABLED`) to purge disconnected senders from the `HealBot_IncomingHealers` global table, preventing memory bloat during prolonged play sessions.
* **Bug Fix - Incoming Heals Comms** - Fixed a regex string parsing bug that caused incoming heals from other HealBot instances to drop if a unit's name contained non-alphabetic characters (e.g. dashes or spaces in pet names).
* **Feature - Standard HealComm Sync** - Implemented lightweight parsing of the standard `HealComm` addon channel. HealBot now perfectly syncs incoming heals with modern raid frames like Luna, Grid, and pfUI, while retaining backwards compatibility with older versions of HealBot.
* **UI Update - Raid Marks** - Anchored raid target icons to top of unit frames instead of center.
* **Bug Fix** - Fixed an issue where the debuff warning sound and UI message would spam repeatedly on every aura update. The warning now only plays once per unique dispellable debuff type applied to a unit. Increased warning trigger range to 40 yards.
**v1.7.0**
* **Feature - Raid Marks** - Added tracking and display of raid marks on unit frames.